mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
29 lines
No EOL
928 B
Text
29 lines
No EOL
928 B
Text
function Node_Texture_Remap(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Texture remap";
|
|
|
|
shader = sh_texture_remap;
|
|
uniform_map = shader_get_sampler_index(shader, "map");
|
|
|
|
inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
|
|
inputs[| 1] = nodeValue(1, "RG Map", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
|
|
|
|
outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
|
|
|
|
static process_data = function(_outSurf, _data, _output_index, _array_index) {
|
|
if(!is_surface(_data[1])) return _outSurf;
|
|
|
|
surface_set_target(_outSurf);
|
|
draw_clear_alpha(0, 0);
|
|
BLEND_OVER
|
|
|
|
shader_set(shader);
|
|
texture_set_stage(uniform_map, surface_get_texture(_data[1]));
|
|
draw_surface_safe(_data[0], 0, 0);
|
|
shader_reset();
|
|
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |