.. |
_3D
|
rotate, scale, 1.15.0.5 patch
|
2023-08-15 19:35:31 +02:00 |
_3d_rotation
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
__atlas
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__background_get
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__background_get_element
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__background_get_internal
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__background_set_element
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__bbox
|
Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
__bone
|
IK fix
|
2023-08-09 15:41:35 +02:00 |
__d3d_gizmo
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
__global_object_depths
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__init_background
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__init_global
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__init_view
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__initAddon
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Junction caching
|
2023-07-25 20:12:40 +02:00 |
__mesh
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
__node
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
__node_3d
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
__node_3d_light
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
__node_3d_mesh
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
__node_3d_mesh_modifier
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
__node_3d_object
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
__node_iterator
|
1.14.7
|
2023-07-28 19:41:57 +02:00 |
__node_value_processor
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
__panel_empty
|
String extract
|
2023-06-04 18:28:29 +02:00 |
__path
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
__pbBox
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
__point
|
Tester
|
2023-06-17 14:30:49 +02:00 |
__polygon
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
__rectangle
|
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__shapes
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
__strandSim
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Junction caching
|
2023-07-25 20:12:40 +02:00 |
__surface
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__vertex_function
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
__VFX
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3d camera
|
2023-08-16 20:16:31 +02:00 |
__view_get
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_draw_defines
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
_line_drawer
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
_node_fluid_nodes
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
_node_strand_affector
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
_node_VFX_effector
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_node_VFX_spawner
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Bug fix or something.
|
2023-08-04 13:12:32 +02:00 |
action_loader
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
action_object
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
addon_function
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
addon_lua
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
addon_lua_constant
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Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
addonPanel
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Controller mapper
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2023-05-07 20:55:13 +02:00 |
animation_controller
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[Composite/Armature bind] Now use alpha-compensated blending.
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2023-08-11 21:08:02 +02:00 |
animation_curve
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append_function
|
Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
area_function
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areaBox
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Project close fix, area data uncache
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2023-08-01 11:16:23 +02:00 |
array_functions
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
ase_object
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
ase_reader
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
assets_data
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
async_functions
|
Websocket
|
2023-06-04 12:38:40 +02:00 |
BBMOD_DualQuaternion
|
Tester
|
2023-06-17 14:30:49 +02:00 |
bbmod_lerp_delta_time
|
Tester
|
2023-06-17 14:30:49 +02:00 |
BBMOD_Matrix
|
Tester
|
2023-06-17 14:30:49 +02:00 |
BBMOD_Quaternion
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
BBMOD_Vec2
|
Tester
|
2023-06-17 14:30:49 +02:00 |
BBMOD_Vec3
|
3D camera positioning modes
|
2023-08-19 12:42:50 +02:00 |
BBMOD_Vec4
|
Tester
|
2023-06-17 14:30:49 +02:00 |
bin_function
|
surface buffer
|
2023-06-24 22:12:35 +02:00 |
biterator
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1.14.6n9
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2023-07-17 19:58:33 +02:00 |
blurSurface
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boneObject
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buffer_functions
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1.14.7.1 patch
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2023-07-29 10:10:48 +02:00 |
buffer_object
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surface buffer
|
2023-06-24 22:12:35 +02:00 |
button
|
Armature rotation fix
|
2023-08-08 20:33:17 +02:00 |
buttonColor
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
buttonGradient
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
buttonGroup
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
buttonPalette
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
byte_reader
|
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byte_writer
|
WAV file export, gifski test
|
2023-05-28 20:00:51 +02:00 |
checkbox
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
checkboxGroup
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
collection_data
|
Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
color_function
|
3d system init
|
2023-08-14 19:22:04 +02:00 |
color_loader
|
Region fill fix, threshold, rgb extract
|
2023-08-03 20:01:58 +02:00 |
color_selector
|
1.14.7.2
|
2023-07-30 13:56:22 +02:00 |
coltovec4
|
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compat_path_array
|
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complex_function
|
Addons API, audio nodes
|
2023-05-16 21:28:16 +02:00 |
contextMenu_controller
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
