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https://github.com/Ttanasart-pt/Pixel-Composer.git
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34 lines
1 KiB
Text
34 lines
1 KiB
Text
function Node_Differential(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Differential";
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color = COLORS.node_blend_number;
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setDimension(96, 48);
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newInput(0, nodeValue_Float("Value", self, 0))
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.setVisible(true, true);
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newOutput(0, nodeValue_Output("Result", self, VALUE_TYPE.float, 0));
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prev_values = [];
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static processData = function(_output, _data, _output_index, _array_index = 0) {
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var _v = _data[0];
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var _p = array_safe_get_fast(prev_values, _array_index, 0);
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if(!is_array(_p)) _p = [ 0, 0 ];
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var _dx = _v - _p[0];
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var _dt = CURRENT_FRAME - _p[1];
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_p[0] = _v;
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_p[1] = CURRENT_FRAME;
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prev_values[_array_index] = _p;
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return _dt == 0? 0 : _dx / _dt;
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_bbox_uniform(s_node_differential, 0, bbox);
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}
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}
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