mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
54 lines
No EOL
1.3 KiB
Text
54 lines
No EOL
1.3 KiB
Text
function Node_3D_Scene(_x, _y, _group = noone) : Node_3D(_x, _y, _group) constructor {
|
|
name = "3D Scene";
|
|
|
|
outputs[| 0] = nodeValue("Scene", self, JUNCTION_CONNECT.output, VALUE_TYPE.d3Scene, noone);
|
|
|
|
setIsDynamicInput(1);
|
|
|
|
object_lists = [];
|
|
|
|
static createNewInput = function() {
|
|
var index = ds_list_size(inputs);
|
|
inputs[| index] = nodeValue("Object", self, JUNCTION_CONNECT.input, VALUE_TYPE.d3Mesh, noone )
|
|
.setVisible(true, true);
|
|
}
|
|
if(!LOADING && !APPENDING) createNewInput();
|
|
|
|
static refreshDynamicInput = function() {
|
|
var _l = ds_list_create();
|
|
for( var i = 0; i < ds_list_size(inputs); i++ ) {
|
|
if(i < input_fix_len || inputs[| i].value_from)
|
|
ds_list_add(_l, inputs[| i]);
|
|
else
|
|
delete inputs[| i];
|
|
}
|
|
|
|
for( var i = 0; i < ds_list_size(_l); i++ )
|
|
_l[| i].index = i;
|
|
|
|
ds_list_destroy(inputs);
|
|
inputs = _l;
|
|
|
|
createNewInput();
|
|
}
|
|
|
|
static onValueFromUpdate = function(index) {
|
|
if(index < input_fix_len) return;
|
|
if(LOADING || APPENDING) return;
|
|
|
|
refreshDynamicInput();
|
|
}
|
|
|
|
static processData = function(_output, _data, _output_index, _array_index = 0) {
|
|
var _scene = new __3dGroup();
|
|
|
|
for( var i = input_fix_len, n = ds_list_size(inputs); i < n; i += data_length ) {
|
|
var _obj = _data[i];
|
|
if(_obj == noone) continue;
|
|
|
|
array_push(_scene.objects, _obj);
|
|
}
|
|
|
|
return _scene;
|
|
}
|
|
} |