mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 14:33:53 +01:00
66 lines
1.7 KiB
Plaintext
66 lines
1.7 KiB
Plaintext
function preview_overlay_rotation(interact, active, _x, _y, _s, _mx, _my, _snx, _sny, _rad) {
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var _val = getValue();
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var hover = -1;
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if(is_array(_val)) return hover;
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var _ax = _x + lengthdir_x(_rad, _val);
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var _ay = _y + lengthdir_y(_rad, _val);
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var index = 0;
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var _r = 10;
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if(drag_type) {
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index = 1;
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var angle = point_direction(_x, _y, _mx, _my);
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if(key_mod_press(CTRL))
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angle = round(angle / 15) * 15;
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if(setValueInspector( angle ))
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UNDO_HOLDING = true;
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if(mouse_release(mb_left)) {
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drag_type = 0;
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UNDO_HOLDING = false;
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}
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}
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if(interact && point_in_circle(_mx, _my, _ax, _ay, _r)) {
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hover = 1;
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index = 1;
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if(mouse_press(mb_left, active)) {
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drag_type = 1;
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drag_mx = _mx;
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drag_my = _my;
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drag_sx = _ax;
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drag_sy = _ay;
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}
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}
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if(index) {
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draw_set_color(COLORS._main_accent);
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draw_set_alpha(0.5);
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draw_circle_prec(_x, _y, _rad, true);
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draw_set_alpha(1);
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}
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__overlay_hover = array_verify(__overlay_hover, 1);
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__overlay_hover[0] = lerp_float(__overlay_hover[0], index, 4);
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shader_set(sh_node_widget_rotator);
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shader_set_color("color", COLORS._main_accent);
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shader_set_f("index", __overlay_hover[0]);
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shader_set_f("angle", degtorad(_val + 90));
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var _arx = _x + lengthdir_x(_rad - 4, _val);
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var _ary = _y + lengthdir_y(_rad - 4, _val);
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draw_sprite_stretched(s_fx_pixel, 0, _arx - _r * 2, _ary - _r * 2, _r * 4, _r * 4);
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shader_reset();
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//draw_sprite_colored(THEME.anchor_rotate, index, _ax, _ay, 1, _val - 90);
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draw_set_text(_f_p2b, fa_center, fa_bottom, COLORS._main_accent);
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draw_text_add(round(_ax), round(_ay - 4), name);
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return hover;
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} |