mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-11 04:54:06 +01:00
181 lines
5.7 KiB
Plaintext
181 lines
5.7 KiB
Plaintext
function Node_Line(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
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name = "Line";
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inputs[| 0] = nodeValue(0, "Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2 )
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 1] = nodeValue(1, "Backgroud", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
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inputs[| 2] = nodeValue(2, "Segment", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1)
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.setDisplay(VALUE_DISPLAY.slider, [1, 32, 1]);
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inputs[| 3] = nodeValue(3, "Width", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 2, 2 ])
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 4] = nodeValue(4, "Wiggle", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
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.setDisplay(VALUE_DISPLAY.slider, [0, 16, 0.01]);
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inputs[| 5] = nodeValue(5, "Random seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
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inputs[| 6] = nodeValue(6, "Rotation", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.rotation);
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inputs[| 7] = nodeValue(7, "Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.object, 0)
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.setVisible(true, true);
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inputs[| 8] = nodeValue(8, "Range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 1])
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.setDisplay(VALUE_DISPLAY.slider_range, [0, 1, 0.01]);
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inputs[| 9] = nodeValue(9, "Shift", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0)
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.setDisplay(VALUE_DISPLAY._default, 1 / 64);
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inputs[| 10] = nodeValue(10, "Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white)
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.setDisplay(VALUE_DISPLAY.gradient);
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inputs[| 11] = nodeValue(11, "Width over length", self, JUNCTION_CONNECT.input, VALUE_TYPE.curve, [1, 1, 1, 1]);
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input_display_list = [
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["Output", true], 0, 1,
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["Line data", false], 6, 7, 2,
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["Line settings", false], 3, 11, 8, 9,
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["Wiggle", false], 4, 5,
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["Render", false], 10
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];
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
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static process_data = function(_outSurf, _data, _output_index, _array_index) {
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var _dim = _data[0];
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var _bg = _data[1];
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var _seg = _data[2];
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var _wid = _data[3];
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var _wig = _data[4];
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var _sed = _data[5];
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var _ang = _data[6] % 360;
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var _pat = _data[7];
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var _ratio = _data[8];
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var _shift = _data[9];
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var _color = _data[10];
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var _col_data = inputs[| 10].getExtraData();
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var _widc = _data[11];
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var _rtStr = min(_ratio[0], _ratio[1]);
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var _rtLen = max(_ratio[0], _ratio[1]) - _rtStr;
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var _use_path = _pat != 0 && instanceof(_pat) == "Node_Path";
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if(_ang < 0) _ang = 360 + _ang;
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inputs[| 6].setVisible(!_use_path);
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random_set_seed(_sed);
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_outSurf = surface_verify(_outSurf, _dim[0], _dim[1]);
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surface_set_target(_outSurf);
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if(_bg) draw_clear_alpha(0, 1);
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else draw_clear_alpha(0, 0);
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var _ox, _nx, _oy, _ny, _ow, _nw, _oa, _na;
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if(_use_path) {
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var ww = _rtLen / _seg;
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var _total = _rtLen;
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var _prog_curr = frac(_shift + _rtStr) - ww;
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var _prog = _prog_curr + 1;
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var _prog_eli = 0;
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while(_total > 0) {
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if(_prog_curr >= 1) _prog_curr = 0;
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else _prog_curr = min(_prog_curr + min(_total, ww), 1);
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_prog_eli += min(_total, ww);
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var p = _pat.getPointRatio(_prog_curr);
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_nx = p[0];
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_ny = p[1];
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if(_total < _rtLen) {
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var _d = point_direction(_ox, _oy, _nx, _ny);
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_nx += lengthdir_x(random(_wig) * choose(-1, 1), _d + 90);
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_ny += lengthdir_y(random(_wig) * choose(-1, 1), _d + 90);
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}
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_nw = random_range(_wid[0], _wid[1]);
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_nw *= eval_bezier_cubic(1 - _prog_curr, _widc[0], _widc[1], _widc[2], _widc[3]);
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if(_total <= _prog_curr - _prog) {
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_na = point_direction(_ox, _oy, _nx, _ny) + 90;
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} else {
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var np = _pat.getPointRatio(_prog_curr + ww);
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var _nna = point_direction(_nx, _ny, np[0], np[1]) + 90;
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if(_total == _rtLen)
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_na = _nna;
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else {
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var _da = point_direction(_ox, _oy, _nx, _ny) + 90;
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_na = _da + angle_difference(_nna, _da) / 2;
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}
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}
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if(_prog_curr > _prog) {
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draw_set_color(gradient_eval(_color, _prog_eli / _rtLen, ds_list_get(_col_data, 0)));
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draw_line_width2_angle(_ox, _oy, _nx, _ny, _ow, _nw, _oa, _na);
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_total -= (_prog_curr - _prog);
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}
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_prog = _prog_curr;
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_oa = _na;
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_ox = _nx;
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_oy = _ny;
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_ow = _nw;
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}
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} else {
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var x0, y0, x1, y1;
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var _0 = point_rectangle_overlap(_dim[0], _dim[1], (_ang + 180) % 360);
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var _1 = point_rectangle_overlap(_dim[0], _dim[1], _ang);
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x0 = _0[0];
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y0 = _0[1];
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x1 = _1[0];
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y1 = _1[1];
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var _l = point_distance(x0, y0, x1, y1);
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var _d = point_direction(x0, y0, x1, y1);
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var ww = _rtLen / _seg;
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var _total = _rtLen;
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var _prog_curr = frac(_shift + _rtStr) - ww;
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var _prog = _prog_curr + 1;
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var _prog_eli = 0;
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while(_total > 0) {
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if(_prog_curr >= 1) _prog_curr = 0;
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else _prog_curr = min(_prog_curr + min(_total, ww), 1);
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_prog_eli += min(_total, ww);
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_nx = x0 + lengthdir_x(_l * _prog_curr, _d);
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_ny = y0 + lengthdir_y(_l * _prog_curr, _d);
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_nx += lengthdir_x(random(_wig) * choose(-1, 1), _d + 90);
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_ny += lengthdir_y(random(_wig) * choose(-1, 1), _d + 90);
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_nw = random_range(_wid[0], _wid[1]);
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_nw *= eval_bezier_cubic(1 - _prog_curr, _widc[0], _widc[1], _widc[2], _widc[3]);
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if(_prog_curr > _prog) {
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draw_set_color(gradient_eval(_color, _prog_eli / _rtLen, ds_list_get(_col_data, 0)));
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draw_line_width2_angle(_ox, _oy, _nx, _ny, _ow, _nw, _d + 90, _d + 90);
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_total -= (_prog_curr - _prog);
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}
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_prog = _prog_curr;
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_ox = _nx;
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_oy = _ny;
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_ow = _nw;
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}
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}
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surface_reset_target();
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return _outSurf;
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}
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} |