Pixel-Composer/scripts
2023-09-08 21:09:09 +02:00
..
_3d_rotation Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
__3D Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__atlas Pack, Color mix 2023-03-19 15:17:39 +07:00
__background_get 1.13.3 2023-02-28 15:43:01 +07:00
__background_get_element 1.13.3 2023-02-28 15:43:01 +07:00
__background_get_internal 1.13.3 2023-02-28 15:43:01 +07:00
__background_set_element 1.13.3 2023-02-28 15:43:01 +07:00
__bbox Pixel Builder 2023-07-21 12:40:20 +02:00
__bone - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__d3d11 - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__d3d11_cbuffer - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__d3d11_shader - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__d3d_gizmo Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
__global_object_depths 1.13.3 2023-02-28 15:43:01 +07:00
__init_background 1.13.3 2023-02-28 15:43:01 +07:00
__init_global 1.13.3 2023-02-28 15:43:01 +07:00
__init_view 1.13.3 2023-02-28 15:43:01 +07:00
__initAddon Junction caching 2023-07-25 20:12:40 +02:00
__matrix3 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__matrix4 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__mesh - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__node Multiple project support. 2023-07-06 19:49:16 +02:00
__node_3d - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__node_3d_combine Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_displace Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_export Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_extrude Dynamic surface framework 2023-09-08 21:09:09 +02:00
__node_3d_light 3d Icosphere, cone, plane, convert to vertex struct array 2023-08-22 20:10:09 +02:00
__node_3d_mesh Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
__node_3d_mesh_modifier Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
__node_3d_obj Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_object Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_plane Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_prim_cone Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_prim_cube Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_prim_cylinder Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_prim_sphere Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_render Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_repeat Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_3d_transform Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
__node_iterator 1.14.7 2023-07-28 19:41:57 +02:00
__node_value_processor Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
__panel_empty String extract 2023-06-04 18:28:29 +02:00
__panel_linear_setting - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__path - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__pbBox Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
__polygon - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__rectangle Pack, Color mix 2023-03-19 15:17:39 +07:00
__shapes - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__strandSim - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__surface Atlas datatype/nodes 2023-04-16 15:26:52 +02:00
__vec2 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__vec3 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__vec4 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__vector - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__vertex_function Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
__VFX 3d camera 2023-08-16 20:16:31 +02:00
__view_get 1.13.3 2023-02-28 15:43:01 +07:00
_draw_defines [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
_line_drawer Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
_node_fluid_nodes Multiple project support. 2023-07-06 19:49:16 +02:00
_node_strand_affector Junction caching 2023-07-25 20:12:40 +02:00
_node_VFX_effector Panel change 2023-03-11 07:40:17 +07:00
_node_VFX_spawner Bug fix or something. 2023-08-04 13:12:32 +02:00
action_loader Expression bug fixes 2023-08-02 19:11:57 +02:00
action_object Expression bug fixes 2023-08-02 19:11:57 +02:00
addon_function Junction caching 2023-07-25 20:12:40 +02:00
addon_lua Junction caching 2023-07-25 20:12:40 +02:00
addon_lua_constant Pop up text area 2023-09-07 20:59:14 +02:00
addonPanel Controller mapper 2023-05-07 20:55:13 +02:00
animation_controller [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
animation_curve 1.13.3 2023-02-28 15:43:01 +07:00
append_function Bug fix or something. 2023-08-04 13:12:32 +02:00
area_function New log system, fix array loop/filter, image replace, ase tags. 2023-04-03 11:55:45 +02:00
areaBox tooltipSelector for showing tooltip with enum string. 2023-09-05 20:31:36 +02:00
array_functions - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
ase_object Multiple project support. 2023-07-06 19:49:16 +02:00
ase_reader Junction caching 2023-07-25 20:12:40 +02:00
assets_data Junction caching 2023-07-25 20:12:40 +02:00
async_functions Websocket 2023-06-04 12:38:40 +02:00
BBMOD_DualQuaternion Tester 2023-06-17 14:30:49 +02:00
bbmod_lerp_delta_time Tester 2023-06-17 14:30:49 +02:00
BBMOD_Matrix Tester 2023-06-17 14:30:49 +02:00
BBMOD_Quaternion Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
BBMOD_Vec2 Tester 2023-06-17 14:30:49 +02:00
BBMOD_Vec3 3D camera positioning modes 2023-08-19 12:42:50 +02:00
BBMOD_Vec4 Tester 2023-06-17 14:30:49 +02:00
bin_function surface buffer 2023-06-24 22:12:35 +02:00
biterator 1.14.6n9 2023-07-17 19:58:33 +02:00
blurSurface 1.14.0pr2 2023-03-21 09:01:53 +07:00
boneObject 1.13.3 2023-02-28 15:43:01 +07:00
buffer_functions 1.14.7.1 patch 2023-07-29 10:10:48 +02:00
buffer_object surface buffer 2023-06-24 22:12:35 +02:00
button Armature rotation fix 2023-08-08 20:33:17 +02:00
buttonColor Add Phong illumination 2023-08-24 11:59:05 +02:00
buttonGradient Add Phong illumination 2023-08-24 11:59:05 +02:00
buttonGroup Pop up text area 2023-09-07 20:59:14 +02:00
buttonPalette Add Phong illumination 2023-08-24 11:59:05 +02:00
byte_reader 1.13.3 2023-02-28 15:43:01 +07:00
byte_writer WAV file export, gifski test 2023-05-28 20:00:51 +02:00
checkbox Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
checkboxGroup - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
