mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 22:43:53 +01:00
107 lines
3.5 KiB
Plaintext
107 lines
3.5 KiB
Plaintext
function Node_Area(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Area";
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color = COLORS.node_blend_number;
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setDimension(96, 48);
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inputs[| 0] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ] )
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.setDisplay(VALUE_DISPLAY.vector)
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.setVisible(true, true);
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inputs[| 1] = nodeValue("Span", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 16, 16 ] )
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.setDisplay(VALUE_DISPLAY.vector)
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.setVisible(true, true);
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inputs[| 2] = nodeValue("Shape", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, AREA_SHAPE.rectangle )
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ new scrollItem("Rectangle", s_node_shape_rectangle, 0), new scrollItem("Elipse", s_node_shape_circle, 0) ]);
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inputs[| 3] = nodeValue("Type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0 )
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Center Span", "Two Point" ]);
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outputs[| 0] = nodeValue("Area", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0, 0, 0, AREA_SHAPE.rectangle ])
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.setDisplay(VALUE_DISPLAY.vector);
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input_display_list = [ 3,
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["Positions", false], 0, 1, 2,
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]
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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PROCESSOR_OVERLAY_CHECK
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var _shape = current_data[2];
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var _type = current_data[3];
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var _hov = hover;
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var _hhh = false;
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var hv;
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if(_type == 0) {
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var _pos = current_data[0];
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var _span = current_data[1];
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var px = _x + _pos[0] * _s;
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var py = _y + _pos[1] * _s;
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var ex = _span[0] * _s;
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var ey = _span[1] * _s;
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draw_set_color(COLORS._main_accent);
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switch(_shape) {
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case AREA_SHAPE.rectangle : draw_rectangle(px - ex, py - ey, px + ex, py + ey, true); break;
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case AREA_SHAPE.elipse : draw_ellipse(px - ex, py - ey, px + ex, py + ey, true); break;
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}
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hv = inputs[| 0].drawOverlay(_hov, active, _x, _y, _s, _mx, _my, _snx, _sny); _hhh |= hv; _hov &= !hv;
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hv = inputs[| 1].drawOverlay(_hov, active, px, py, _s, _mx, _my, _snx, _sny); _hhh |= hv; _hov &= !hv;
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} else if(_type == 1) {
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var _v0 = current_data[0];
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var _v1 = current_data[1];
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var px = _x + _v0[0] * _s;
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var py = _y + _v0[1] * _s;
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var ex = _x + _v1[0] * _s;
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var ey = _y + _v1[1] * _s;
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draw_set_color(COLORS._main_accent);
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switch(_shape) {
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case AREA_SHAPE.rectangle : draw_rectangle(px, py, ex, ey, true); break;
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case AREA_SHAPE.elipse : draw_ellipse(px, py, ex, ey, true); break;
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}
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hv = inputs[| 0].drawOverlay(_hov, active, _x, _y, _s, _mx, _my, _snx, _sny); _hhh |= hv; _hov &= !hv;
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hv = inputs[| 1].drawOverlay(_hov, active, _x, _y, _s, _mx, _my, _snx, _sny); _hhh |= hv; _hov &= !hv;
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}
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return _hhh;
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}
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static processData = function(_output, _data, _output_index, _array_index = 0) {
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var _v0 = _data[0];
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var _v1 = _data[1];
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var _shap = _data[2];
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var _type = _data[3];
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if(_type == 0) {
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inputs[| 0].setName("Position");
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inputs[| 1].setName("Span");
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return [ _v0[0], _v0[1], _v1[0], _v1[1], _shap ];
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} else if(_type == 1) {
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inputs[| 0].setName("Point 1");
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inputs[| 1].setName("Point 2");
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var xc = ( _v0[0] + _v1[0] ) / 2;
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var yc = ( _v0[1] + _v1[1] ) / 2;
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var ww = abs(_v1[0] - _v0[0]) / 2;
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var hh = abs(_v1[1] - _v0[1]) / 2;
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return [ xc, yc, ww, hh, _shap ];
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}
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return [ _v0[0], _v0[1], _v1[0], _v1[1], _shap ];
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(THEME.node_draw_area, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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}
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} |