control_function
|
1.14.7.2
|
2023-07-30 13:56:22 +02:00 |
controlPointBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
cornerBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
cross_product
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curve_bezier_function
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curve_bounce_function
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curve_damping_function
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curveBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
d3_vector
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_bbox
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_camera
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_camera_object
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
d3d_cube
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_cube_faces
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
d3d_cylinder
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_gizmo_circle_z
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_gizmo_line
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_gizmo_line_dashed
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_gizmo_sphere
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_group
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_icosphere
|
3d icosphere
|
2023-08-22 14:35:13 +02:00 |
d3d_light
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_light_directional
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_light_point
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_matrix3
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
d3d_matrix4
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
d3d_object
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_plane
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_ray
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_rot3
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Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_scene
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_uvsphere
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_vec3
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
d3d_vec4
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
debug
|
Project close fix, area data uncache
|
2023-08-01 11:16:23 +02:00 |
delau_helper
|
[Mesh warp] Custom mesh
|
2023-07-31 11:47:18 +02:00 |
delaunay
|
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dialog_management
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
directory_object
|
Fix dialog close order
|
2023-08-12 09:41:13 +02:00 |
display_refresh
|
|
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distance_to_line
|
Custom addon API, Cache bug, Path undo
|
2023-05-03 21:42:17 +02:00 |
distribution_function
|
|
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draw_arc
|
Addons API, audio nodes
|
2023-05-16 21:28:16 +02:00 |
draw_background_stretched
|
|
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draw_circle_functions
|
1.14.6
|
2023-07-05 15:09:52 +02:00 |
draw_corner
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
draw_enable_alphablend
|
|
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draw_fit
|
1.14.4
|
2023-05-22 20:31:55 +02:00 |
draw_line_curve
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
draw_line_dashed
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
draw_line_elbow
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
draw_line_elbow_diag
|
rotate, scale, 1.15.0.5 patch
|
2023-08-15 19:35:31 +02:00 |
draw_line_px
|
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draw_line_round
|
rotate, scale, 1.15.0.5 patch
|
2023-08-15 19:35:31 +02:00 |
draw_line_width2
|
|
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draw_line_width_vertex
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
draw_line_zigzag
|
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draw_overlay
|
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draw_rect_border
|
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draw_set_blend_mode
|
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draw_set_blend_mode_ext
|
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draw_set_text
|
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draw_shapes
|
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draw_sprite_ext_override
|
Expression array.
|
2023-07-15 20:01:29 +02:00 |
draw_surface_blend
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
draw_surface_functions
|
Group trigger
|
2023-06-13 14:42:06 +02:00 |
draw_text_delimiter
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
draw_text_function
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
draw_text_path
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
draw_tooltip
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
draw_UI_scale
|
WAV file export, gifski test
|
2023-05-28 20:00:51 +02:00 |
ds_list
|
3d icosphere
|
2023-08-22 14:35:13 +02:00 |
ds_list_queue
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
ds_map
|
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ds_priority
|
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event_recorder
|
3d camera
|
2023-08-16 20:16:31 +02:00 |
fd_draw_self_to_collision_mask_surface
|
|
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fd_draw_sprite_to_collision_mask_surface
|
|
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fd_draw_surface_to_collision_mask_surface
|
|
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fd_GUIDE
|
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fd_README
|
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fd_rectangle_add_material
|
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fd_rectangle_add_material_surface
|
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fd_rectangle_add_velocity
|
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fd_rectangle_add_velocity_surface
|
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fd_rectangle_assure_surfaces_exist
|
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fd_rectangle_clear
|
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fd_rectangle_create
|
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fd_rectangle_create_view
|
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fd_rectangle_destroy
|
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fd_rectangle_draw
|
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fd_rectangle_draw_part
|
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fd_rectangle_draw_stretched
|
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fd_rectangle_draw_view
|
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fd_rectangle_enums
