mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
16 lines
336 B
GLSL
16 lines
336 B
GLSL
varying vec2 v_vTexcoord;
|
|
varying vec4 v_vColour;
|
|
|
|
uniform sampler2D bg, fg;
|
|
|
|
void main() {
|
|
vec4 _bc = texture2D(bg, v_vTexcoord);
|
|
vec4 _fc = texture2D(fg, v_vTexcoord);
|
|
|
|
// gl_FragColor = _fc; return;
|
|
|
|
gl_FragColor = _bc;
|
|
if(_fc.a == 0.) return;
|
|
|
|
gl_FragColor = _bc.a == 0.? v_vColour : vec4(0.);
|
|
}
|