Node base VFX editor for pixel art.
Find a file
2024-07-07 08:34:40 +07:00
animcurves
datafiles - [Graph Panel] Fix to center not working correctly with inline groups. 2024-07-05 14:01:40 +07:00
fonts fix timeline overlay ordering 2024-07-04 08:11:32 +07:00
img
objects - [Graph Panel] Add double shift kets to select all junctions of the same io type in the same node as the dragging junction. 2024-07-05 10:18:46 +07:00
rooms/rm_main - [Splash Dialog] Welcomes files folder is now collapsible and persistent between sessions. 2024-07-03 08:31:14 +07:00
scripts - [Group Input] Add visiblity properties. 2024-07-07 08:34:40 +07:00
shaders auto align 2024-07-05 09:50:07 +07:00
sprites canvas ui 2024-06-29 10:22:20 +07:00
.gitattributes
.gitignore
LICENSE
PixelComposer.resource_order canvas cube tool 2024-07-04 18:51:04 +07:00
PixelComposer.yyp - [Graph Panel] Fix to center not working correctly with inline groups. 2024-07-05 14:01:40 +07:00
PixelComposer.yyp.css
README.md
README.md.backup

Pixel Composer

Node base VFX editor for pixel art.

sample 2

Set up guides

  • Install GameMaker: Studio IDE (runtime 2023.6.0.139)

  • Download and install extensions: (Some are optional, however an adjustment in code is required)

    • YellowAfterLife File dropper (Free) itch
    • Samuel Venable xProcess, Border toggler, FileDropper (Free) itch
    • Official Steamworks extension (Free) GM marketplace
    • YellowAfterLife GameFrame ($20) itch
      • Optionally, remove all gameframe_* reference and disable borderless mode.
    • YellowAfterLife Apollo (Optional, $15) itch
    • Mytino Fluid Dynamics - GM Studio 2 (Optional, $15) GM marketplace'
  • If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.

  • To use native exception handler (for more information) goto debug (crtl+T > debug) and comment out setException().