mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 06:23:55 +01:00
0311e2eeb6
- [Audio File In] Add mono conversion property. - [Audio window] Now only accept audioBit datatype.
127 lines
3.7 KiB
Plaintext
127 lines
3.7 KiB
Plaintext
function file_read_ASCII(file, amo = 1) {
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var b = "";
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repeat(amo)
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b += chr(buffer_read(file, buffer_u8));
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//b += chr(file_bin_read_byte(file));
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return b;
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}
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function file_read_bytes(file, amo = 1, signed = false, little_endian = true) {
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var b = 0;
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var m = little_endian? 1 : 1 << ((amo - 1) * 8);
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repeat(amo) {
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//b += file_bin_read_byte(file) * m;
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b += buffer_read(file, buffer_u8) * m;
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m = little_endian? m * 256 : m / 256;
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}
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if(signed) {
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var mv = 1 << (amo * 8 - 1) - 1;
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if(b > mv)
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b -= (1 << (amo * 8));
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}
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return b;
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}
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global.FLAG.wav_import = true;
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function file_read_wav(path) {
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wav_file_reader = buffer_load(path);
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wav_file_reading = true;
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wav_file_prg = 0;
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if(wav_file_reader == -1) {
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noti_warning("File read error.");
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return noone;
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}
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wav_file_load_time = current_time;
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//RIFF
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var debug_str = "";
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debug_str += "-- RIFF --\n";
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var b = file_read_ASCII(wav_file_reader, 4); debug_str += $"{b}\n";
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var l = buffer_read(wav_file_reader, buffer_u32); debug_str += $"Packages: {l}\n";
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var w = file_read_ASCII(wav_file_reader, 4); debug_str += $"{w}\n";
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//FORMAT
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debug_str += "-- FORMAT --\n";
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var b = file_read_ASCII(wav_file_reader, 4); debug_str += $"{b}\n";
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var l = buffer_read(wav_file_reader, buffer_u32); debug_str += $"Length: {l}\n";
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if(l != 16) {
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noti_warning("File format not supported, the audio file need to be 8, 16 bit PCM wav with no extension.");
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return noone;
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}
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var l = buffer_read(wav_file_reader, buffer_u16); debug_str += $"0x01: {l}\n";
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var ch = buffer_read(wav_file_reader, buffer_u16); debug_str += $"Channels: {ch}\n";
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var sm = buffer_read(wav_file_reader, buffer_u32); debug_str += $"Sample: {sm}\n";
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var l = buffer_read(wav_file_reader, buffer_u32); debug_str += $"BPS: {l}\n";
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var br = buffer_read(wav_file_reader, buffer_u16); debug_str += $"Bitrate: {br}\n";
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var l = buffer_read(wav_file_reader, buffer_u16); debug_str += $"Bit/Sam: {l}\n";
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//DATA
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debug_str += "-- DATA --\n";
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var b = file_read_ASCII(wav_file_reader, 4); debug_str += $"{b}\n";
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var l = buffer_read(wav_file_reader, buffer_u32); debug_str += $"Length: {l}\n";
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var bpc = br / ch;
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var bits = l / br;
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var data = array_create(ch);
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var dataF = [ array_create(bits) ];
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debug_str += "-- READ --\n";
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debug_str += $"Channels: {ch}\n";
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debug_str += $"BPC: {bpc * 8}\n";
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debug_str += $"bits: {bits}\n";
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debug_str += $"samples: {sm}\n";
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debug_str += $"duration: {real(bits) / real(sm)}\n";
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for( var j = 0; j < ch; j++ )
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data[j] = array_create(bits);
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wav_file_range = [0, 0];
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content = new audioObject(sm, ch);
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content.sound = data;
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content.soundF = dataF;
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content.bit_depth = bpc * 8;
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content.duration = real(bits) / real(sm);
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content.packet = bits;
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printIf(global.FLAG.wav_import, debug_str);
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return content;
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}
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function file_read_wav_step() {
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if(!wav_file_reading) return false;
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var t = current_time;
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var bf_type, lim;
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if(content.bit_depth == 8) { bf_type = buffer_u8; lim = 255; }
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else if(content.bit_depth == 16) { bf_type = buffer_s16; lim = 32_768; }
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else if(content.bit_depth == 32) { bf_type = buffer_s32; lim = 2_147_483_648; }
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for(; wav_file_prg < content.packet; wav_file_prg++ ) {
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var ch = 0;
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for( var j = 0; j < content.channels; j++ ) {
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var b = buffer_read(wav_file_reader, bf_type) / lim;
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ch += b;
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content.sound[j][wav_file_prg] = b;
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}
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content.soundF[0][wav_file_prg] = ch / content.channels;
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if(current_time - t > 1000 / 30) return false;
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}
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//printIf(global.FLAG.wav_import, $"Wav range: {wav_file_range}");
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printIf(global.FLAG.wav_import, $"Load file complete in: {(current_time - wav_file_load_time) / 1000} s.");
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wav_file_reading = false;
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buffer_delete(wav_file_reader);
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return true;
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} |