mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 06:26:42 +01:00
93 lines
3.5 KiB
Text
93 lines
3.5 KiB
Text
globalvar BLEND_TYPES;
|
|
BLEND_TYPES = [
|
|
"Normal", "Replace",
|
|
-1,
|
|
"Multiply", "Color Burn", "Linear Burn", "Minimum",
|
|
-1,
|
|
"Add", "Screen", "Color Dodge", "Maximum",
|
|
-1,
|
|
"Overlay", "Soft Light", "Hard Light", "Vivid Light", "Linear Light", "Pin Light",
|
|
-1,
|
|
"Difference", "Exclusion", "Subtract", "Divide",
|
|
-1,
|
|
"Hue", "Saturation", "Luminosity",
|
|
];
|
|
|
|
global.node_blend_keys = array_create_ext(array_length(BLEND_TYPES), function(i) /*=>*/ {return string_lower(BLEND_TYPES[i])});
|
|
|
|
function draw_surface_blend(background, foreground, blend = 0, alpha = 1, _pre_alp = true, _mask = 0, tile = 0) {
|
|
if(!is_surface(background)) return;
|
|
|
|
var sh = sh_blend_normal
|
|
switch(array_safe_get_fast(BLEND_TYPES, blend)) {
|
|
case "Normal" : sh = sh_blend_normal break;
|
|
case "Replace" : sh = sh_blend_replace; break;
|
|
|
|
case "Multiply" : sh = sh_blend_multiply; break;
|
|
case "Color Burn" : sh = sh_blend_color_burn; break;
|
|
case "Linear Burn" : sh = sh_blend_linear_burn; break;
|
|
case "Minimum" : sh = sh_blend_min; break;
|
|
|
|
case "Add" : sh = sh_blend_add; break;
|
|
case "Screen" : sh = sh_blend_screen; break;
|
|
case "Color Dodge" : sh = sh_blend_color_dodge; break;
|
|
case "Linear Dodge" : sh = sh_blend_linear_dodge; break;
|
|
case "Maximum" : sh = sh_blend_max; break;
|
|
|
|
case "Overlay" : sh = sh_blend_overlay; break;
|
|
case "Soft Light" : sh = sh_blend_soft_light; break;
|
|
case "Hard Light" : sh = sh_blend_hard_light; break;
|
|
case "Vivid Light" : sh = sh_blend_vivid_light; break;
|
|
case "Linear Light" : sh = sh_blend_linear_light; break;
|
|
case "Pin Light" : sh = sh_blend_pin_light; break;
|
|
|
|
case "Difference" : sh = sh_blend_difference; break;
|
|
case "Exclusion" : sh = sh_blend_exclusion; break;
|
|
case "Subtract" : sh = sh_blend_subtract; break;
|
|
case "Divide" : sh = sh_blend_divide; break;
|
|
|
|
case "Hue" : sh = sh_blend_hue; break;
|
|
case "Saturation" : sh = sh_blend_sat; break;
|
|
case "Luminosity" : sh = sh_blend_luma; break;
|
|
|
|
// case "XOR" : sh = sh_blend_xor; break;
|
|
default: return;
|
|
}
|
|
|
|
var surf = surface_get_target();
|
|
var surf_w = surface_get_width_safe(surf);
|
|
var surf_h = surface_get_height_safe(surf);
|
|
|
|
if(is_surface(foreground)) {
|
|
shader_set(sh);
|
|
shader_set_surface("fore", foreground);
|
|
shader_set_surface("mask", _mask);
|
|
shader_set_i("useMask", is_surface(_mask));
|
|
shader_set_f("dimension", surface_get_width_safe(background) / surface_get_width_safe(foreground), surface_get_height_safe(background) / surface_get_height_safe(foreground));
|
|
shader_set_f("opacity", alpha);
|
|
shader_set_i("preserveAlpha", _pre_alp);
|
|
shader_set_i("tile_type", tile);
|
|
}
|
|
|
|
BLEND_OVERRIDE
|
|
draw_surface_stretched_safe(background, 0, 0, surf_w, surf_h);
|
|
BLEND_NORMAL
|
|
shader_reset();
|
|
}
|
|
|
|
function draw_surface_blend_ext(bg, fg, _x, _y, _sx = 1, _sy = 1, _rot = 0, _col = c_white, _alpha = 1, _blend = 0, _pre_alp = false) {
|
|
surface_set_shader(blend_temp_surface);
|
|
shader_set_interpolation(fg);
|
|
draw_surface_ext_safe(fg, _x, _y, _sx, _sy, _rot, _col, 1);
|
|
surface_reset_shader();
|
|
|
|
draw_surface_blend(bg, blend_temp_surface, _blend, _alpha, _pre_alp);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
global.BLEND_TYPES_18 = [
|
|
"Normal", "Add", "Subtract", "Multiply", "Screen",
|
|
"Overlay", "Hue", "Saturation", "Luminosity", "Maximum",
|
|
"Minimum", "Replace", "Difference",
|
|
];
|