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https://github.com/Ttanasart-pt/Pixel-Composer.git
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48 lines
1.5 KiB
Plaintext
48 lines
1.5 KiB
Plaintext
function Node_Strand_Gravity(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Strand Gravity";
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color = COLORS.node_blend_strand;
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icon = THEME.strandSim;
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setDimension(96, 48);;
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manual_ungroupable = false;
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inputs[| 0] = nodeValue("Strand", self, JUNCTION_CONNECT.input, VALUE_TYPE.strands, noone)
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.setVisible(true, true);
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inputs[| 1] = nodeValue("Gravity", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1);
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inputs[| 2] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, -90)
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.setDisplay(VALUE_DISPLAY.rotation);
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outputs[| 0] = nodeValue("Strand", self, JUNCTION_CONNECT.output, VALUE_TYPE.strands, noone);
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static update = function(frame = CURRENT_FRAME) {
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var _str = getInputData(0);
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var _gra = getInputData(1);
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var _dir = getInputData(2);
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if(_str == noone) return;
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var __str = _str;
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if(!is_array(_str)) __str = [ _str ];
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var gx = lengthdir_x(_gra, _dir);
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var gy = lengthdir_y(_gra, _dir);
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for( var k = 0; k < array_length(__str); k++ )
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for( var i = 0, n = array_length(__str[k].hairs); i < n; i++ ) {
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var h = __str[k].hairs[i];
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for( var j = 1; j < array_length(h.points); j++ ) {
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h.points[j].x += gx;
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h.points[j].y += gy;
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}
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}
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outputs[| 0].setValue(_str);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(s_node_strandSim_gravity, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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}
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} |