|
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fd_rectangle_get_acceleration_a
|
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fd_rectangle_get_acceleration_b
|
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fd_rectangle_get_acceleration_x
|
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fd_rectangle_get_acceleration_y
|
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fd_rectangle_get_collision_mask_sprite
|
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fd_rectangle_get_collision_mask_sprite_image
|
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fd_rectangle_get_collision_mask_surface
|
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fd_rectangle_get_initial_value_pressure
|
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fd_rectangle_get_material_dissipation_type
|
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fd_rectangle_get_material_dissipation_value
|
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fd_rectangle_get_material_height
|
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fd_rectangle_get_material_maccormack_weight
|
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fd_rectangle_get_material_surface
|
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fd_rectangle_get_material_time_step
|
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fd_rectangle_get_material_type
|
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fd_rectangle_get_material_width
|
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fd_rectangle_get_pressure_height
|
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fd_rectangle_get_pressure_iteration_type
|
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fd_rectangle_get_pressure_width
|
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fd_rectangle_get_repeat
|
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fd_rectangle_get_velocity_dissipation_type
|
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fd_rectangle_get_velocity_dissipation_value
|
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fd_rectangle_get_velocity_height
|
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fd_rectangle_get_velocity_maccormack_weight
|
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fd_rectangle_get_velocity_surface
|
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fd_rectangle_get_velocity_time_step
|
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fd_rectangle_get_velocity_width
|
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fd_rectangle_get_visualization_shader
|
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fd_rectangle_inherit_velocity
|
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fd_rectangle_material_surface_was_created
|
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fd_rectangle_replace_material
|
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fd_rectangle_replace_material_advanced
|
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fd_rectangle_replace_material_surface
|
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fd_rectangle_replace_velocity
|
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fd_rectangle_reset_target
|
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fd_rectangle_set_acceleration
|
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fd_rectangle_set_collision_mask_sprite
|
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fd_rectangle_set_collision_mask_surface
|
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fd_rectangle_set_initial_value_pressure
|
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fd_rectangle_set_material_dissipation_type
|
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fd_rectangle_set_material_dissipation_value
|
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fd_rectangle_set_material_maccormack_weight
|
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fd_rectangle_set_material_size
|
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fd_rectangle_set_material_time_step
|
|
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fd_rectangle_set_material_type
|
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fd_rectangle_set_pressure_iteration_type
|
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fd_rectangle_set_pressure_size
|
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fd_rectangle_set_repeat
|
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fd_rectangle_set_target
|
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fd_rectangle_set_velocity_dissipation_type
|
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fd_rectangle_set_velocity_dissipation_value
|
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fd_rectangle_set_velocity_maccormack_weight
|
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fd_rectangle_set_velocity_size
|
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fd_rectangle_set_velocity_time_step
|
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fd_rectangle_set_visualization_shader
|
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fd_rectangle_shift_content
|
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fd_rectangle_update
|
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fd_rectangle_update_material
|
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fd_rectangle_update_velocity
|
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fd_rectangle_update_view
|
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fd_x
|
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fd_y
|
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fft_functions
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
font_data
|
Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
font_loader
|
Region fill fix, threshold, rgb extract
|
2023-08-03 20:01:58 +02:00 |
font_sprite_loader
|
1.14.6
|
2023-07-05 15:09:52 +02:00 |
fontScrollBox
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
gameframe
|
Tester
|
2023-06-17 14:30:49 +02:00 |
gameframe_macros
|
Tester
|
2023-06-17 14:30:49 +02:00 |
getGradientData
|
|
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gif_reader
|
|
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globals
|
3d camera
|
2023-08-16 20:16:31 +02:00 |
globalvar_drawer
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
GmlLua
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
gradients_function
|
1.14.7
|
2023-07-28 19:41:57 +02:00 |
histogram_drawer
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
hyperbolic_function
|
equation
|
2023-07-11 20:36:44 +02:00 |
instance_create
|
|
|
json_file
|
Tester
|
2023-06-17 14:30:49 +02:00 |
json_functions
|
Surface size limit.
