Pixel-Composer/scripts/node_VFX_spawner/node_VFX_spawner.gml
2022-12-16 15:18:09 +07:00

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function Node_VFX_Spawner(_x, _y, _group = -1) : Node_VFX_Spawner_Base(_x, _y, _group) constructor {
name = "Spawner";
inputs[| input_len + 0] = nodeValue(input_len + 0, "Spawn trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.node, false)
.setVisible(true, true);
inputs[| input_len + 1] = nodeValue(input_len + 1, "Step interval", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1);
outputs[| 0] = nodeValue(0, "Particles", self, JUNCTION_CONNECT.output, VALUE_TYPE.object, parts );
outputs[| 1] = nodeValue(1, "On create", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, noone );
outputs[| 2] = nodeValue(2, "On step", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, noone );
outputs[| 3] = nodeValue(3, "On destroy", self, JUNCTION_CONNECT.output, VALUE_TYPE.node, noone );
array_insert(input_display_list, 0, ["Trigger", true], input_len + 0, input_len + 1);
static onSpawn = function(_time, part) {
part.step_int = inputs[| input_len + 1].getValue(_time);
}
static onPartCreate = function(part) {
var pv = part.getPivot();
var vt = outputs[| 1];
for( var i = 0; i < ds_list_size(vt.value_to); i++ ) {
var _n = vt.value_to[| i];
if(_n.value_from != vt) continue;
_n.node.spawn(, pv);
}
}
static onPartStep = function(part) {
var pv = part.getPivot();
var vt = outputs[| 2];
for( var i = 0; i < ds_list_size(vt.value_to); i++ ) {
var _n = vt.value_to[| i];
if(_n.value_from != vt) continue;
_n.node.spawn(, pv);
}
}
static onPartDestroy = function(part) {
var pv = part.getPivot();
var vt = outputs[| 3];
for( var i = 0; i < ds_list_size(vt.value_to); i++ ) {
var _n = vt.value_to[| i];
if(_n.value_from != vt) continue;
_n.node.spawn(, pv);
}
}
static onDrawNode = function(xx, yy, _mx, _my, _s) {
var spr = inputs[| 0].getValue();
if(spr == 0) {
if(def_surface == -1 || !surface_exists(def_surface)) {
def_surface = PIXEL_SURFACE;
surface_set_target(def_surface);
draw_clear(c_white);
surface_reset_target();
}
spr = def_surface;
}
if(is_array(spr))
spr = spr[safe_mod(round(current_time / 100), array_length(spr))];
var cx = xx + w * _s / 2;
var cy = yy + h * _s / 2;
var ss = min((w - 8) / surface_get_width(spr), (h - 8) / surface_get_height(spr)) * _s;
draw_surface_align(spr, cx, cy, ss, fa_center, fa_center);
}
}