collection_data Pixel Builder 2023-07-21 12:40:20 +02:00
color_function 3d system init 2023-08-14 19:22:04 +02:00
color_loader Region fill fix, threshold, rgb extract 2023-08-03 20:01:58 +02:00
color_selector 1.14.7.2 2023-07-30 13:56:22 +02:00
coltovec4 1.13.3 2023-02-28 15:43:01 +07:00
compat_path_array 1.13.3 2023-02-28 15:43:01 +07:00
complex_function Addons API, audio nodes 2023-05-16 21:28:16 +02:00
contextMenu_controller Junction caching 2023-07-25 20:12:40 +02:00
control_function - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
controlPointBox Add Phong illumination 2023-08-24 11:59:05 +02:00
cornerBox Fixing stuff 2023-07-30 19:56:53 +02:00
cross_product 1.13.3 2023-02-28 15:43:01 +07:00
curve_bezier_function 1.13.7 2023-03-07 20:29:47 +07:00
curve_bounce_function 1.13.3 2023-02-28 15:43:01 +07:00
curve_damping_function 1.13.3 2023-02-28 15:43:01 +07:00
curveBox Add Phong illumination 2023-08-24 11:59:05 +02:00
d3d_bbox Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_camera SSAO and other things 2023-08-28 12:56:00 +02:00
d3d_camera_object Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_cone Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_cube Fix obj material, rotation snap bug. 2023-08-29 19:26:18 +02:00
d3d_cube_faces Fix obj material, rotation snap bug. 2023-08-29 19:26:18 +02:00
d3d_cylinder Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_circle_z Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_line Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_line_dashed Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_sphere Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_group Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_icosphere Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_light Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_light_directional Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_light_point Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_material Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_object GLSL node now use HLSL 2023-09-08 14:51:05 +02:00
d3d_plane Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_plane_mesh Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_ray Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_rot3 Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_scene tooltipSelector for showing tooltip with enum string. 2023-09-05 20:31:36 +02:00
d3d_surface_extrude Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_transformation Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_uvsphere Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_vertex Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
debug Project close fix, area data uncache 2023-08-01 11:16:23 +02:00
delau_helper - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
delaunay Pack, Color mix 2023-03-19 15:17:39 +07:00
dialog_management Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
directory_object Pop up text area 2023-09-07 20:59:14 +02:00
display_refresh Flexible panel 2023-03-11 12:40:34 +07:00
distance_to_line Custom addon API, Cache bug, Path undo 2023-05-03 21:42:17 +02:00
distribution_function Splice, Image replace update 2023-03-31 11:59:08 +07:00
draw_arc Addons API, audio nodes 2023-05-16 21:28:16 +02:00
draw_background_stretched 1.13.3 2023-02-28 15:43:01 +07:00
draw_circle_functions 1.14.6 2023-07-05 15:09:52 +02:00
draw_corner Junction caching 2023-07-25 20:12:40 +02:00
draw_enable_alphablend 1.13.3 2023-02-28 15:43:01 +07:00
draw_fit 1.14.4 2023-05-22 20:31:55 +02:00
draw_line_curve Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
draw_line_dashed Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
draw_line_elbow Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
draw_line_elbow_diag rotate, scale, 1.15.0.5 patch 2023-08-15 19:35:31 +02:00
draw_line_px 1.13.7 2023-03-07 20:29:47 +07:00
draw_line_round rotate, scale, 1.15.0.5 patch 2023-08-15 19:35:31 +02:00
draw_line_width2 1.13.3 2023-02-28 15:43:01 +07:00
draw_line_width_vertex Junction caching 2023-07-25 20:12:40 +02:00
draw_line_zigzag 1.13.6 2023-03-05 13:16:44 +07:00
draw_overlay 1.13.3 2023-02-28 15:43:01 +07:00
draw_rect_border 1.13.3 2023-02-28 15:43:01 +07:00
draw_set_blend_mode 1.13.3 2023-02-28 15:43:01 +07:00
draw_set_blend_mode_ext 1.13.3 2023-02-28 15:43:01 +07:00
draw_set_text 1.13.3 2023-02-28 15:43:01 +07:00
draw_shapes Pack, Color mix 2023-03-19 15:17:39 +07:00
draw_sprite_ext_override Expression array. 2023-07-15 20:01:29 +02:00
draw_surface_blend [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
draw_surface_functions Group trigger 2023-06-13 14:42:06 +02:00
draw_text_delimiter export template preview 2023-08-13 13:10:20 +02:00
draw_text_function - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
draw_text_path export template preview 2023-08-13 13:10:20 +02:00
draw_tooltip tooltipSelector for showing tooltip with enum string. 2023-09-05 20:31:36 +02:00
draw_UI_scale 1.15.1 update 2023-09-02 12:47:27 +02:00
ds_list 3d icosphere 2023-08-22 14:35:13 +02:00
ds_list_queue Junction caching 2023-07-25 20:12:40 +02:00
ds_map 1.13.3 2023-02-28 15:43:01 +07:00
ds_priority 1.13.3 2023-02-28 15:43:01 +07:00
dynaSurf Dynamic surface framework 2023-09-08 21:09:09 +02:00
dynaSurf_iso Dynamic surface framework 2023-09-08 21:09:09 +02:00
event_recorder 3d camera 2023-08-16 20:16:31 +02:00
fd_draw_self_to_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_draw_sprite_to_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_draw_surface_to_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_GUIDE 1.13.3 2023-02-28 15:43:01 +07:00
fd_README 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_material 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_material_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_velocity_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_assure_surfaces_exist 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_clear 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_create 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_create_view 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_destroy 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_draw 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_draw_part 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_draw_stretched 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_draw_view 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_enums 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_a 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_b 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_x 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_y 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_sprite 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_sprite_image 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_initial_value_pressure 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_height 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_width 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_height 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_iteration_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_width 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_repeat 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_height 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_width 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_visualization_shader 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_inherit_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_material_surface_was_created 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material_advanced 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_reset_target 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_acceleration 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_collision_mask_sprite 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_initial_value_pressure 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_size 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_pressure_iteration_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_pressure_size 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_repeat 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_target 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_size 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_visualization_shader 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_shift_content 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update_material 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update_view 1.13.3 2023-02-28 15:43:01 +07:00
fd_x 1.13.3 2023-02-28 15:43:01 +07:00
fd_y 1.13.3 2023-02-28 15:43:01 +07:00
fft_functions [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
font_data Pixel Builder 2023-07-21 12:40:20 +02:00
font_loader Region fill fix, threshold, rgb extract 2023-08-03 20:01:58 +02:00
font_sprite_loader 1.14.6 2023-07-05 15:09:52 +02:00
fontScrollBox Add Phong illumination 2023-08-24 11:59:05 +02:00
gameframe Tester 2023-06-17 14:30:49 +02:00
gameframe_macros Tester 2023-06-17 14:30:49 +02:00
getGradientData 1.13.3 2023-02-28 15:43:01 +07:00
gif_reader Pack, Color mix 2023-03-19 15:17:39 +07:00
globals - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
globalvar_drawer Multiple project support. 2023-07-06 19:49:16 +02:00
GmlLua Junction caching 2023-07-25 20:12:40 +02:00
gradients_function 1.14.7 2023-07-28 19:41:57 +02:00
histogram_drawer Junction caching 2023-07-25 20:12:40 +02:00
hlsl_draw - [Text Inputs] Selecting text with mouse now move the cursor properly. 2023-09-08 12:27:22 +02:00
hlsl_server - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
hyperbolic_function equation 2023-07-11 20:36:44 +02:00
instance_create 1.13.3 2023-02-28 15:43:01 +07:00
instance_variable_set Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
json_file Tester 2023-06-17 14:30:49 +02:00
json_functions Surface size limit. 2023-06-17 18:59:20 +02:00
json_minify 1.13.3 2023-02-28 15:43:01 +07:00
json_prettify Node alignment in graph 2023-05-08 10:50:42 +02:00
key_press Line texture, crashes fix. 2023-04-21 19:08:10 +02:00
lcd_function Pack, Color mix 2023-03-19 15:17:39 +07:00
lerp_float Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
load_function Expression bug fixes 2023-08-02 19:11:57 +02:00
load_palette Gradient, Palette save/load bug 2023-05-30 11:09:15 +02:00
locale_data 1.14.7 2023-07-28 19:41:57 +02:00
logger Junction caching 2023-07-25 20:12:40 +02:00
luaHighlight GLSL node now use HLSL 2023-09-08 14:51:05 +02:00
luaRenderer Pop up text area 2023-09-07 20:59:14 +02:00
mac_window_init Revert window 2023-07-07 12:20:18 +02:00
mac_window_step Node alignment in graph 2023-05-08 10:50:42 +02:00
mask_function Pack, Color mix 2023-03-19 15:17:39 +07:00
math_function 1.13.3 2023-02-28 15:43:01 +07:00
matrixGrid Fixing stuff 2023-07-30 19:56:53 +02:00
meta_data [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
migration_function Mac attempt 1 2023-03-08 18:14:01 +07:00
mouse_input Timeline update, noise color 2023-04-07 21:25:27 +02:00
mtl_reader 1.13.3 2023-02-28 15:43:01 +07:00
node_2d_light Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_3d_camera Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_3d_depth Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_3d_light_directional Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
node_3d_light_point Material 2023-08-24 19:44:12 +02:00
node_3d_material Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_cone Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_cube Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_cylinder Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_extrude Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
node_3d_mesh_icosphere Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_obj Fix obj material, rotation snap bug. 2023-08-29 19:26:18 +02:00
node_3d_mesh_plane Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_uvsphere Add Phong illumination 2023-08-24 11:59:05 +02:00
node_3d_repeat Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
node_3d_scene Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
node_9slice Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_action_object 3d icosphere 2023-08-22 14:35:13 +02:00
node_align_functions Junction caching 2023-07-25 20:12:40 +02:00
node_alpha_cutoff Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_alpha_hash Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_alpha_to_grey Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_anim_priority Multiple project support. 2023-07-06 19:49:16 +02:00
node_animate_curve Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_animation_control Multiple project support. 2023-07-06 19:49:16 +02:00
node_area Add Phong illumination 2023-08-24 11:59:05 +02:00
node_armature IK fix 2023-08-09 15:41:35 +02:00
node_armature_bind Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_armature_pose Armature rotation fix 2023-08-08 20:33:17 +02:00
node_armature_sample nightly 7 2023-07-14 20:34:35 +02:00
node_armature_to_path - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_array Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
node_array_add Undo armature 2023-08-08 18:45:00 +02:00
node_array_copy Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_csv_parse Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_find Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_get Junction caching 2023-07-25 20:12:40 +02:00
node_array_insert Junction caching 2023-07-25 20:12:40 +02:00
node_array_length Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_range Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_remove Junction caching 2023-07-25 20:12:40 +02:00
node_array_reverse Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_set Junction caching 2023-07-25 20:12:40 +02:00
node_array_shift Junction caching 2023-07-25 20:12:40 +02:00
node_array_shuffle Multiple project support. 2023-07-06 19:49:16 +02:00
node_array_sort Junction caching 2023-07-25 20:12:40 +02:00
node_array_zip Undo armature 2023-08-08 18:45:00 +02:00
node_ase_file_read Action nodes: Location tag 2023-08-09 11:52:57 +02:00
node_ase_layer Junction caching 2023-07-25 20:12:40 +02:00
node_atlas Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_atlas_draw Junction caching 2023-07-25 20:12:40 +02:00
node_atlas_get Junction caching 2023-07-25 20:12:40 +02:00
node_atlas_set Junction caching 2023-07-25 20:12:40 +02:00
node_attributes 1.14.7.2 2023-07-30 13:56:22 +02:00
node_audio_window Junction caching 2023-07-25 20:12:40 +02:00
node_average Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_base_convert Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_bevel Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blend Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blinker Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_bloom Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur_bokeh Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur_contrast Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur_directional Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur_radial Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur_simple Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_blur_zoom Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_boolean Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_bw Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_cache 1.14.7.2 2023-07-30 13:56:22 +02:00
node_cache_array 1.14.7.2 2023-07-30 13:56:22 +02:00
node_camera Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_canvas Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_channels Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_channels_hsv Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_checkerboard Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_chromatic_aberration Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_collection - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_color Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_adjustment Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_data Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_from_hsv Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_from_rgb Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_mix Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_palette_replacement Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_remove Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_replacement Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_sampler Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_colorize Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_combine_hsv Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_combine_rgb Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_compare Multiple project support. 2023-07-06 19:49:16 +02:00
node_composite Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_condition Multiple project support. 2023-07-06 19:49:16 +02:00
node_convolution Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_corner Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_counter Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_crop Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_crop_content Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_csv_file_read Junction caching 2023-07-25 20:12:40 +02:00
node_csv_file_write [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
node_curve Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_data Connection visibility 2023-08-31 18:49:57 +02:00
node_de_corner Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_de_stray Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_dilate Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_displacement Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_display_image Multiple project support. 2023-07-06 19:49:16 +02:00
node_display_text Region fill fix, threshold, rgb extract 2023-08-03 20:01:58 +02:00
node_dither Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_dust Junction caching 2023-07-25 20:12:40 +02:00
node_edge_detect Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_equation Connection visibility 2023-08-31 18:49:57 +02:00
node_erode Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_export - [Text Inputs] Selecting text with mouse now move the cursor properly. 2023-09-08 12:27:22 +02:00
node_feedback Junction caching 2023-07-25 20:12:40 +02:00
node_feedback_input Junction caching 2023-07-25 20:12:40 +02:00
node_feedback_output Junction caching 2023-07-25 20:12:40 +02:00
node_FFT Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_find_pixel Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_flip Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_flood_fill Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_fluid_add Multiple project support. 2023-07-06 19:49:16 +02:00
node_fluid_add_collider Multiple project support. 2023-07-06 19:49:16 +02:00
node_fluid_apply_velo Multiple project support. 2023-07-06 19:49:16 +02:00
node_fluid_domain Pixel Builder 2023-07-21 12:40:20 +02:00
node_fluid_domain_queue Undo armature 2023-08-08 18:45:00 +02:00
node_fluid_render Project bind grid 2023-08-01 19:21:51 +02:00
node_fluid_repulse Multiple project support. 2023-07-06 19:49:16 +02:00
node_fluid_sim Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_fluid_turbulence Multiple project support. 2023-07-06 19:49:16 +02:00
node_fluid_update Multiple project support. 2023-07-06 19:49:16 +02:00
node_fluid_vortex Multiple project support. 2023-07-06 19:49:16 +02:00
node_frame 1.13.8 release 2023-03-13 16:45:56 +07:00
node_functions Expression, dynamic input 2023-08-05 14:00:33 +02:00
node_FXAA Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_global expression if, for 2023-07-12 21:00:05 +02:00
node_glow Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient_extract Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient_output Add Phong illumination 2023-08-24 11:59:05 +02:00
node_gradient_palette Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient_points Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient_replace Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient_shift Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_grey_to_alpha Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_greyscale Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_grid Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_grid_hex Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_grid_tri Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_group Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_group_input 1.15rc3 2023-08-06 16:00:59 +02:00
node_group_output 1.15rc3 2023-08-06 16:00:59 +02:00
node_guide Pixel Builder 2023-07-21 12:40:20 +02:00
node_hlsl GLSL node now use HLSL 2023-09-08 14:51:05 +02:00
node_image Multiple project support. 2023-07-06 19:49:16 +02:00
node_image_animated Junction caching 2023-07-25 20:12:40 +02:00
node_image_gif nightly 7 2023-07-14 20:34:35 +02:00
node_image_sequence Junction caching 2023-07-25 20:12:40 +02:00
node_image_splice_sheet Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_invert Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_iterate Junction caching 2023-07-25 20:12:40 +02:00
node_iterate_each Fix loop rendering bug. 2023-06-01 10:32:21 +02:00
node_iterate_filter Fix loop rendering bug. 2023-06-01 10:32:21 +02:00
node_iterate_sort Multiple project support. 2023-07-06 19:49:16 +02:00
node_iterator_each_input 1.13.3 2023-02-28 15:43:01 +07:00
node_iterator_each_output Multiple project support. 2023-07-06 19:49:16 +02:00
node_iterator_each_size Multiple project support. 2023-07-06 19:49:16 +02:00
node_iterator_filter_input Array filter 2023-03-22 12:56:29 +07:00
node_iterator_filter_output Multiple project support. 2023-07-06 19:49:16 +02:00
node_iterator_index Multiple project support. 2023-07-06 19:49:16 +02:00
node_iterator_input Junction caching 2023-07-25 20:12:40 +02:00
node_iterator_length Multiple project support. 2023-07-06 19:49:16 +02:00
node_iterator_output Junction caching 2023-07-25 20:12:40 +02:00
node_iterator_sort_input Array sort, Custom addon 2023-04-23 16:47:33 +02:00
node_iterator_sort_output Multiple project support. 2023-07-06 19:49:16 +02:00
node_json_file_read Undo armature 2023-08-08 18:45:00 +02:00
node_json_file_write Undo armature 2023-08-08 18:45:00 +02:00
node_keyframe Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
node_lerp Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_level Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_level_selector Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_line Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_local_analyze Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_logic_operate Undo armature 2023-08-08 18:45:00 +02:00
node_lua_compute Pop up text area 2023-09-07 20:59:14 +02:00
node_lua_global Pop up text area 2023-09-07 20:59:14 +02:00
node_lua_surface Pop up text area 2023-09-07 20:59:14 +02:00
node_math Multiple project support. 2023-07-06 19:49:16 +02:00
node_mesh_create_path Pack, Color mix 2023-03-19 15:17:39 +07:00
node_mesh_to_path - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_mesh_transform Junction caching 2023-07-25 20:12:40 +02:00
node_mirror Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_morph_surface Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_ani Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_cell Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
node_noise_fbm Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_grid Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_grid_hex Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_grid_tri Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_simplex Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_normal Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_normal_light Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_number Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_onion_skin Onion skin, active indicator 2023-07-08 20:29:23 +02:00
node_outline Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pack_sprites Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_padding Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_palette Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_palette_extract Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_palette_replacement Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_palette_shift Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_palette_sort IK fix 2023-08-09 15:41:35 +02:00
node_particle 1.15rc1 2023-07-31 20:06:44 +02:00
node_path - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_anchor Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_path_array - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_blend - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_builder - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_eval Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_path_l_system - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_map_area - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_plot - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_reverse - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_shift - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_transform - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_trim - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_path_wave - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
