Pixel-Composer/scripts/node_array_add/node_array_add.gml

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function Node_Array_Add(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Array Add";
setDimension(96, 32 + 24);
inputs[| 0] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, 0)
.setVisible(true, true);
inputs[| 1] = nodeValue("Spread array", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false )
.rejectArray();
outputs[| 0] = nodeValue("Output", self, JUNCTION_CONNECT.output, VALUE_TYPE.integer, 0);
input_display_list = [ 1, 0 ];
static createNewInput = function() {
var index = ds_list_size(inputs);
inputs[| index] = nodeValue("Value", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, -1 )
.setVisible(true, true);
array_push(input_display_list, index);
return inputs[| index];
}
setDynamicInput(1);
static update = function(frame = CURRENT_FRAME) {
var _arr = getInputData(0);
if(inputs[| 0].value_from == noone) {
inputs[| 0].setType(VALUE_TYPE.any);
outputs[| 0].setType(VALUE_TYPE.any);
return;
}
if(!is_array(_arr)) return;
var _type = inputs[| 0].value_from.type;
var spd = getInputData(1);
inputs[| 0].setType(_type);
outputs[| 0].setType(_type);
var _out = array_clone(_arr);
for( var i = input_fix_len; i < ds_list_size(inputs); i += data_length ) {
var _val = getInputData(i);
inputs[| i].setType(_type);
if(is_array(_val) && spd) array_append(_out, _val);
else array_push(_out, _val);
}
outputs[| 0].setValue(_out);
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var bbox = drawGetBbox(xx, yy, _s);
draw_sprite_fit(s_node_array_add, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
}
}