mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
80 lines
2.5 KiB
Plaintext
80 lines
2.5 KiB
Plaintext
function Node_Onion_Skin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Onion Skin";
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use_cache = CACHE_USE.manual;
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clearCacheOnChange = false;
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inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
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inputs[| 1] = nodeValue("Range", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [-1, 1])
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.setDisplay(VALUE_DISPLAY.slider_range, { range: [ -16, 16, 0.1 ] });
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inputs[| 2] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.5)
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.setDisplay(VALUE_DISPLAY.slider);
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inputs[| 3] = nodeValue("Color pre", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_red)
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inputs[| 4] = nodeValue("Color post", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_blue)
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inputs[| 5] = nodeValue("Step", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1)
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inputs[| 6] = nodeValue("On top", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true, "Render current frame on top of all frames.")
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outputs[| 0] = nodeValue("Output", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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input_display_list = [
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["Surface", false], 0, 1, 5,
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["Render", false], 2, 3, 4, 6,
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];
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insp2UpdateTooltip = "Clear cache";
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insp2UpdateIcon = [ THEME.cache, 0, COLORS._main_icon ];
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static onInspector2Update = function() { clearCache(); }
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static update = function() {
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if(!inputs[| 0].value_from) return;
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var _surf = getInputData(0);
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var _rang = getInputData(1);
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var _alph = getInputData(2);
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var _cpre = getInputData(3);
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var _cpos = getInputData(4);
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var _step = getInputData(5);
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var _top = getInputData(6);
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cacheCurrentFrame(_surf);
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var _outSurf = outputs[| 0].getValue();
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_outSurf = surface_verify(_outSurf, surface_get_width_safe(_surf), surface_get_height_safe(_surf));
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outputs[| 0].setValue(_outSurf);
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surface_set_target(_outSurf);
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DRAW_CLEAR
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var fr = CURRENT_FRAME;
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var st = min(_rang[0], _rang[1]);
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var ed = max(_rang[0], _rang[1]);
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st = sign(st) * floor(abs(st) / _step) * _step;
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ed = sign(ed) * floor(abs(ed) / _step) * _step;
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st += fr;
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ed += fr;
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for( var i = st; i <= ed; i += _step ) {
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var surf = getCacheFrame(i);
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if(!is_surface(surf)) continue;
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var aa = power(_alph, abs(i - fr));
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var cc = c_white;
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if(i < fr) cc = _cpre;
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else if(i > fr) cc = _cpos;
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draw_surface_ext_safe(surf, 0, 0, 1, 1, 0, cc, aa);
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}
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if(_top) draw_surface_safe(_surf);
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surface_reset_target();
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}
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} |