mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
78 lines
No EOL
2.6 KiB
Text
78 lines
No EOL
2.6 KiB
Text
function Node_Noise_Simplex(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Simplex Noise";
|
|
|
|
inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 1] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 0, 0] )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 2] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [2, 2] )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 3] = nodeValue("Iteration", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 )
|
|
.setDisplay(VALUE_DISPLAY.slider, [1, 16, 1]);
|
|
|
|
inputs[| 4] = nodeValue("Color mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
|
.setDisplay(VALUE_DISPLAY.enum_button, [ "Greyscale", "RGB", "HSV" ]);
|
|
|
|
inputs[| 5] = nodeValue("Color R range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ])
|
|
.setDisplay(VALUE_DISPLAY.slider_range, [0, 1, .01]);
|
|
|
|
inputs[| 6] = nodeValue("Color G range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ])
|
|
.setDisplay(VALUE_DISPLAY.slider_range, [0, 1, .01]);
|
|
|
|
inputs[| 7] = nodeValue("Color B range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ])
|
|
.setDisplay(VALUE_DISPLAY.slider_range, [0, 1, .01]);
|
|
|
|
input_display_list = [
|
|
["Output", false], 0,
|
|
["Noise", false], 1, 2, 3,
|
|
["Render", false], 4, 5, 6, 7,
|
|
];
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
attribute_surface_depth();
|
|
|
|
static step = function() {
|
|
var _col = inputs[| 4].getValue();
|
|
|
|
inputs[| 5].setVisible(_col != 0);
|
|
inputs[| 6].setVisible(_col != 0);
|
|
inputs[| 7].setVisible(_col != 0);
|
|
|
|
inputs[| 5].name = _col == 1? "Color R range" : "Color H range";
|
|
inputs[| 6].name = _col == 1? "Color G range" : "Color S range";
|
|
inputs[| 7].name = _col == 1? "Color B range" : "Color V range";
|
|
}
|
|
|
|
static process_data = function(_outSurf, _data, _output_index, _array_index) {
|
|
var _dim = _data[0];
|
|
var _pos = _data[1];
|
|
var _sca = _data[2];
|
|
var _itr = _data[3];
|
|
|
|
var _col = _data[4];
|
|
var _clr = _data[5];
|
|
var _clg = _data[6];
|
|
var _clb = _data[7];
|
|
|
|
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth());
|
|
|
|
surface_set_shader(_outSurf, sh_simplex);
|
|
shader_set_f("position", _pos);
|
|
shader_set_f("scale", _sca);
|
|
shader_set_i("iteration", _itr);
|
|
|
|
shader_set_i("colored", _col);
|
|
shader_set_f("colorRanR", _clr);
|
|
shader_set_f("colorRanG", _clg);
|
|
shader_set_f("colorRanB", _clb);
|
|
|
|
draw_sprite_ext(s_fx_pixel, 0, 0, 0, _dim[0], _dim[1], 0, c_white, 1);
|
|
surface_reset_shader();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |