Pixel-Composer/sprites
2024-06-14 17:46:25 +07:00
..
credit_badge_popular
credit_badge_value
node_credit
s_biterator_b_grey_long
s_biterator_b_grey_short
s_biterator_b_labels
s_biterator_b_shape_idle
s_biterator_b_shape_press
s_biterator_bg
s_biterator_canvas
s_biterator_canvas_cover
s_biterator_color_slot
s_biterator_dim_label
s_biterator_knob
s_biterator_slider
s_biterator_tab_active
s_biterator_tab_content
s_biterator_tab_inactive
s_biterator_toggler
s_contest_banner
s_dialog_bg_l
s_fade_up
s_flare_type
s_fx_pixel
s_gizmo
s_icon_64
s_kenney
s_key_display_mouse
s_lovify_heart_6
s_lovify_heart_8
s_lovify_heart_10
s_lovify_heart_12
s_lovify_heart_16
s_lovify_icon
s_menu_black
s_menu_transparent
s_menu_white
s_midi
s_mk_sparkle_bg
s_mk_sparkle_select
s_MKFX
s_node_2d_light
s_node_2d_light_shape
s_node_3d_affector_shape
s_node_3d_array
s_node_3d_camera
s_node_3d_camera_set
s_node_3d_cone
s_node_3d_cube
s_node_3d_cylinder
s_node_3d_discretize
s_node_3d_displace
s_node_3d_export
s_node_3d_extrude
s_node_3d_light_directi
s_node_3d_light_point
s_node_3d_meterial
s_node_3d_obj
s_node_3d_obj_combine
s_node_3d_plane
s_node_3d_point_affector
s_node_3d_scene
s_node_3d_set_material
s_node_3d_sphere
s_node_3d_sphere_ico
s_node_3d_sphere_uv
s_node_3d_transform
s_node_3d_transform_scene
s_node_9patch
s_node_ace ace tonemapping 2024-05-15 19:27:09 +07:00
s_node_active_canvas
s_node_alignment
s_node_alpha_cut
s_node_alpha_grey
s_node_animation_control
s_node_area
s_node_argument
s_node_armature_bind
s_node_armature_create
s_node_armature_path
s_node_armature_pose
s_node_armature_sample
s_node_array - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_add - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_composite - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_convolute - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_copy - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_find - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_get - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_insert - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_length - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_range - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_rearrange - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_remove - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_reverse - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_sample - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_set - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_shift - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_shuffle - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_sort - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_split - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_array_zip - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_ase_file
s_node_ase_layer
s_node_atlas
s_node_atlas_get - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_atlas_set - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_atlas_struct cross section, 2024-05-20 10:16:05 +07:00
s_node_audio_trim
s_node_audio_volume
s_node_average
s_node_axis_type
s_node_bar_graph
s_node_base_conversion - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_bend
s_node_bend_type
s_node_bevel
s_node_blend
s_node_blend_edge - New Blend edge node. 2024-06-12 15:06:17 +07:00
s_node_blobify
s_node_bloom
s_node_blur
s_node_blur_contrast
s_node_blur_directional
s_node_blur_simple
s_node_blur_slope
s_node_bokeh
s_node_boolean - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_border
s_node_brush_linear - Fix crash when grouping inline groups. 2024-06-10 12:36:39 +07:00
s_node_bubble_noise
s_node_BW
s_node_byte_file_read
s_node_byte_file_write
s_node_cache
s_node_cache_array
s_node_camera
s_node_camera_repeat
s_node_canvas
s_node_canvas_group y snap 2024-06-11 16:26:00 +07:00
s_node_caustic
s_node_character cross section, 2024-05-20 10:16:05 +07:00
s_node_checker
s_node_chromatic_abarration
s_node_color - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_adjust - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_data - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_from_hsv - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_from_rgb - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_mix - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_out - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_remove - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_color_replace - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_colorize
s_node_compare - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_compose
s_node_condition
s_node_condition_type
s_node_convolution
s_node_corner
s_node_counter
s_node_cristal - [Supporter] New Cristal noise node. 2024-06-09 12:49:43 +07:00
s_node_crop
s_node_crop_content
s_node_cross_product_2d - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_cross_product_3d - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_cross_section cross section, 2024-05-20 10:16:05 +07:00
s_node_csv_file_read
s_node_csv_file_write
s_node_csv_parse - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_curve
s_node_curve_edit
s_node_curve_eval
s_node_curve_hsv - New HSV Curve. 2024-06-02 18:56:11 +07:00
s_node_decorner
s_node_delay
s_node_destray
s_node_diffuse
s_node_dilate
s_node_directory file explorer panel 2024-05-16 14:42:34 +07:00
s_node_displace
s_node_dithering
s_node_dot_product - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_draw_atlas - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_draw_stack
s_node_dynasurf cross section, 2024-05-20 10:16:05 +07:00
s_node_ease wavetable node 2024-05-31 14:18:09 +07:00
s_node_edge_detect
s_node_equation - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_erode
s_node_export
s_node_feedback
s_node_feedback_input
s_node_feedback_output
s_node_FFT - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_filter_array
s_node_flip
s_node_flip_render
s_node_flood_fill
s_node_flow_noise
s_node_fluidSim_add_collider
s_node_fluidSim_add_fluid
s_node_fluidSim_apply_velocity
s_node_fluidSim_destroy_fluid
s_node_fluidSim_domain
s_node_fluidSim_domain_queue
s_node_fluidSim_force
s_node_fluidSim_group
s_node_fluidSim_render
s_node_fluidSim_render_output
s_node_fluidSim_repulse
s_node_fluidSim_to_VFX
s_node_fluidSim_turbulence
s_node_fluidSim_update
s_node_fluidSim_update_paused
s_node_fluidSim_vortex
s_node_fluidSim_wall
s_node_fold_noise
s_node_frame
s_node_fx_math fn math 2024-05-31 19:28:19 +07:00
s_node_fx_smoothstep wavetable node 2024-05-31 14:18:09 +07:00
s_node_FXAA
s_node_gabor
s_node_gamma_map
s_node_glow
s_node_gradient
s_node_gradient_4points
s_node_gradient_data - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_gradient_out - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_gradient_palette - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_gradient_replace - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_gradient_shift - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_gradient_type
s_node_grey_alpha
s_node_greyscale
s_node_grid
s_node_grid_hex
s_node_grid_hex_noise
s_node_grid_noise
s_node_grid_pentagonal pentagonal grid 2024-05-15 18:59:31 +07:00
s_node_grid_tri
s_node_grid_tri_noise
s_node_group
s_node_group_input
s_node_group_output
s_node_group_thumbnail
s_node_gui_in
s_node_gui_out
s_node_herringbone_tile
s_node_hlsl
s_node_honey 1.17.3 2024-06-11 10:06:42 +07:00
s_node_HSV
s_node_HSV_combine
s_node_image
s_node_image_animation
s_node_image_copy
s_node_image_gif
s_node_image_grid
s_node_image_replace
s_node_image_sequence
s_node_image_sequence_to_anim
s_node_image_sheet
s_node_image_stack
s_node_image_transform_3d
s_node_input
s_node_interpret_number
s_node_invert
s_node_isosurf cross section, 2024-05-20 10:16:05 +07:00
s_node_iterator_amount
s_node_iterator_index
s_node_iterator_length
s_node_JPEG jpeg compression 2024-06-09 14:56:22 +07:00
s_node_json_file_read
s_node_json_file_write
s_node_json_parse cross section, 2024-05-20 10:16:05 +07:00
s_node_kuwahara
s_node_level
s_node_level_selector
s_node_line
s_node_local_analyze
s_node_logic
s_node_logic_opr - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_loop
s_node_loop_array
s_node_loop_input
s_node_loop_output
s_node_lovify
s_node_lua_compute
s_node_lua_global
s_node_lua_surface
s_node_math - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_mesh_path - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_mesh_transform - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_mesh_type
s_node_midi
s_node_mirror
s_node_mk_ball_grid
s_node_mk_blinker
s_node_mk_brownian
s_node_mk_delay_machine
