Pixel-Composer/scripts/node_value_padding/node_value_padding.gml

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function nodeValue_Padding(_name, _node, _value, _tooltip = "") { return new __NodeValue_Padding(_name, _node, _value, _tooltip); }
function __NodeValue_Padding(_name, _node, _value, _tooltip = "") : NodeValue(_name, _node, CONNECT_TYPE.input, VALUE_TYPE.float, _value, _tooltip) constructor {
setDisplay(VALUE_DISPLAY.padding);
def_length = 4;
/////============== GET =============
static valueProcess = function(value, nodeFrom = undefined, applyUnit = true, arrIndex = 0) {
var typeFrom = nodeFrom == undefined? VALUE_TYPE.any : nodeFrom.type;
if(typeFrom == VALUE_TYPE.text) value = toNumber(value);
if(validator != noone) value = validator.validate(value);
return applyUnit? unit.apply(value, arrIndex) : value;
}
static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
getValueRecursive(self.__curr_get_val, _time);
var val = __curr_get_val[0];
var nod = __curr_get_val[1];
var _d = array_get_depth(val);
__nod = nod;
__applyUnit = applyUnit;
__arrIndex = arrIndex;
if(_d == 0) return valueProcess([ val, val, val, val ], nod, applyUnit, arrIndex);
if(_d == 1) return valueProcess(array_verify(val, 4), nod, applyUnit, arrIndex);
if(_d == 2) return array_map(val, function(v, i) /*=>*/ {return valueProcess(array_verify(v, 4), __nod, __applyUnit, __arrIndex)});
return val;
}
static __getAnimValue = function(_time = CURRENT_FRAME) {
if(!is_anim) {
if(sep_axis) return array_create_ext(4, function(i) /*=>*/ {return animators[i].processType(animators[i].values[0].value)});
return array_empty(animator.values)? 0 : animator.processType(animator.values[0].value);
}
if(sep_axis) {
__temp_time = _time;
return array_create_ext(4, function(i) /*=>*/ {return animators[i].getValue(__temp_time)});
}
return animator.getValue(_time);
}
}