Pixel-Composer/scripts/_node_smoke/_node_smoke.yy

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{
"$GMScript":"v1",
"%Name":"_node_smoke",
"isCompatibility":false,
"isDnD":false,
"name":"_node_smoke",
"parent":{
"name":"smokeSim",
"path":"folders/nodes/data/simulation/smokeSim.yy",
},
"resourceType":"GMScript",
"resourceVersion":"2.0",
}