|
2023-06-17 18:59:20 +02:00 |
json_minify
|
|
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json_prettify
|
Node alignment in graph
|
2023-05-08 10:50:42 +02:00 |
key_press
|
|
|
lcd_function
|
|
|
lerp_float
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
load_function
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
load_palette
|
Gradient, Palette save/load bug
|
2023-05-30 11:09:15 +02:00 |
locale_data
|
1.14.7
|
2023-07-28 19:41:57 +02:00 |
logger
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
luaHighlight
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
luaRenderer
|
Armature pose
|
2023-06-21 20:36:53 +02:00 |
mac_window_init
|
Revert window
|
2023-07-07 12:20:18 +02:00 |
mac_window_step
|
Node alignment in graph
|
2023-05-08 10:50:42 +02:00 |
mask_function
|
|
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math_function
|
|
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matrixGrid
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
meta_data
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
migration_function
|
|
|
mouse_input
|
|
|
mtl_reader
|
|
|
node_2d_light
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_camera
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_combine
|
3d system init
|
2023-08-14 19:22:04 +02:00 |
node_3d_depth
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_displace
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_export
|
3d system init
|
2023-08-14 19:22:04 +02:00 |
node_3d_extrude
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_light_directional
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_light_point
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_mesh_cube
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_mesh_cylinder
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_mesh_icosphere
|
3d icosphere
|
2023-08-22 14:35:13 +02:00 |
node_3d_mesh_obj
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_mesh_uvsphere
|
3d icosphere
|
2023-08-22 14:35:13 +02:00 |
node_3d_obj
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_plane
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_prim_cone
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_prim_cube
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_prim_cylinder
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_prim_sphere
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_3d_render
|
3d system init
|
2023-08-14 19:22:04 +02:00 |
node_3d_repeat
|
3d system init
|
2023-08-14 19:22:04 +02:00 |
node_3d_scene
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_3d_transform
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_9slice
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_action_object
|
3d icosphere
|
2023-08-22 14:35:13 +02:00 |
node_align_functions
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_alpha_cutoff
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_alpha_hash
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_alpha_to_grey
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_anim_priority
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_animate_curve
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_animation_control
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_area
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_armature
|
IK fix
|
2023-08-09 15:41:35 +02:00 |
node_armature_bind
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_armature_pose
|
Armature rotation fix
|
2023-08-08 20:33:17 +02:00 |
node_armature_sample
|
nightly 7
|
2023-07-14 20:34:35 +02:00 |
node_armature_to_path
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_array_add
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_array_copy
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_csv_parse
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_find
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_get
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array_insert
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array_length
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_range
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_remove
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array_reverse
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_set
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array_shift
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array_shuffle
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_array_sort
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_array_zip
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_ase_file_read
|
Action nodes: Location tag
|
2023-08-09 11:52:57 +02:00 |
node_ase_layer
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_atlas
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_atlas_draw
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_atlas_get
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_atlas_set
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_attributes
|
1.14.7.2
|
2023-07-30 13:56:22 +02:00 |
node_audio_window
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_average
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_base_convert
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_bevel
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blend
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blinker
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_bloom
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur_bokeh
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur_contrast
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur_directional
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur_radial
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur_simple
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_blur_zoom
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_boolean
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_bw
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_cache
|
1.14.7.2
|
2023-07-30 13:56:22 +02:00 |
node_cache_array
|
1.14.7.2
|
2023-07-30 13:56:22 +02:00 |
node_camera
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_canvas
|
3D camera positioning modes
|
2023-08-19 12:42:50 +02:00 |
node_channels
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_channels_hsv
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_checkerboard
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_chromatic_aberration
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_collection
|
1.14.7
|
2023-07-28 19:41:57 +02:00 |
node_color
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_adjustment
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_data
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_from_hsv
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_from_rgb
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_mix
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_palette_replacement
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_remove
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_replacement
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_color_sampler
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_colorize
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_combine_hsv
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_combine_rgb
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_compare
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_composite
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_condition
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_convolution
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_corner
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_counter
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_crop
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_crop_content
|
rotate, scale, 1.15.0.5 patch
|
2023-08-15 19:35:31 +02:00 |
node_csv_file_read
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_csv_file_write
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
node_curve
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_data
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_de_corner
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_de_stray
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_dilate
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_displacement
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_display_image
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_display_text
|
Region fill fix, threshold, rgb extract
|
2023-08-03 20:01:58 +02:00 |
node_dither
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_dust
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_edge_detect
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_equation
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_erode
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_export
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
node_feedback
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_feedback_input
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_feedback_output
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_FFT
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_find_pixel
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_flip
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_flood_fill
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_fluid_add
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_fluid_add_collider
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_fluid_apply_velo
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_fluid_domain
|
Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
node_fluid_domain_queue
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_fluid_render
|
Project bind grid
|
2023-08-01 19:21:51 +02:00 |
node_fluid_repulse
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_fluid_sim
|
|
|
node_fluid_turbulence
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_fluid_update
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_fluid_vortex
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_frame
|
|
|
node_functions
|
Expression, dynamic input
|
2023-08-05 14:00:33 +02:00 |
node_FXAA
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_global
|
expression if, for
|
2023-07-12 21:00:05 +02:00 |
node_glow
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient_extract
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient_output
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient_palette
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient_points
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient_replace
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_gradient_shift
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_grey_to_alpha
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_greyscale
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_grid
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_grid_hex
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_grid_tri
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_group
|
|
|
node_group_input
|
1.15rc3
|
2023-08-06 16:00:59 +02:00 |
node_group_output
|
1.15rc3
|
2023-08-06 16:00:59 +02:00 |
node_guide
|
Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
node_image
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_image_animated
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_image_gif
|
nightly 7
|
2023-07-14 20:34:35 +02:00 |
node_image_sequence
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_image_splice_sheet
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_invert
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_iterate
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_iterate_each
|
Fix loop rendering bug.
