mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
117 lines
No EOL
3.5 KiB
Text
117 lines
No EOL
3.5 KiB
Text
function Node_VFX_Spawner(_x, _y, _group = noone) : Node_VFX_Spawner_Base(_x, _y, _group) constructor {
|
|
name = "Spawner";
|
|
color = COLORS.node_blend_vfx;
|
|
icon = THEME.vfx;
|
|
|
|
attributes[? "Output pool"] = false;
|
|
|
|
inputs[| input_len + 0] = nodeValue("Spawn trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.node, false)
|
|
.setVisible(true, true);
|
|
|
|
inputs[| input_len + 1] = nodeValue("Step interval", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1, "How often the 'on step' event is triggered.\nWith 1 being trigger every frame, 2 means triggered once every 2 frames.");
|
|
|
|
outputs[| 0] = nodeValue("Particles", self, JUNCTION_CONNECT.output, VALUE_TYPE.particle, [] );
|
|
outputs[| 1] = nodeValue("On create", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, noone );
|
|
outputs[| 2] = nodeValue("On step", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, noone );
|
|
outputs[| 3] = nodeValue("On destroy", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, noone );
|
|
|
|
array_insert(input_display_list, 0, ["Trigger", true], input_len + 0, input_len + 1);
|
|
|
|
static updateParticleForward = function(_render = true) {
|
|
var pt = outputs[| 0];
|
|
for( var i = 0; i < ds_list_size(pt.value_to); i++ ) {
|
|
var _n = pt.value_to[| i];
|
|
if(_n.value_from != pt) continue;
|
|
|
|
if(variable_struct_exists(_n.node, "updateParticleForward"))
|
|
_n.node.updateParticleForward();
|
|
}
|
|
}
|
|
|
|
static onUpdate = function() {
|
|
RETURN_ON_REST
|
|
|
|
if(ANIMATOR.current_frame == 0)
|
|
reset();
|
|
runVFX(ANIMATOR.current_frame);
|
|
|
|
if(attributes[? "Output pool"]) {
|
|
outputs[| 0].setValue(parts);
|
|
return;
|
|
} else {
|
|
var _parts = [];
|
|
for( var i = 0; i < array_length(parts); i++ ) {
|
|
if(!parts[i].active) continue;
|
|
array_push(_parts, parts[i]);
|
|
}
|
|
outputs[| 0].setValue(_parts);
|
|
}
|
|
}
|
|
|
|
static onSpawn = function(_time, part) {
|
|
part.step_int = inputs[| input_len + 1].getValue(_time);
|
|
}
|
|
|
|
static onPartCreate = function(part) {
|
|
var vt = outputs[| 1];
|
|
if(ds_list_empty(vt.value_to)) return;
|
|
|
|
var pv = part.getPivot();
|
|
for( var i = 0; i < ds_list_size(inputs); i++ )
|
|
current_data[i] = inputs[| i].getValue();
|
|
|
|
for( var i = 0; i < ds_list_size(vt.value_to); i++ ) {
|
|
var _n = vt.value_to[| i];
|
|
if(_n.value_from != vt) continue;
|
|
_n.node.spawn(, pv);
|
|
}
|
|
}
|
|
|
|
static onPartStep = function(part) {
|
|
var vt = outputs[| 2];
|
|
if(ds_list_empty(vt.value_to)) return;
|
|
|
|
var pv = part.getPivot();
|
|
for( var i = 0; i < ds_list_size(inputs); i++ )
|
|
current_data[i] = inputs[| i].getValue();
|
|
|
|
for( var i = 0; i < ds_list_size(vt.value_to); i++ ) {
|
|
var _n = vt.value_to[| i];
|
|
if(_n.value_from != vt) continue;
|
|
_n.node.spawn(, pv);
|
|
}
|
|
}
|
|
|
|
static onPartDestroy = function(part) {
|
|
var vt = outputs[| 3];
|
|
if(ds_list_empty(vt.value_to)) return;
|
|
|
|
var pv = part.getPivot();
|
|
for( var i = 0; i < ds_list_size(inputs); i++ )
|
|
current_data[i] = inputs[| i].getValue();
|
|
|
|
for( var i = 0; i < ds_list_size(vt.value_to); i++ ) {
|
|
var _n = vt.value_to[| i];
|
|
if(_n.value_from != vt) continue;
|
|
_n.node.spawn(, pv);
|
|
}
|
|
}
|
|
|
|
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
|
|
var spr = inputs[| 0].getValue();
|
|
|
|
if(spr == 0) {
|
|
if(!is_surface(def_surface))
|
|
return;
|
|
spr = def_surface;
|
|
}
|
|
|
|
if(is_array(spr))
|
|
spr = spr[safe_mod(round(current_time / 100), array_length(spr))];
|
|
|
|
var cx = xx + w * _s / 2;
|
|
var cy = yy + h * _s / 2;
|
|
var ss = min((w - 8) / surface_get_width(spr), (h - 8) / surface_get_height(spr)) * _s;
|
|
draw_surface_align(spr, cx, cy, ss, fa_center, fa_center);
|
|
}
|
|
} |