s_node_mk_fall
s_node_mk_flag
s_node_mk_flare
s_node_mk_flip_grid
s_node_mk_fracture - [Supporter] New MK Fracture node. 2024-06-13 12:19:25 +07:00
s_node_mk_grid_flip
s_node_mk_rain
s_node_mk_rain_type
s_node_mk_saber
s_node_mk_sparkle
s_node_mk_tile
s_node_monitor_capture
s_node_morph_surface
s_node_noise
s_node_noise_aniso
s_node_noise_cell
s_node_noise_fbm
s_node_noise_perlin
s_node_noise_simplex
s_node_normal
s_node_normal_light
s_node_normalize posterize algo 2024-05-19 12:55:09 +07:00
s_node_note
s_node_number - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_offset
s_node_output
s_node_ovreride_channel
s_node_pack_sprite
s_node_padding
s_node_palette - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_palette_extract - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_palette_replace - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_palette_shift
s_node_palette_sort - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_particle
s_node_particle_effector
s_node_path cross section, 2024-05-20 10:16:05 +07:00
s_node_path_anchor cross section, 2024-05-20 10:16:05 +07:00
s_node_path_array cross section, 2024-05-20 10:16:05 +07:00
s_node_path_bake cross section, 2024-05-20 10:16:05 +07:00
s_node_path_blend cross section, 2024-05-20 10:16:05 +07:00
s_node_path_bridge cross section, 2024-05-20 10:16:05 +07:00
s_node_path_builder cross section, 2024-05-20 10:16:05 +07:00
s_node_path_from_mask cross section, 2024-05-20 10:16:05 +07:00
s_node_path_l_system cross section, 2024-05-20 10:16:05 +07:00
s_node_path_map cross section, 2024-05-20 10:16:05 +07:00
s_node_path_mapp cross section, 2024-05-20 10:16:05 +07:00
s_node_path_plot cross section, 2024-05-20 10:16:05 +07:00
s_node_path_reverse cross section, 2024-05-20 10:16:05 +07:00
s_node_path_sample cross section, 2024-05-20 10:16:05 +07:00
s_node_path_shift cross section, 2024-05-20 10:16:05 +07:00
s_node_path_smooth cross section, 2024-05-20 10:16:05 +07:00
s_node_path_transform cross section, 2024-05-20 10:16:05 +07:00
s_node_path_trim cross section, 2024-05-20 10:16:05 +07:00
s_node_path_wave cross section, 2024-05-20 10:16:05 +07:00
s_node_pb_box_contract
s_node_pb_box_divide
s_node_pb_box_divide_grid
s_node_pb_box_inset
s_node_pb_box_mirror
s_node_pb_box_split
s_node_pb_box_transform
s_node_pb_draw_angle
s_node_pb_draw_blob
s_node_pb_draw_diamond
s_node_pb_draw_ellipse
s_node_pb_draw_fill
s_node_pb_draw_line
s_node_pb_draw_rectangle
s_node_pb_draw_roundrectangle
s_node_pb_draw_semi_ellipse
s_node_pb_draw_trapezoid
s_node_pb_fx_add
s_node_pb_fx_brick
s_node_pb_fx_hash
s_node_pb_fx_highlight
s_node_pb_fx_interesct
s_node_pb_fx_outline
s_node_pb_fx_radial
s_node_pb_fx_shading
s_node_pb_fx_stack
s_node_pb_fx_strip
s_node_pb_fx_subtract
s_node_pb_layer
s_node_perlin_extra
s_node_pin
s_node_pixel_builder
s_node_pixel_cloud
s_node_pixel_find - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_pixel_sampler - [Supporter] New Brush effect node. 2024-06-10 11:42:24 +07:00
s_node_pixel_sort
s_node_plot_linear_type
s_node_polar
s_node_posterize
s_node_print
s_node_profile
s_node_project_data
s_node_pytagorean_tile
s_node_quasicircle
s_node_radial
s_node_random - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_random_shape
s_node_random_tile
s_node_rate_remap
s_node_reaction_diffusion
s_node_regex_match cross section, 2024-05-20 10:16:05 +07:00
s_node_regex_replace cross section, 2024-05-20 10:16:05 +07:00
s_node_regex_search cross section, 2024-05-20 10:16:05 +07:00
s_node_region_fill
s_node_repeat
s_node_repeat_axis
s_node_repeat_texture - New Repeat texture node. 2024-06-13 17:28:02 +07:00
s_node_replace_palette
s_node_RGB
s_node_RGB_combine
s_node_rigid_override
s_node_rigid_variable
s_node_rigidSim
s_node_rigidSim_activate
s_node_rigidSim_deactivate
s_node_rigidSim_force
s_node_rigidSim_global
s_node_rigidSim_object
s_node_rigidSim_object_spawner
s_node_rigidSim_render_output
s_node_rigidSim_renderer
s_node_rigidSim_wall
s_node_rm_combine - New RM Combine node. 2024-06-14 17:46:25 +07:00
s_node_rm_primitive - [Particle] Fix error when connecting empty array as input. 2024-06-01 12:35:08 +07:00
s_node_rm_terrain - [Particle] Fix error when connecting empty array as input. 2024-06-01 12:35:08 +07:00
s_node_sampler - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_scale
s_node_scale_algo
