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https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
35 lines
962 B
Plaintext
35 lines
962 B
Plaintext
function Node_MK_Flame(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "MK Flame";
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update_on_frame = true;
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inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF)
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 1] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 45)
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.setDisplay(VALUE_DISPLAY.rotation);
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input_display_list = [ new Inspector_Sprite(s_MKFX), 0,
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["Shape", false], 1,
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];
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outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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static step = function() { #region
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} #endregion
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static processData = function(_outSurf, _data, _output_index, _array_index) { #region
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var _dim = _data[0];
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var _dirr = _data[1];
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_outSurf = surface_verify(_outSurf, _dim[0], _dim[1]);
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surface_set_target(_outSurf);
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DRAW_CLEAR
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surface_reset_target();
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return _outSurf;
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} #endregion
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} |