mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 22:46:19 +01:00
72 lines
No EOL
2.3 KiB
Text
72 lines
No EOL
2.3 KiB
Text
function Node_Blur_Slope(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Slope Blur";
|
|
|
|
newInput(0, nodeValue_Surface("Surface in", self));
|
|
|
|
newInput(1, nodeValue_Float("Strength", self, 4))
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [ 1, 32, 0.1 ] })
|
|
.setMappable(9);
|
|
|
|
newInput(2, nodeValue_Surface("Slope Map", self));
|
|
|
|
newInput(3, nodeValue_Surface("Mask", self));
|
|
|
|
newInput(4, nodeValue_Float("Mix", self, 1))
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
newInput(5, nodeValue_Bool("Active", self, true));
|
|
active_index = 5;
|
|
|
|
newInput(6, nodeValue_Toggle("Channel", self, 0b1111, { data: array_create(4, THEME.inspector_channel) }));
|
|
|
|
__init_mask_modifier(3); // inputs 7, 8
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
newInput( 9, nodeValueMap("Strength map", self));
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
newInput(10, nodeValue_Float("Step", self, 0.1))
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [0, 1, 0.01] });
|
|
|
|
newInput(11, nodeValue_Bool("Gamma Correction", self, false));
|
|
|
|
input_display_list = [ 5, 6,
|
|
["Surfaces", true], 0, 3, 4, 7, 8,
|
|
["Blur", false], 2, 1, 9, 10, 11,
|
|
]
|
|
|
|
outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
|
|
|
|
attribute_surface_depth();
|
|
attribute_oversample();
|
|
attribute_interpolation();
|
|
|
|
static step = function() { #region
|
|
__step_mask_modifier();
|
|
|
|
inputs[1].mappableStep();
|
|
} #endregion
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
|
|
surface_set_shader(_outSurf, sh_blur_slope);
|
|
shader_set_interpolation(_data[0]);
|
|
shader_set_f("dimension", surface_get_dimension(_data[0]));
|
|
shader_set_f_map("strength", _data[1], _data[ 9], inputs[1]);
|
|
shader_set_f("stepSize", _data[10]);
|
|
shader_set_surface("slopeMap", _data[2]);
|
|
shader_set_f("slopeMapDim", surface_get_dimension(_data[2]));
|
|
shader_set_i("sampleMode", struct_try_get(attributes, "oversample"));
|
|
shader_set_i("gamma", _data[11]);
|
|
|
|
draw_surface_safe(_data[0]);
|
|
surface_reset_shader();
|
|
|
|
__process_mask_modifier(_data);
|
|
_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
|
|
_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
|
|
|
|
return _outSurf;
|
|
} #endregion
|
|
} |