Pixel-Composer/scripts/node_palette_shift/node_palette_shift.gml
2024-08-08 11:57:51 +07:00

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function Node_Palette_Shift(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Palette Shift";
inputs[0] = nodeValue_Surface("Surface in", self);
inputs[1] = nodeValue_Palette("Palette", self, array_clone(DEF_PALETTE));
inputs[2] = nodeValue_Int("Shift", self, 0)
.setDisplay(VALUE_DISPLAY.slider, { range: [-1, 1, 0.1] });
inputs[3] = nodeValue_Surface("Mask", self);
inputs[4] = nodeValue_Float("Mix", self, 1)
.setDisplay(VALUE_DISPLAY.slider);
inputs[5] = nodeValue_Bool("Active", self, true);
active_index = 5;
inputs[6] = nodeValue_Toggle("Channel", self, 0b1111, { data: array_create(4, THEME.inspector_channel) });
__init_mask_modifier(3); // inputs 7, 8
input_display_list = [ 5, 6,
["Surfaces", true], 0, 3, 4, 7, 8,
["Palette", false], 1, 2
]
outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
attribute_surface_depth();
static step = function() { #region
__step_mask_modifier();
} #endregion
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
var _pal = _data[1];
var _shf = _data[2];
var _colors = [];
for(var i = 0; i < array_length(_pal); i++)
array_append(_colors, colToVec4(_pal[i]));
inputs[2].editWidget.slide_range[0] = -array_length(_pal);
inputs[2].editWidget.slide_range[1] = array_length(_pal);
surface_set_shader(_outSurf, sh_palette_shift);
shader_set_f("palette", _colors);
shader_set_f("paletteAmount", array_length(_pal));
shader_set_f("shift", _shf);
draw_surface_safe(_data[0]);
surface_reset_shader();
__process_mask_modifier(_data);
_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
return _outSurf;
} #endregion
}