|
2023-06-01 10:32:21 +02:00 |
node_iterate_filter
|
Fix loop rendering bug.
|
2023-06-01 10:32:21 +02:00 |
node_iterate_sort
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_iterator_each_input
|
|
|
node_iterator_each_output
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_iterator_each_size
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_iterator_filter_input
|
|
|
node_iterator_filter_output
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_iterator_index
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_iterator_input
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_iterator_length
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_iterator_output
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_iterator_sort_input
|
|
|
node_iterator_sort_output
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_json_file_read
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_json_file_write
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_keyframe
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_lerp
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_level
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_level_selector
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_line
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_local_analyze
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_logic_operate
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_lua_compute
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_lua_global
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_lua_surface
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_math
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_mesh_create_path
|
|
|
node_mesh_to_path
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_mesh_transform
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_mirror
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_morph_surface
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_ani
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_cell
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_fbm
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_grid
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_grid_hex
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_grid_tri
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_noise_simplex
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_normal
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_normal_light
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_number
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_onion_skin
|
Onion skin, active indicator
|
2023-07-08 20:29:23 +02:00 |
node_outline
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pack_sprites
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
node_padding
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_palette
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_palette_extract
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_palette_replacement
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_palette_shift
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_palette_sort
|
IK fix
|
2023-08-09 15:41:35 +02:00 |
node_particle
|
1.15rc1
|
2023-07-31 20:06:44 +02:00 |
node_path
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_path_anchor
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_path_array
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_path_blend
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_builder
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_eval
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_path_l_system
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_path_map_area
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_plot
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_reverse
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_shift
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_transform
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_trim
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_path_wave
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
node_pb
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box
|
Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
node_pb_box_contract
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box_divide
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box_divide_grid
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box_inset
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box_mirror
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box_split
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_box_transform
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw
|
Steam fixes, Pixel builder
|
2023-08-10 11:51:16 +02:00 |
node_pb_draw_angle
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_blob
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_diamond
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_ellipse
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_fill
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_line
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_rectangle
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_roundrectangle
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_semi_ellipse
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_draw_trapezoid
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
node_pb_fx_add
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_brick
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_hash
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_highlight
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_intersect
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_outline
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_radial
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_shading
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_stack
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_strip
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_fx_substract
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pb_layer
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_perlin
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_perlin_smear
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pin
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_pixel_builder
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
node_pixel_cloud
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_pixel_sort
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_plot_linear
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_point_move
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_polar
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_polygonal_shape
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_posterize
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_print
|
Print node
|
2023-06-01 10:45:02 +02:00 |
node_processor
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_random
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_random_shape
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_rate_remap
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_region_fill
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_registry
|
3d icosphere
|
2023-08-22 14:35:13 +02:00 |
node_render_sprite_sheet
|
3D camera positioning modes
|
2023-08-19 12:42:50 +02:00 |
node_repeat
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_rigid_activation
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_rigid_force_apply
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_rigid_global
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_rigid_group
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_rigid_object
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_rigid_object_spawner
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_rigid_override
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_rigid_render
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_rigid_variable
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_scale
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_scale_algo
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_scatter
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_scatter_points
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_sdf
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_seperate_shapes
|
nightly 7
|
2023-07-14 20:34:35 +02:00 |
node_sequence_to_anim
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_shadow
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_shadow_cast
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_simple_shape
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_skew
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_solid
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_sprite_stack
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_stack
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_statistic
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_strand_break
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_strand_collision
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_strand_create
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_strand_force_apply
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_strand_gravity
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_strand_length_adjust
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_strand_render
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_strand_render_texture
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_strand_sim
|
|
|
node_strand_update
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_string
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_get_char
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_join
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_string_length
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_merge
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_path_separate_folder
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_regex_match
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_regex_replace
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_regex_search
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_split
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_string_trim
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_stripe
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_struct
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_struct_get
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_struct_json_parse
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_surface_data
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_surface_from_buffer
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_surface_from_color
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_surface_replace
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_surface_to_buffer
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_surface_to_color
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_switch
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_text
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_text_file_read
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_text_file_write
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_texture_remap
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_threshold
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_time_remap
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_timeline_preview
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_to_number
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_to_text
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_tool
|
Expression array.