node_pb Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box Pixel Builder 2023-07-21 12:40:20 +02:00
node_pb_box_contract Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_divide Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_divide_grid Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_inset Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_pb_box_mirror Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_split Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_pb_box_transform Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_pb_draw_angle Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_blob Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_diamond Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_ellipse Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_fill Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_line Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_rectangle Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_roundrectangle Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_pb_draw_semi_ellipse Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_trapezoid Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_pb_fx_add Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_brick Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_hash Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_highlight Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_intersect Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_outline Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_radial Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_shading Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_stack Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_strip Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_substract Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_layer Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_perlin Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_perlin_smear Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pin Multiple project support. 2023-07-06 19:49:16 +02:00
node_pixel_builder Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
node_pixel_cloud Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pixel_sort Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_plot_linear Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_point_move Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_polar Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_polygonal_shape - [Polygonal Shape] Fix error when using path output in other nodes. 2023-08-30 18:27:31 +02:00
node_posterize Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_print Print node 2023-06-01 10:45:02 +02:00
node_processor Add Phong illumination 2023-08-24 11:59:05 +02:00
node_random Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_random_shape Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_rate_remap Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_region_fill Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_registry Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_render_sprite_sheet 3D camera positioning modes 2023-08-19 12:42:50 +02:00
node_repeat Junction caching 2023-07-25 20:12:40 +02:00
node_rigid_activation Junction caching 2023-07-25 20:12:40 +02:00
node_rigid_force_apply Junction caching 2023-07-25 20:12:40 +02:00
node_rigid_global Multiple project support. 2023-07-06 19:49:16 +02:00
node_rigid_group Junction caching 2023-07-25 20:12:40 +02:00
node_rigid_object Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_rigid_object_spawner Multiple project support. 2023-07-06 19:49:16 +02:00
node_rigid_override Junction caching 2023-07-25 20:12:40 +02:00
node_rigid_render Undo armature 2023-08-08 18:45:00 +02:00
node_rigid_variable Junction caching 2023-07-25 20:12:40 +02:00
node_scale Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_scale_algo Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_scatter Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_scatter_points Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_sdf Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_seperate_shapes nightly 7 2023-07-14 20:34:35 +02:00
node_sequence_to_anim Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_shadow Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_shadow_cast Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_simple_shape Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_skew Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_solid Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_sprite_stack Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_stack Undo armature 2023-08-08 18:45:00 +02:00
node_statistic Undo armature 2023-08-08 18:45:00 +02:00
node_strand_break Multiple project support. 2023-07-06 19:49:16 +02:00
node_strand_collision Junction caching 2023-07-25 20:12:40 +02:00
node_strand_create Junction caching 2023-07-25 20:12:40 +02:00
node_strand_force_apply Multiple project support. 2023-07-06 19:49:16 +02:00
node_strand_gravity Junction caching 2023-07-25 20:12:40 +02:00
node_strand_length_adjust Multiple project support. 2023-07-06 19:49:16 +02:00
node_strand_render Junction caching 2023-07-25 20:12:40 +02:00
node_strand_render_texture Junction caching 2023-07-25 20:12:40 +02:00
node_strand_sim Pack, Color mix 2023-03-19 15:17:39 +07:00
node_strand_update Junction caching 2023-07-25 20:12:40 +02:00
node_string Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_get_char Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_join Junction caching 2023-07-25 20:12:40 +02:00
