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https://github.com/Ttanasart-pt/Pixel-Composer.git
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33 lines
1.0 KiB
Plaintext
33 lines
1.0 KiB
Plaintext
function Node_create_Blur(_x, _y) {
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var node = new Node_Blur(_x, _y);
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ds_list_add(PANEL_GRAPH.nodes_list, node);
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return node;
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}
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function Node_Blur(_x, _y) : Node_Processor(_x, _y) constructor {
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name = "Blur";
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inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue(1, "Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 3)
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.setDisplay(VALUE_DISPLAY.slider, [1, 32, 1]);
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inputs[| 2] = nodeValue(2, "Clamp border", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
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static process_data = function(_outSurf, _data, _output_index) {
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var _size = _data[1];
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var _clamp = _data[2];
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surface_set_target(_outSurf);
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draw_clear_alpha(0, 0);
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BLEND_ADD
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draw_surface_safe(surface_apply_gaussian(_data[0], _size, false, c_white, _clamp), 0, 0);
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BLEND_NORMAL
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surface_reset_target();
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return _outSurf;
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}
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} |