mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-27 07:26:33 +01:00
89 lines
No EOL
2.8 KiB
Text
89 lines
No EOL
2.8 KiB
Text
function Node_Blur_Directional(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Directional Blur";
|
|
|
|
newInput(0, nodeValue_Surface("Surface in", self));
|
|
|
|
newInput(1, nodeValue_Float("Strength", self, 0.2))
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [0, 0.5, 0.001] })
|
|
.setMappable(9);
|
|
|
|
newInput(2, nodeValue_Rotation("Direction", self, 0))
|
|
.setMappable(10);
|
|
|
|
newInput(3, nodeValue_Surface("Mask", self));
|
|
|
|
newInput(4, nodeValue_Float("Mix", self, 1))
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
newInput(5, nodeValue_Bool("Active", self, true));
|
|
active_index = 5;
|
|
|
|
newInput(6, nodeValue_Toggle("Channel", self, 0b1111, { data: array_create(4, THEME.inspector_channel) }));
|
|
|
|
__init_mask_modifier(3); // inputs 7, 8
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
newInput( 9, nodeValueMap("Strength map", self));
|
|
|
|
newInput(10, nodeValueMap("Direction map", self));
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
newInput(11, nodeValue_Bool("Single direction", self, false));
|
|
|
|
newInput(12, nodeValue_Bool("Gamma Correction", self, false));
|
|
|
|
input_display_list = [ 5, 6,
|
|
["Surfaces", true], 0, 3, 4, 7, 8,
|
|
["Blur", false], 1, 9, 2, 10, 11, 12,
|
|
]
|
|
|
|
newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
|
|
|
|
attribute_surface_depth();
|
|
attribute_oversample();
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
|
|
var _surf = outputs[0].getValue();
|
|
if(is_array(_surf)) {
|
|
if(array_length(_surf) == 0) return;
|
|
_surf = _surf[preview_index];
|
|
}
|
|
|
|
var ww = surface_get_width_safe(_surf);
|
|
var hh = surface_get_height_safe(_surf);
|
|
var _hov = false;
|
|
|
|
var hv = inputs[2].drawOverlay(hover, active, _x + ww / 2 * _s, _y + hh / 2 * _s, _s, _mx, _my, _snx, _sny); _hov |= hv;
|
|
|
|
return _hov;
|
|
} #endregion
|
|
|
|
static step = function() { #region
|
|
__step_mask_modifier();
|
|
|
|
inputs[ 1].mappableStep();
|
|
inputs[ 2].mappableStep();
|
|
} #endregion
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
|
|
|
|
surface_set_shader(_outSurf, sh_blur_directional);
|
|
shader_set_f("size", max(surface_get_width_safe(_data[0]), surface_get_height_safe( _data[0])));
|
|
shader_set_f_map("strength", _data[ 1], _data[ 9], inputs[ 1]);
|
|
shader_set_f_map("direction", _data[ 2], _data[10], inputs[ 2]);
|
|
shader_set_i("scale", _data[11]);
|
|
shader_set_i("gamma", _data[12]);
|
|
shader_set_i("sampleMode", getAttribute("oversample"));
|
|
|
|
draw_surface_safe(_data[0]);
|
|
surface_reset_shader();
|
|
|
|
__process_mask_modifier(_data);
|
|
_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
|
|
_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
|
|
|
|
return _outSurf;
|
|
} #endregion
|
|
} |