s_node_scatter
s_node_scatter_point - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_sdf
s_node_separate_file_path cross section, 2024-05-20 10:16:05 +07:00
s_node_sepearte_shape
s_node_shadow
s_node_shadow_cast
s_node_shadow_type
s_node_shape
s_node_shape_3d - New RM Combine node. 2024-06-14 17:46:25 +07:00
s_node_shape_blur
s_node_shape_circle new shapes 2024-05-25 09:51:52 +07:00
s_node_shape_leaf new shapes 2024-05-25 09:51:52 +07:00
s_node_shape_map
s_node_shape_misc
s_node_shape_poly_type
s_node_shape_polygon
s_node_shape_rectangle new shapes 2024-05-25 09:51:52 +07:00
s_node_shape_type - [Curve] Add alpha curve. 2024-05-25 12:01:54 +07:00
s_node_shard
s_node_shell_excecute
s_node_skew
s_node_smear
s_node_smokeSim_add_collider
s_node_smokeSim_apply_velocity
s_node_smokeSim_domain
s_node_smokeSim_domain_queue
s_node_smokeSim_emitter
s_node_smokeSim_group
s_node_smokeSim_render
s_node_smokeSim_render_output
s_node_smokeSim_repulse
s_node_smokeSim_turbulence
s_node_smokeSim_update
s_node_smokeSim_update_paused
s_node_smokeSim_vortex
s_node_solid
s_node_sort_array
s_node_spherize
s_node_spout
s_node_sprite_sheet
s_node_stack
s_node_stagger
s_node_statistic - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_strand_noise
s_node_strandSim
s_node_strandSim_break
s_node_strandSim_collide
s_node_strandSim_create
s_node_strandSim_force
s_node_strandSim_gravity
s_node_strandSim_length
s_node_strandSim_render
s_node_strandSim_render_texture
s_node_strandSim_update
s_node_stripe
s_node_struct cross section, 2024-05-20 10:16:05 +07:00
s_node_struct_get cross section, 2024-05-20 10:16:05 +07:00
s_node_surface_from_buffer cross section, 2024-05-20 10:16:05 +07:00
s_node_surface_to_buffer cross section, 2024-05-20 10:16:05 +07:00
s_node_svg use array for project nodes instead of list 2024-06-08 18:31:27 +07:00
s_node_switch
s_node_terminal_trigger
s_node_text cross section, 2024-05-20 10:16:05 +07:00
s_node_text_char_get cross section, 2024-05-20 10:16:05 +07:00
s_node_text_combine cross section, 2024-05-20 10:16:05 +07:00
s_node_text_display cross section, 2024-05-20 10:16:05 +07:00
s_node_text_file_read
s_node_text_file_write
s_node_text_join cross section, 2024-05-20 10:16:05 +07:00
s_node_text_length cross section, 2024-05-20 10:16:05 +07:00
s_node_text_render
s_node_text_splice cross section, 2024-05-20 10:16:05 +07:00
s_node_text_trim cross section, 2024-05-20 10:16:05 +07:00
s_node_texture_map
s_node_threshold
s_node_time_map
s_node_timeline_preview
s_node_to_number - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_to_text cross section, 2024-05-20 10:16:05 +07:00
s_node_trail
s_node_transform
s_node_transform_array - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_translate_point - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_trigger - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_trigger_bool - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_trigger_cond
s_node_tunnel_in
s_node_tunnel_out
s_node_twirl
s_node_unicode cross section, 2024-05-20 10:16:05 +07:00
s_node_uv_remap
s_node_vec2 - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_vec3 - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_vec4 - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_vec_split - New Array split node. 2024-05-17 15:05:24 +07:00
s_node_vfx
s_node_vfx_accel
s_node_vfx_attract
s_node_vfx_destroy
s_node_vfx_input
s_node_vfx_osc
s_node_vfx_output
s_node_vfx_override
s_node_vfx_render
s_node_vfx_render_output
s_node_vfx_repel
s_node_vfx_spawn
s_node_vfx_trail
s_node_vfx_triangulate
s_node_vfx_turb
s_node_vfx_variable
s_node_vfx_vortex
s_node_vfx_wind
s_node_vignette
s_node_voronoi_extra
s_node_warp
s_node_warp_mesh
s_node_wav_file_read
s_node_wav_file_write
s_node_wave wave table 2024-05-31 14:28:56 +07:00
s_node_wavelet
s_node_websocket
s_node_websocket_receive
s_node_websocket_send
s_node_wiggler wavetable node 2024-05-31 14:18:09 +07:00
s_node_xml_file_read bugs 2024-06-06 14:54:13 +07:00
s_node_xml_file_write bugs 2024-06-06 14:54:13 +07:00
s_node_zigzag
s_node_zoom
s_patreon_banner
s_patreon_supporter
s_rigid_walls
s_texture_default
s_transparent
s_ui_base_white
s_workshop_badge
s_workshop_badge_version
s_workshop_bg
s_workshop_frame
spr_gameframe_border
spr_gameframe_buttons
spr_gameframe_caption
spr_gameframe_pixel