Node base VFX editor for pixel art.
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animcurves/ac_flash
datafiles [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
fonts 1.14.6 2023-07-05 15:09:52 +02:00
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objects Fix dialog close order 2023-08-12 09:41:13 +02:00
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shaders [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
sprites [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
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PixelComposer.resource_order Armature rotation fix 2023-08-08 20:33:17 +02:00
PixelComposer.yyp [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
README.md
README.md.backup

Pixel Composer

Node base VFX editor for pixel art.

sample 2

Set up guides

  • Install GameMaker: Studio IDE (2023.2.0.71)

  • Download and install extensions: (Some are optional, however an adjustment in code is required)

    • YellowAfterLife File dropper (Free) itch
    • Samuel Venable xProcess, Border toggler, FileDropper (Free) itch
    • Official Steamworks extension (Free) GM marketplace
    • YellowAfterLife GameFrame ($20) itch
      • Optionally, remove all gameframe_* reference and disable borderless mode.
    • YellowAfterLife Apollo (Optional, $15) itch
    • Mytino Fluid Dynamics - GM Studio 2 (Optional, $15) GM marketplace'
  • If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.

  • To use native exception handler (for more information) goto debug (crtl+T > debug) and comment out setException().