mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
8 lines
166 B
GLSL
8 lines
166 B
GLSL
varying vec2 v_vTexcoord;
|
|
varying vec4 v_vColour;
|
|
|
|
uniform vec2 offset;
|
|
|
|
void main() {
|
|
gl_FragColor = texture2D( gm_BaseTexture, fract(v_vTexcoord + offset) );
|
|
}
|