|
2023-07-15 20:01:29 +02:00 |
node_trail
|
Expression, dynamic input
|
2023-08-05 14:00:33 +02:00 |
node_transform
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_transform_array
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_transform_single
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_trigger
|
Group trigger
|
2023-06-13 14:42:06 +02:00 |
node_trigger_bool
|
3D camera positioning modes
|
2023-08-19 12:42:50 +02:00 |
node_tunnel_in
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_tunnel_out
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_twirl
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_unicode
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_value
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
node_VCT
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_vector_cross2D
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_vector_cross3D
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_vector_dot
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_VFX_effect_accelerate
|
|
|
node_VFX_effect_attract
|
|
|
node_VFX_effect_destroy
|
|
|
node_VFX_effect_repel
|
|
|
node_VFX_effect_turbulence
|
|
|
node_VFX_effect_vortex
|
|
|
node_VFX_effect_wind
|
|
|
node_VFX_effector
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_VFX_group
|
|
|
node_VFX_override
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_VFX_renderer
|
Undo armature
|
2023-08-08 18:45:00 +02:00 |
node_VFX_spawner
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_VFX_variable
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
node_wav_file_read
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
node_wav_file_write
|
WAV file export, gifski test
|
2023-05-28 20:00:51 +02:00 |
node_websocket_receiver
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_websocket_sender
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
node_wiggler
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_wrap
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_wrap_area
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_wrap_mesh
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_wrap_perspective
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
node_zigzag
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
nodeValue_drawer
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
notification_system
|
Expression bug fixes
|
2023-08-02 19:11:57 +02:00 |
number_function
|
|
|
obj_reader
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
object_get_depth
|
|
|
pack_best_fit
|
|
|
pack_bottom_left
|
|
|
pack_corner
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
pack_shelf
|
|
|
pack_skyline
|
|
|
paddingBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
panel_addon
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_animation
|
3D camera positioning modes
|
2023-08-19 12:42:50 +02:00 |
panel_array_sequence
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_collection
|
Steam fixes, Pixel builder
|
2023-08-10 11:51:16 +02:00 |
panel_color
|
UI
|
2023-06-10 13:59:45 +02:00 |
panel_console
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_data
|
Project close fix, area data uncache
|
2023-08-01 11:16:23 +02:00 |
panel_function
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_globalvar
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
panel_gradient
|
Armature pose
|
2023-06-21 20:36:53 +02:00 |
panel_graph
|
3D camera positioning modes
|
2023-08-19 12:42:50 +02:00 |
panel_graph_export_image
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_graph_export_image_dialog
|
Project bind grid
|
2023-08-01 19:21:51 +02:00 |
panel_history
|
Armature rotation fix
|
2023-08-08 20:33:17 +02:00 |
panel_inspector
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
panel_menu
|
3d camera
|
2023-08-16 20:16:31 +02:00 |
panel_node_align
|
1.15rc3
|
2023-08-06 16:00:59 +02:00 |
panel_node_data_gen
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_nodes
|
Multiple project support.
|
2023-07-06 19:49:16 +02:00 |
panel_notification
|
Armature pose
|
2023-06-21 20:36:53 +02:00 |
panel_palette
|
Armature pose
|
2023-06-21 20:36:53 +02:00 |
panel_preview
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
panel_preview_window
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_test
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_tunnels
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
panel_workspace
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Locale extract
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2023-06-05 18:27:53 +02:00 |
path_function
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|
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path_parser
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Multiple project support.
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2023-07-06 19:49:16 +02:00 |
path_reader
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Junction caching
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2023-07-25 20:12:40 +02:00 |
pathArrayBox
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Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
pcx_ast
|
1.15.0.1 patch
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2023-08-13 09:00:58 +02:00 |
pcx_parse
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1.15.0.1 patch
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2023-08-13 09:00:58 +02:00 |
pcx_server
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[PCX] Negative array index, unary substraction bug.
