Pixel-Composer/scripts/steam_ugc_functions/steam_ugc_functions.gml
2024-01-10 12:36:33 +07:00

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function __initSteamUGC() {
globalvar STEAM_SUBS, STEAM_COLLECTION, STEAM_PROJECTS;
STEAM_SUBS = ds_list_create();
STEAM_COLLECTION = ds_list_create();
STEAM_PROJECTS = ds_list_create();
if(DEMO) return;
if(!STEAM_ENABLED) return;
directory_verify(DIRECTORY + "steamUGC");
steamUCGload();
}
function steamUCGload() {
ds_list_clear(STEAM_SUBS);
ds_list_clear(STEAM_COLLECTION);
ds_list_clear(STEAM_PROJECTS);
steam_ugc_get_subscribed_items(STEAM_SUBS);
for( var i = 0; i < ds_list_size(STEAM_SUBS); i++ ) {
var item_map = ds_map_create();
if (steam_ugc_get_item_install_info(STEAM_SUBS[| i], item_map)) {
var info_map = ds_map_create();
var _update = false;
if (steam_ugc_get_item_update_info(STEAM_SUBS[| i], info_map))
_update = info_map[? "needs_update"];
ds_map_destroy(info_map);
if(_update) steam_ugc_subscribe_item(STEAM_SUBS[| i]);
else __loadSteamUGC(STEAM_SUBS[| i], item_map);
} else
steam_ugc_subscribe_item(STEAM_SUBS[| i]);
ds_map_destroy(item_map);
}
}
function __loadSteamUGC(file_id, item_map) {
var _path = item_map[? "folder"];
var f = file_find_first(_path + "/*.pxcc", 0);
file_find_close();
if(f != "") {
__loadSteamUGCCollection(file_id, f, _path);
return;
}
var p = file_find_first(_path + "/*.pxc", 0);
file_find_close();
if(p != "") {
__loadSteamUGCProject(file_id, p, _path);
return;
}
}
function __loadSteamUGCCollection(file_id, f, path) {
var name = string_replace(filename_name(f), ".pxcc", "");
var file = new FileObject(name, path + "/" + f);
var icon_path = string_replace(path + "/" + f, ".pxcc", ".png");
if(file_exists_empty(icon_path)) {
var _temp = sprite_add(icon_path, 0, false, false, 0, 0);
var ww = sprite_get_width(_temp);
var hh = sprite_get_height(_temp);
var amo = safe_mod(ww, hh) == 0? ww / hh : 1;
sprite_delete(_temp);
file.spr_path = [ icon_path, amo, false ];
}
ds_list_add(STEAM_COLLECTION, file);
var meta = file.getMetadata(true);
meta.steam = FILE_STEAM_TYPE.steamOpen;
meta.file_id = file_id;
}
function __loadSteamUGCProject(file_id, f, path) {
var name = string_replace(filename_name(f), ".pxc", "");
var file = new FileObject(name, path + "/" + f);
var icon_path = path + "/thumbnail.png";
file.spr_path = [ icon_path, 1, false ];
ds_list_add(STEAM_PROJECTS, file);
var meta = file.getMetadata(true);
meta.steam = FILE_STEAM_TYPE.steamOpen;
meta.file_id = file_id;
}