Pixel-Composer/scripts/render_data/render_data.gml

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enum RENDER_TYPE {
none = 0,
partial = 1,
full = 2
}
#region globalvar
globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER, LIVE_UPDATE;
LIVE_UPDATE = false;
UPDATE_RENDER_ORDER = false;
#macro RENDER_ALL_REORDER UPDATE_RENDER_ORDER = true; UPDATE |= RENDER_TYPE.full;
#macro RENDER_ALL UPDATE |= RENDER_TYPE.full;
#macro RENDER_PARTIAL UPDATE |= RENDER_TYPE.partial;
global.getvalue_hit = 0;
#endregion
function ResetAllNodesRender() { #region
LOG_IF(global.FLAG.render == 1, $"XXXXXXXXXXXXXXXXXXXX RESETTING ALL NODES [frame {CURRENT_FRAME}] XXXXXXXXXXXXXXXXXXXX");
array_foreach(PROJECT.allNodes, function(_node) {
if(!is_instanceof(_node, Node)) return;
_node.setRenderStatus(false);
for( var i = 0, n = array_length(_node.inputs); i < n; i++ )
_node.inputs[i].resetCache();
return;
});
} #endregion
function NodeTopoSort() { #region
LOG_IF(global.FLAG.render == 1, $"======================= RESET TOPO =======================")
var amo = array_length(PROJECT.allNodes);
var _t = get_timer();
array_foreach(PROJECT.allNodes, function(_node) {
_node.clearTopoSorted();
return 0;
});
PROJECT.nodeTopo = [];
__topoSort(PROJECT.nodeTopo, PROJECT.nodes);
LOG_IF(global.FLAG.render == 1, $"+++++++ Topo Sort Completed: {array_length(PROJECT.nodeTopo)}/{amo} nodes sorted in {(get_timer() - _t) / 1000} ms +++++++");
} #endregion
function NodeListSort(_nodeList) { #region
array_foreach(_nodeList, function(node) {
node.clearTopoSorted();
return 0;
});
var _arr = [];
__topoSort(_arr, _nodeList);
return _arr;
} #endregion
function __sortNode(_arr, _node) { #region
if(_node.topoSorted) return;
var _parents = [];
var _prev = _node.getPreviousNodes();
for( var i = 0, n = array_length(_prev); i < n; i++ ) {
var _in = _prev[i];
if(_in == noone || _in.topoSorted) continue;
array_push(_parents, _in);
}
// print($" > Checking {_node.name}: {array_length(_parents)}");
if(is_instanceof(_node, Node_Collection) && !_node.managedRenderOrder)
__topoSort(_arr, _node.nodes);
for( var i = 0, n = array_length(_parents); i < n; i++ )
__sortNode(_arr, _parents[i]);
if(!_node.topoSorted) {
array_push(_arr, _node);
_node.topoSorted = true;
// print($" > Adding > {_node.name}");
}
} #endregion
function __topoSort(_arr, _nodeArr) { #region
var _root = [];
var _leftOver = [];
var _global = _nodeArr == PROJECT.nodes;
__temp_nodeList = _nodeArr;
for( var i = 0, n = array_length(_nodeArr); i < n; i++ ) {
var _node = _nodeArr[i];
var _isRoot = true;
if(is_instanceof(_node, Node_Collection_Inline) && !_node.is_root) {
array_push(_leftOver, _node);
continue;
}
if(_node.attributes.show_update_trigger && !array_empty(_node.updatedOutTrigger.getJunctionTo())) {
_isRoot = false;
} else {
for( var j = 0, m = array_length(_node.outputs); j < m; j++ ) {
var _to = _node.outputs[j].getJunctionTo();
if(_global) _isRoot &= array_empty(_to);
else _isRoot &= !array_any(_to, function(_val) { return array_exists(__temp_nodeList, _val.node); } );
if(!_isRoot) break;
}
}
if(_isRoot) array_push(_root, _node);
}
// print($"Root: {_root}");
for( var i = 0, n = array_length(_root); i < n; i++ )
__sortNode(_arr, _root[i]);
for( var i = 0, n = array_length(_leftOver); i < n; i++ ) {
if(!_leftOver[i].topoSorted)
array_insert(_arr, 0, _leftOver[i]);
