mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
146 lines
No EOL
4.3 KiB
Text
146 lines
No EOL
4.3 KiB
Text
function Node_Crop_Content(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Crop Content";
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inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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inputs[| 2] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1, "Cropping mode for dealing with image array.")
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Largest, same size", "Independent" ]);
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inputs[| 3] = nodeValue("Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0, 0, 0 ], "Add padding back after crop.")
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.setDisplay(VALUE_DISPLAY.padding);
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outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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input_display_list = [ 1,
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["Output", false], 0, 2,
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["Padding", false], 3,
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]
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attribute_surface_depth();
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drag_side = -1;
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drag_mx = 0;
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drag_my = 0;
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drag_sv = 0;
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temp_surface = [ surface_create(1, 1, surface_r32float) ];
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static update = function() {
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var _inSurf = inputs[| 0].getValue();
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var _active = inputs[| 1].getValue();
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var _array = inputs[| 2].getValue();
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var _padd = inputs[| 3].getValue();
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var _outSurf = outputs[| 0].getValue();
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surface_array_free(_outSurf);
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if(!_active) {
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_outSurf = surface_array_clone(_inSurf);
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outputs[| 0].setValue(_outSurf);
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return;
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}
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var _arr = is_array(_inSurf);
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if(!_arr) _inSurf = [ _inSurf ];
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var minx = 99999;
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var miny = 99999;
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var maxx = 0;
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var maxy = 0;
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var cDep = attrDepth();
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for( var j = 0; j < array_length(_inSurf); j++ ) {
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var _surf = _inSurf[j];
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var _dim = [ surface_get_width_safe(_surf), surface_get_height_safe(_surf) ];
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var s = surface_create(_dim[0], _dim[1], surface_r8unorm);
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surface_set_target(s);
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DRAW_CLEAR
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draw_surface_safe(_surf, 0, 0);
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surface_reset_target();
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var _minx = 0, _miny = 0, _maxx = _dim[0], _maxy = _dim[1];
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temp_surface[0] = surface_verify(temp_surface[0], 1, 1, surface_r32float);
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shader_set(sh_find_boundary);
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shader_set_f("dimension", _dim);
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shader_set_surface("texture", s);
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for( var i = 0; i < 4; i++ ) {
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shader_set_i("mode", i);
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shader_set_f("bbox", [ _minx, _miny, _maxx, _maxy ]);
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surface_set_target(temp_surface[0]);
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DRAW_CLEAR
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BLEND_OVERRIDE;
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draw_surface_safe(s, 0, 0);
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BLEND_NORMAL;
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surface_reset_target();
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switch(i) {
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case 0 : _minx = surface_getpixel(temp_surface[0], 0, 0)[0]; break;
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case 1 : _miny = surface_getpixel(temp_surface[0], 0, 0)[0]; break;
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case 2 : _maxx = surface_getpixel(temp_surface[0], 0, 0)[0]; break;
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case 3 : _maxy = surface_getpixel(temp_surface[0], 0, 0)[0]; break;
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}
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}
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shader_reset();
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surface_free(s);
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if(_array == 0) {
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minx = min(minx, _minx);
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miny = min(miny, _miny);
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maxx = max(maxx, _maxx);
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maxy = max(maxy, _maxy);
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} else if(_array == 1) {
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minx[j] = _minx;
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miny[j] = _miny;
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maxx[j] = _maxx;
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maxy[j] = _maxy;
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}
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}
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var res = [];
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for( var i = 0, n = array_length(_inSurf); i < n; i++ ) {
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var _surf = _inSurf[i];
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if(_array == 0) {
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var resDim = [maxx - minx + 1, maxy - miny + 1];
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resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right];
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resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom];
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res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep);
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surface_set_target(res[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE
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draw_surface_safe(_surf, -minx + _padd[PADDING.left], -miny + _padd[PADDING.top]);
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BLEND_NORMAL
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surface_reset_target();
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} else if(_array == 1) {
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var resDim = [maxx[i] - minx[i] + 1, maxy[i] - miny[i] + 1];
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resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right];
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resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom];
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res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep);
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surface_set_target(res[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE
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draw_surface_safe(_surf, -minx[i] + _padd[PADDING.left], -miny[i] + _padd[PADDING.top]);
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BLEND_NORMAL
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surface_reset_target();
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}
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}
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if(!_arr) res = res[0];
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outputs[| 0].setValue(res);
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}
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} |