mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-27 07:26:33 +01:00
91 lines
No EOL
2.1 KiB
Text
91 lines
No EOL
2.1 KiB
Text
/// @description main directory, parameter
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//print("===== Game Start Begin =====");
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#region directory
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globalvar DIRECTORY;
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DIRECTORY = "";
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if(OS == os_windows)
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DIRECTORY = environment_get_variable("userprofile") + "/AppData/Local/PixelComposer/";
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else if(OS == os_macosx) {
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var home_dir = environment_get_variable("HOME");
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if(string(home_dir) == "0")
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log_message("DIRECTORY", "Directory not found.");
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else
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DIRECTORY = string(home_dir) + "/PixelComposer/";
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}
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show_debug_message("Current working directory: " + string(DIRECTORY));
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if(!directory_exists(DIRECTORY))
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directory_create(DIRECTORY);
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if(!directory_exists(DIRECTORY + "temp"))
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directory_create(DIRECTORY + "temp");
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METADATA = __getdefaultMetaData();
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PREF_LOAD();
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log_clear();
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log_newline();
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log_message("SESSION", "Begin");
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log_message("DIRECTORY", DIRECTORY);
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window_set_showborder(false);
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__initSurfaceFormat();
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__initLocale();
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__initTheme();
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__initCollection();
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__initAssets();
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__initPresets();
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__initFontFolder();
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__initLua();
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__initNodeData();
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__initNodes();
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__initSteamUGC();
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PREF_APPLY();
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loadFonts();
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loadGraphic(PREF_MAP[? "theme"]);
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loadColor(PREF_MAP[? "theme"]);
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setPanel();
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if(file_exists("icon.png"))
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file_copy("icon.png", DIRECTORY + "icon.png");
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environment_set_variable("IMGUI_DIALOG_WIDTH", string(800));
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var cmd = ".pxc=\"" + string(program_directory) + "PixelComposer.exe\"";
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execute_shell("assoc", cmd);
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var cmd = ".pxcc=\"" + string(program_directory) + "PixelComposer.exe\"";
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execute_shell("assoc", cmd);
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#endregion
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#region parameter
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alarm[1] = 2;
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if(parameter_count() > 1) {
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var path = parameter_string(1);
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if(path == "--crashed") {
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dialogCall(o_dialog_crashed);
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} else {
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path = string_replace_all(path, "\n", "");
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path = string_replace_all(path, "\"", "");
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if(file_exists(path) && filename_ext(path) == ".pxc") {
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file_open_parameter = path;
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alarm[2] = 3;
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directory_set_current_working(DIRECTORY);
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}
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}
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}
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#endregion
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#region lua
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lua_error_handler = _lua_error;
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#endregion
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//print("===== Game Start End ====="); |