Pixel-Composer/scripts/node_solid/node_solid.gml
2024-08-18 11:16:20 +07:00

58 lines
1.4 KiB
Plaintext

function Node_Solid(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Solid";
newInput(0, nodeValue_Dimension(self));
newInput(1, nodeValue_Color("Color", self, cola(c_white)));
newInput(2, nodeValue_Bool("Empty", self, false));
newInput(3, nodeValue_Surface("Mask", self));
newInput(4, nodeValue_Bool("Use mask dimension", self, true));
outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
input_display_list = [
["Surfaces", false], 0, 3, 4,
["Solid", false], 1, 2,
];
attribute_surface_depth();
static processData = function(_outSurf, _data, _output_index, _array_index) {
var _dim = _data[0];
var _col = _data[1];
var _emp = _data[2];
var _msk = _data[3];
var _msd = _data[4];
var _maskUse = is_surface(_msk);
inputs[4].setVisible(_maskUse);
if(_maskUse && _msd) _dim = [ surface_get_width_safe(_msk), surface_get_height_safe(_msk) ];
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth());
if(_emp) {
surface_set_target(_outSurf);
DRAW_CLEAR
surface_reset_target();
return _outSurf;
}
if(_maskUse) {
surface_set_shader(_outSurf, sh_solid);
draw_surface_stretched_ext(_msk, 0, 0, _dim[0], _dim[1], _col, _color_get_alpha(_col));
surface_reset_shader();
return _outSurf;
}
surface_set_target(_outSurf);
draw_clear(_col);
surface_reset_target();
return _outSurf;
}
}