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2023-08-12 15:43:18 +02:00 |
perlin_noise
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|
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point_direction_positive
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point_rect_overlap
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|
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point_rotate
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|
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polygon_points
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[Mesh warp] Custom mesh
|
2023-07-31 11:47:18 +02:00 |
preferences
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1.14.7.2
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2023-07-30 13:56:22 +02:00 |
preset_data
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1.15rc3
|
2023-08-06 16:00:59 +02:00 |
preview_overlay_area
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1.14.6n9
|
2023-07-17 19:58:33 +02:00 |
preview_overlay_puppet
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Tester
|
2023-06-17 14:30:49 +02:00 |
preview_overlay_rotation
|
Tester
|
2023-06-17 14:30:49 +02:00 |
preview_overlay_scalar
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Custom addon API, Cache bug, Path undo
|
2023-05-03 21:42:17 +02:00 |
preview_overlay_vector
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|
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printer
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
process_functions
|
Tester
|
2023-06-17 14:30:49 +02:00 |
project_function
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
pseudo_regex
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|
|
random_function
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Junction caching
|
2023-07-25 20:12:40 +02:00 |
rangeBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
real_comparison
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
rectangle_collision
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|
|
render_data
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Project bind grid
|
2023-08-01 19:21:51 +02:00 |
rotator
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
rotatorRange
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
safe_operation
|
|
|
sample_projects
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Pixel Builder
|
2023-07-21 12:40:20 +02:00 |
save_function
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Bug fix or something.
|
2023-08-04 13:12:32 +02:00 |
scrollBox
|
3D camera positioning modes
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2023-08-19 12:42:50 +02:00 |
scrollPane
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|
|
shader_functions
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Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
shell_helper
|
|
|
slider
|
3d camera
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2023-08-16 20:16:31 +02:00 |
sliderRange
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
sprite_loader
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Junction caching
|
2023-07-25 20:12:40 +02:00 |
steam_ugc
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|
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steam_ugc_collection
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Steam fixes, Pixel builder
|
2023-08-10 11:51:16 +02:00 |
steam_ugc_functions
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Controller mapper
|
2023-05-07 20:55:13 +02:00 |
steam_ugc_project
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Steam fixes, Pixel builder
|
2023-08-10 11:51:16 +02:00 |
string_cut
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1.14.7
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2023-07-28 19:41:57 +02:00 |
string_decimal
|
Expression
|
2023-07-12 16:28:32 +02:00 |
string_formatting
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string_function
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Junction caching
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2023-07-25 20:12:40 +02:00 |
string_hexadecimal
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|
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string_scale
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|
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string_splice
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Junction caching
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2023-07-25 20:12:40 +02:00 |
struct_functions
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IK fix
|
2023-08-09 15:41:35 +02:00 |
surface_draw_functions
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|
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surface_functions
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Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
surface_get_palette
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|
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surface_valid
|
|
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surfaceBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
testing_script
|
Bug fix or something.
|
2023-08-04 13:12:32 +02:00 |
text_file
|
|
|
textArea
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
textArrayBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
textBox
|
export template preview
|
2023-08-13 13:10:20 +02:00 |
textInput
|
String expression, textbox responsiveness
|
2023-06-20 19:43:19 +02:00 |
texture_set_interpolation
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|
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texture_set_repeat
|
|
|
theme_definition
|
1.15rc3
|
2023-08-06 16:00:59 +02:00 |
time_source
|
Pixel Builder (disabled)
|
2023-07-23 20:21:35 +02:00 |
timer_function
|
|
|
toggleGroup
|
Armature rotation fix
|
2023-08-08 20:33:17 +02:00 |
transformBox
|
[Mesh warp] Custom mesh
|
2023-07-31 11:47:18 +02:00 |
tuple_functions
|
|
|
Tweener
|
Tester
|
2023-06-17 14:30:49 +02:00 |
type_conversion
|
|
|
value_snap
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
VCT
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |
vct_button
|
1.14.6n9
|
2023-07-17 19:58:33 +02:00 |
vct_knob
|
1.14.6n9
|
2023-07-17 19:58:33 +02:00 |
vct_slider
|
1.14.6n9
|
2023-07-17 19:58:33 +02:00 |
vct_toggle
|
1.14.6n9
|
2023-07-17 19:58:33 +02:00 |
vectorBox
|
1.15rc3
|
2023-08-06 16:00:59 +02:00 |
vectorRangeBox
|
Fixing stuff
|
2023-07-30 19:56:53 +02:00 |
wav_file_read
|
[Composite/Armature bind] Now use alpha-compensated blending.
|
2023-08-11 21:08:02 +02:00 |
widget
|
3d camera
|
2023-08-16 20:16:31 +02:00 |
window_functions
|
Junction caching
|
2023-07-25 20:12:40 +02:00 |