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https://github.com/Ttanasart-pt/Pixel-Composer.git
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42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
function Node_Camera(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
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name = "Camera";
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preview_alpha = 0.5;
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inputs[| 0] = nodeValue(0, "Scene", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue(1, "Focus area", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 16, 16, 4, 4, AREA_SHAPE.rectangle ])
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.setDisplay(VALUE_DISPLAY.area);
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
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static getPreviewValue = function() { return inputs[| 0]; }
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static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) {
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var _out = outputs[| 0].getValue();
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var _area = current_data[1];
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var _px = _x + (_area[0] - _area[2]) * _s;
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var _py = _y + (_area[1] - _area[3]) * _s;
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draw_surface_ext_safe(_out, _px, _py, _s, _s);
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inputs[| 1].drawOverlay(active, _x, _y, _s, _mx, _my, _snx, _sny);
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}
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static process_data = function(_outSurf, _data, _output_index) {
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var _area = _data[1];
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var _dw = surface_valid_size(_area[2]) * 2;
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var _dh = surface_valid_size(_area[3]) * 2;
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surface_size_to(_outSurf, _dw, _dh);
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var _px = _area[0] - _dw / 2;
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var _py = _area[1] - _dh / 2;
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surface_set_target(_outSurf);
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draw_clear_alpha(0, 0);
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BLEND_ADD
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draw_surface_safe(_data[0], -_px, -_py);
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BLEND_NORMAL
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surface_reset_target();
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return _outSurf;
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}
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} |