}
} #endregion
function __nodeLeafList(_arr) { #region
var nodes = [];
var nodeNames = [];
for( var i = 0, n = array_length(_arr); i < n; i++ ) {
var _node = _arr[i];
if(!_node.active) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [inactive]"); continue; }
if(!_node.isLeafList(_arr)) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not leaf]"); continue; }
if(!_node.isRenderable()) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not renderable]"); continue; }
array_push(nodes, _node);
array_push(nodeNames, _node.internalName);
}
LOG_LINE_IF(global.FLAG.render == 1, $"Push node {nodeNames} to queue");
return nodes;
} #endregion
function __nodeIsRenderLeaf(_node) { #region
if(is_undefined(_node)) { LOG_IF(global.FLAG.render == 1, $"Skip undefiend [{_node}]"); return false; }
if(!is_instanceof(_node, Node)) { LOG_IF(global.FLAG.render == 1, $"Skip non-node [{_node}]"); return false; }
if(_node.is_group_io) { LOG_IF(global.FLAG.render == 1, $"Skip group IO [{_node.internalName}]"); return false; }
if(!_node.active) { LOG_IF(global.FLAG.render == 1, $"Skip inactive [{_node.internalName}]"); return false; }
if(!_node.isRenderActive()) { LOG_IF(global.FLAG.render == 1, $"Skip render inactive [{_node.internalName}]"); return false; }
if(!_node.attributes.update_graph) { LOG_IF(global.FLAG.render == 1, $"Skip non-auto update [{_node.internalName}]"); return false; }
if(_node.passiveDynamic) { _node.forwardPassiveDynamic(); LOG_IF(global.FLAG.render == 1, $"Skip passive dynamic [{_node.internalName}]"); return false; }
if(!_node.isActiveDynamic()) { LOG_IF(global.FLAG.render == 1, $"Skip rendered static [{_node.internalName}]"); return false; }
if(_node.inline_context != noone && _node.inline_context.managedRenderOrder) return false;
return true;
} #endregion
function Render(partial = false, runAction = false) { #region
LOG_END();
LOG_BLOCK_START();
LOG_IF(global.FLAG.render, $"============================== RENDER START [{partial? "PARTIAL" : "FULL"}] [frame {CURRENT_FRAME}] ==============================");
// global.getvalue_hit = 0;
try {
var t = get_timer();
var t1 = get_timer();
var _render_time = 0;
var _leaf_time = 0;
var rendering = noone;
var error = 0;
var reset_all = !partial;
var renderable;
if(reset_all) {
LOG_IF(global.FLAG.render == 1, $"xxxxxxxxxx Resetting {array_length(PROJECT.nodeTopo)} nodes xxxxxxxxxx");
for (var i = 0, n = array_length(PROJECT.allNodes); i < n; i++) {
var _node = PROJECT.allNodes[i];
_node.setRenderStatus(false);
}
}
// get leaf node
LOG_IF(global.FLAG.render == 1, $"----- Finding leaf from {array_length(PROJECT.nodeTopo)} nodes -----");
RENDER_QUEUE.clear();
for( var i = 0, n = array_length(PROJECT.nodeTopo); i < n; i++ ) {
var _node = PROJECT.nodeTopo[i];
_node.passiveDynamic = false;
}
for( var i = 0, n = array_length(PROJECT.nodeTopo); i < n; i++ ) {
var _node = PROJECT.nodeTopo[i];
_node.render_time = 0;
if(!__nodeIsRenderLeaf(_node))
continue;
LOG_IF(global.FLAG.render == 1, $" Found leaf [{_node.internalName}]");
RENDER_QUEUE.enqueue(_node);
_node.forwardPassiveDynamic();
}
_leaf_time = get_timer() - t;
LOG_IF(global.FLAG.render >= 1, $"Get leaf complete: found {RENDER_QUEUE.size()} leaves in {(get_timer() - t) / 1000} ms."); t = get_timer();
LOG_IF(global.FLAG.render == 1, "================== Start rendering ==================");
// render forward
while(!RENDER_QUEUE.empty()) {
LOG_BLOCK_START();
LOG_IF(global.FLAG.render == 1, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE} [{RENDER_QUEUE.size()}] ");
rendering = RENDER_QUEUE.dequeue();
renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"} ({rendering.rendered})");
if(renderable) {
var _render_pt = get_timer();
rendering.doUpdate();
_render_time += get_timer() - _render_pt;
var nextNodes = rendering.getNextNodes();
for( var i = 0, n = array_length(nextNodes); i < n; i++ ) {
var nextNode = nextNodes[i];
if(!is_instanceof(nextNode, __Node_Base)) continue;
if(!nextNode.isRenderable()) continue;
LOG_IF(global.FLAG.render == 1, $"→→ Push {nextNode.internalName} to queue.");
RENDER_QUEUE.enqueue(nextNode);
}
if(runAction && rendering.hasInspector1Update())
rendering.inspector1Update();
} else if(rendering.force_requeue)
RENDER_QUEUE.enqueue(rendering);
LOG_BLOCK_END();
}
_render_time /= 1000;
LOG_IF(global.FLAG.renderTime || global.FLAG.render >= 1, $"=== RENDER FRAME {CURRENT_FRAME} COMPLETE IN {(get_timer() - t1) / 1000} ms ===\n");
LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY STA ===");
LOG_IF(global.FLAG.render > 1, $" total time: {(get_timer() - t1) / 1000} ms");
LOG_IF(global.FLAG.render > 1, $" leaf: {_leaf_time / 1000} ms");
LOG_IF(global.FLAG.render > 1, $" render loop: {(get_timer() - t) / 1000} ms");
LOG_IF(global.FLAG.render > 1, $" render only: {_render_time} ms");
LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY END ===");
} catch(e) {
noti_warning(exception_print(e));
}
// print("\n============== render stat ==============");
// print($"Get value hit: {global.getvalue_hit}");
LOG_END();
} #endregion
function __renderListReset(arr) { #region
for( var i = 0; i < array_length(arr); i++ ) {
arr[i].setRenderStatus(false);
if(struct_has(arr[i], "nodes"))
__renderListReset(arr[i].nodes);
}
} #endregion
function RenderList(arr) { #region
LOG_BLOCK_START();
LOG_IF(global.FLAG.render == 1, $"=============== RENDER LIST START [{array_length(arr)}] ===============");
var queue = ds_queue_create();
try {
var rendering = noone;
var error = 0;
var t = current_time;
__renderListReset(arr);
// get leaf node
for( var i = 0, n = array_length(arr); i < n; i++ ) {
var _node = arr[i];
_node.passiveDynamic = false;
}
for( var i = 0, n = array_length(arr); i < n; i++ ) {
var _node = arr[i];
if(!__nodeIsRenderLeaf(_node))
continue;
LOG_IF(global.FLAG.render == 1, $"Found leaf {_node.internalName}");
ds_queue_enqueue(queue, _node);
_node.forwardPassiveDynamic();
}
LOG_IF(global.FLAG.render == 1, "Get leaf complete: found " + string(ds_queue_size(queue)) + " leaves.");
LOG_IF(global.FLAG.render == 1, "=== Start rendering ===");
// render forward
while(!ds_queue_empty(queue)) {
LOG_BLOCK_START();
rendering = ds_queue_dequeue(queue)
var renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}");
if(renderable) {
rendering.doUpdate();
var nextNodes = rendering.getNextNodes();
for( var i = 0, n = array_length(nextNodes); i < n; i++ ) {
var _node = nextNodes[i];
if(array_exists(arr, _node) && _node.isRenderable())
ds_queue_enqueue(queue, _node);
}
}
LOG_BLOCK_END();
}
} catch(e) {
noti_warning(exception_print(e));
}
LOG_BLOCK_END();
LOG_IF(global.FLAG.render == 1, "=== RENDER COMPLETE ===\n");
LOG_END();
ds_queue_destroy(queue);
} #endregion