node_string_length Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_merge Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_path_separate_folder Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_regex_match Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_regex_replace Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_regex_search Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_split Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_string_trim Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_stripe Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_struct Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
node_struct_get Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
node_struct_json_parse Multiple project support. 2023-07-06 19:49:16 +02:00
node_surface_data Multiple project support. 2023-07-06 19:49:16 +02:00
node_surface_from_buffer Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_from_color Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_replace Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_to_buffer Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_to_color Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_switch Undo armature 2023-08-08 18:45:00 +02:00
node_text - [Warp, Area Warp] Fix default anchor position not the same as surface dimension. 2023-09-02 10:43:33 +02:00
node_text_file_read Multiple project support. 2023-07-06 19:49:16 +02:00
node_text_file_write Multiple project support. 2023-07-06 19:49:16 +02:00
node_texture_remap Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_threshold Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_time_remap Multiple project support. 2023-07-06 19:49:16 +02:00
node_timeline_preview Multiple project support. 2023-07-06 19:49:16 +02:00
node_to_number Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_to_text Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_tool Expression array. 2023-07-15 20:01:29 +02:00
node_trail Expression, dynamic input 2023-08-05 14:00:33 +02:00
node_transform Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_transform_array Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_transform_single Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_trigger Group trigger 2023-06-13 14:42:06 +02:00
node_trigger_bool 3D camera positioning modes 2023-08-19 12:42:50 +02:00
node_tunnel_in Junction caching 2023-07-25 20:12:40 +02:00
node_tunnel_out Multiple project support. 2023-07-06 19:49:16 +02:00
node_twirl Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_unicode Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_value - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
node_VCT Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_vector_cross2D Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_vector_cross3D Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_vector_dot Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_VFX_effect_accelerate Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effect_attract Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effect_destroy Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effect_repel Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effect_turbulence Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effect_vortex Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effect_wind Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_effector Junction caching 2023-07-25 20:12:40 +02:00
node_VFX_group Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_VFX_override Junction caching 2023-07-25 20:12:40 +02:00
node_VFX_renderer Undo armature 2023-08-08 18:45:00 +02:00
node_VFX_spawner Junction caching 2023-07-25 20:12:40 +02:00
node_VFX_variable Junction caching 2023-07-25 20:12:40 +02:00
node_wav_file_read [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
node_wav_file_write WAV file export, gifski test 2023-05-28 20:00:51 +02:00
node_websocket_receiver Multiple project support. 2023-07-06 19:49:16 +02:00
node_websocket_sender Multiple project support. 2023-07-06 19:49:16 +02:00
node_wiggler Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_wrap Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_wrap_area - [Warp, Area Warp] Fix default anchor position not the same as surface dimension. 2023-09-02 10:43:33 +02:00
node_wrap_mesh Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_wrap_perspective Dynamic surface framework 2023-09-08 21:09:09 +02:00
node_zigzag Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
nodeValue_drawer - [Text Inputs] Selecting text with mouse now move the cursor properly. 2023-09-08 12:27:22 +02:00
notification_system Expression bug fixes 2023-08-02 19:11:57 +02:00
number_function Path anchor, image replace 2023-03-29 20:02:03 +07:00
obj_reader Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
object_get_depth 1.13.3 2023-02-28 15:43:01 +07:00
pack_best_fit Pack, Color mix 2023-03-19 15:17:39 +07:00
pack_bottom_left Pack, Color mix 2023-03-19 15:17:39 +07:00
pack_corner Junction caching 2023-07-25 20:12:40 +02:00
pack_shelf Pack, Color mix 2023-03-19 15:17:39 +07:00
pack_skyline Pack, Color mix 2023-03-19 15:17:39 +07:00
paddingBox Fixing stuff 2023-07-30 19:56:53 +02:00
panel_addon Junction caching 2023-07-25 20:12:40 +02:00
panel_animation Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_animation_scaler Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_animation_settings Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_array_sequence Dynamic surface framework 2023-09-08 21:09:09 +02:00
panel_collection Steam fixes, Pixel builder 2023-08-10 11:51:16 +02:00
panel_color UI 2023-06-10 13:59:45 +02:00
panel_console Junction caching 2023-07-25 20:12:40 +02:00
panel_data - [Text Inputs] Selecting text with mouse now move the cursor properly. 2023-09-08 12:27:22 +02:00
panel_function Junction caching 2023-07-25 20:12:40 +02:00
panel_globalvar Multiple project support. 2023-07-06 19:49:16 +02:00
panel_gradient Armature pose 2023-06-21 20:36:53 +02:00
panel_graph Connection visibility 2023-08-31 18:49:57 +02:00
panel_graph_connection_settings Connection fade modes 2023-08-31 19:56:23 +02:00
panel_graph_export_image Connection visibility 2023-08-31 18:49:57 +02:00
panel_graph_export_image_dialog Project bind grid 2023-08-01 19:21:51 +02:00
panel_graph_grid_settings Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_graph_view_settings Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_history Armature rotation fix 2023-08-08 20:33:17 +02:00
panel_inspector Pop up text area 2023-09-07 20:59:14 +02:00
panel_menu - [Text Inputs] Selecting text with mouse now move the cursor properly. 2023-09-08 12:27:22 +02:00
panel_node_align 1.15rc3 2023-08-06 16:00:59 +02:00
panel_node_data_gen Junction caching 2023-07-25 20:12:40 +02:00
panel_nodes Multiple project support. 2023-07-06 19:49:16 +02:00
panel_notification Armature pose 2023-06-21 20:36:53 +02:00
panel_palette Armature pose 2023-06-21 20:36:53 +02:00
panel_preview tooltipSelector for showing tooltip with enum string. 2023-09-05 20:31:36 +02:00
panel_preview_3d_setting - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
panel_preview_grid_setting Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_preview_onion_setting Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_preview_snap_setting Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
panel_preview_window Junction caching 2023-07-25 20:12:40 +02:00
panel_test Junction caching 2023-07-25 20:12:40 +02:00
panel_text_editor - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
panel_tunnels Junction caching 2023-07-25 20:12:40 +02:00
panel_workspace Locale extract 2023-06-05 18:27:53 +02:00
path_function 1.13.3 2023-02-28 15:43:01 +07:00
path_parser Multiple project support. 2023-07-06 19:49:16 +02:00
path_reader Junction caching 2023-07-25 20:12:40 +02:00
pathArrayBox Fixing stuff 2023-07-30 19:56:53 +02:00
pcx_ast Pop up text area 2023-09-07 20:59:14 +02:00
pcx_parse Pop up text area 2023-09-07 20:59:14 +02:00
pcx_server Pop up text area 2023-09-07 20:59:14 +02:00
perlin_noise 1.13.3 2023-02-28 15:43:01 +07:00
point_direction_positive 1.13.3 2023-02-28 15:43:01 +07:00
point_rect_overlap 1.13.3 2023-02-28 15:43:01 +07:00
point_rotate 1.13.3 2023-02-28 15:43:01 +07:00
polygon_points [Mesh warp] Custom mesh 2023-07-31 11:47:18 +02:00
preferences Connection fade modes 2023-08-31 19:56:23 +02:00
preset_data 1.15rc3 2023-08-06 16:00:59 +02:00
preview_overlay_area 1.14.6n9 2023-07-17 19:58:33 +02:00
preview_overlay_puppet Tester 2023-06-17 14:30:49 +02:00
preview_overlay_rotation Tester 2023-06-17 14:30:49 +02:00
preview_overlay_scalar Custom addon API, Cache bug, Path undo 2023-05-03 21:42:17 +02:00
preview_overlay_vector 1.14pr9 update 2023-04-08 20:06:27 +02:00
printer Junction caching 2023-07-25 20:12:40 +02:00
process_functions Tester 2023-06-17 14:30:49 +02:00
project_function Junction caching 2023-07-25 20:12:40 +02:00
pseudo_regex Add auto execute separate shape 2023-03-24 11:55:34 +07:00
quarternionBox Pop up text area 2023-09-07 20:59:14 +02:00
random_function Junction caching 2023-07-25 20:12:40 +02:00
rangeBox Fixing stuff 2023-07-30 19:56:53 +02:00
real_comparison Pop up text area 2023-09-07 20:59:14 +02:00
rectangle_collision 1.13.3 2023-02-28 15:43:01 +07:00
render_data Project bind grid 2023-08-01 19:21:51 +02:00
rotator Fixing stuff 2023-07-30 19:56:53 +02:00
rotatorRange Add Phong illumination 2023-08-24 11:59:05 +02:00
safe_operation 1.13.3 2023-02-28 15:43:01 +07:00
sample_projects Pixel Builder 2023-07-21 12:40:20 +02:00
save_function Bug fix or something. 2023-08-04 13:12:32 +02:00
scr_cmd_arg Pop up text area 2023-09-07 20:59:14 +02:00
scrollBox Add Phong illumination 2023-08-24 11:59:05 +02:00
scrollPane Pop up text area 2023-09-07 20:59:14 +02:00
shader_functions - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
shader_replace_simple_macros Pop up text area 2023-09-07 20:59:14 +02:00
shell_helper Timeline update, noise color 2023-04-07 21:25:27 +02:00
slider 3d camera 2023-08-16 20:16:31 +02:00
sliderRange Fixing stuff 2023-07-30 19:56:53 +02:00
sprite_loader Pop up text area 2023-09-07 20:59:14 +02:00
steam_ugc update objects 2023-02-14 08:51:14 +07:00
steam_ugc_collection Steam fixes, Pixel builder 2023-08-10 11:51:16 +02:00
steam_ugc_functions Controller mapper 2023-05-07 20:55:13 +02:00
steam_ugc_project Steam fixes, Pixel builder 2023-08-10 11:51:16 +02:00
string_cut 1.14.7 2023-07-28 19:41:57 +02:00
string_decimal Expression 2023-07-12 16:28:32 +02:00
string_formatting 1.13.3 2023-02-28 15:43:01 +07:00
string_function Junction caching 2023-07-25 20:12:40 +02:00
string_hexadecimal Splice, Image replace update 2023-03-31 11:59:08 +07:00
string_scale 1.13.3 2023-02-28 15:43:01 +07:00
string_splice Junction caching 2023-07-25 20:12:40 +02:00
struct_functions IK fix 2023-08-09 15:41:35 +02:00
surface_draw_functions 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
surface_functions Dynamic surface framework 2023-09-08 21:09:09 +02:00
surface_get_palette 1.13.3 2023-02-28 15:43:01 +07:00
surface_valid 1.13.3 2023-02-28 15:43:01 +07:00
surfaceBox Fixing stuff 2023-07-30 19:56:53 +02:00
testing_script Bug fix or something. 2023-08-04 13:12:32 +02:00
text_file Preset existance check 2023-03-22 13:07:38 +07:00
textArea Dynamic surface framework 2023-09-08 21:09:09 +02:00
textArrayBox Fixing stuff 2023-07-30 19:56:53 +02:00
textBox Dynamic surface framework 2023-09-08 21:09:09 +02:00
textInput String expression, textbox responsiveness 2023-06-20 19:43:19 +02:00
texture_set_interpolation 1.13.3 2023-02-28 15:43:01 +07:00
texture_set_repeat 1.13.3 2023-02-28 15:43:01 +07:00
theme_definition Pop up text area 2023-09-07 20:59:14 +02:00
time_source Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
timer_function 1.13.3 2023-02-28 15:43:01 +07:00
toggleGroup Add Phong illumination 2023-08-24 11:59:05 +02:00
tooltip_selector_object tooltipSelector for showing tooltip with enum string. 2023-09-05 20:31:36 +02:00
transformBox Add Phong illumination 2023-08-24 11:59:05 +02:00
tuple_functions Pack, Color mix 2023-03-19 15:17:39 +07:00
Tweener Tester 2023-06-17 14:30:49 +02:00
type_conversion 1.13.3 2023-02-28 15:43:01 +07:00
value_snap Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
VCT Junction caching 2023-07-25 20:12:40 +02:00
vct_button 1.14.6n9 2023-07-17 19:58:33 +02:00
vct_knob 1.14.6n9 2023-07-17 19:58:33 +02:00
vct_slider 1.14.6n9 2023-07-17 19:58:33 +02:00
vct_toggle 1.14.6n9 2023-07-17 19:58:33 +02:00
vectorBox tooltipSelector for showing tooltip with enum string. 2023-09-05 20:31:36 +02:00
vectorRangeBox Fixing stuff 2023-07-30 19:56:53 +02:00
wav_file_read [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
widget Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
window_functions Junction caching 2023-07-25 20:12:40 +02:00