Pixel-Composer/scripts/node_rigid_render/node_rigid_render.gml
2023-10-09 21:07:33 +07:00

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function Node_Rigid_Render(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Render";
color = COLORS.node_blend_simulation;
icon = THEME.rigidSim;
use_cache = CACHE_USE.auto;
update_on_frame = true;
inputs[| 0] = nodeValue("Render dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, DEF_SURF)
.setDisplay(VALUE_DISPLAY.vector)
.rejectArray();
inputs[| 1] = nodeValue("Round position", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false)
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
setIsDynamicInput(1);
attribute_surface_depth();
attributes.show_objects = true;
array_push(attributeEditors, "Display");
array_push(attributeEditors, ["Show objects", function() { return attributes.show_objects; },
new checkBox(function() {
attributes.show_objects = !attributes.show_objects;
})]);
insp2UpdateTooltip = "Clear cache";
insp2UpdateIcon = [ THEME.cache, 0, COLORS._main_icon ];
static onInspector2Update = function() { clearCache(); }
static createNewInput = function() { #region
var index = ds_list_size(inputs);
inputs[| index] = nodeValue("Object", self, JUNCTION_CONNECT.input, VALUE_TYPE.rigid, noone )
.setVisible(true, true);
} if(!LOADING && !APPENDING) createNewInput(); #endregion
static refreshDynamicInput = function() { #region
var _l = ds_list_create();
for( var i = 0; i < ds_list_size(inputs); i++ ) {
if(i < input_fix_len || inputs[| i].value_from)
ds_list_add(_l, inputs[| i]);
else
delete inputs[| i];
}
for( var i = 0; i < ds_list_size(_l); i++ )
_l[| i].index = i;
ds_list_destroy(inputs);
inputs = _l;
createNewInput();
} #endregion
static onValueFromUpdate = function(index) { #region
if(index < input_fix_len) return;
if(LOADING || APPENDING) return;
refreshDynamicInput();
} #endregion
static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
if(!is_instanceof(group, Node_Rigid_Group)) return;
if(!attributes.show_objects) return;
for( var i = 0, n = ds_list_size(group.nodes); i < n; i++ ) {
var _node = group.nodes[| i];
if(!is_instanceof(_node, Node_Rigid_Object)) continue;
var _hov = _node.drawOverlayPreview(active, _x, _y, _s, _mx, _my, _snx, _sny);
active &= !_hov;
}
} #endregion
static step = function() { #region
var _dim = getInputData(0);
var _outSurf = outputs[| 0].getValue();
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth());
outputs[| 0].setValue(_outSurf);
} #endregion
static update = function(frame = CURRENT_FRAME) { #region
if(recoverCache() || !PROJECT.animator.is_playing)
return;
var _dim = getInputData(0);
var _rnd = getInputData(1);
var _outSurf = outputs[| 0].getValue();
_outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth());
outputs[| 0].setValue(_outSurf);
surface_set_target(_outSurf);
DRAW_CLEAR
if(TESTING && keyboard_check(ord("D"))) {
var flag = phy_debug_render_shapes | phy_debug_render_coms;
draw_set_color(c_white);
physics_world_draw_debug(flag);
} else {
for( var i = input_fix_len; i < ds_list_size(inputs) - 1; i++ ) {
var objNode = getInputData(i);
if(!is_array(objNode)) objNode = [ objNode ];
for( var j = 0; j < array_length(objNode); j++ ) {
if(!variable_struct_exists(objNode[j], "object")) continue;
var obj = objNode[j].object;
if(!is_array(obj)) obj = [ obj ];
for( var k = 0; k < array_length(obj); k++ ) {
var _o = obj[k];
if(_o == noone || !instance_exists(_o)) continue;
if(is_undefined(_o.phy_active)) continue;
var ixs = max(0, _o.xscale);
var iys = max(0, _o.yscale);
var xx = _rnd? round(_o.phy_position_x) : _o.phy_position_x;
var yy = _rnd? round(_o.phy_position_y) : _o.phy_position_y;
draw_surface_ext_safe(_o.surface, xx, yy, ixs, iys, _o.image_angle, _o.image_blend, _o.image_alpha);
//draw_set_color(c_red);
//draw_circle(_o.phy_com_x, _o.phy_com_y, 2, false);
//draw_set_color(c_blue);
//draw_circle(_o.phy_position_x, _o.phy_position_y, 2, false);
}
}
}
}
draw_set_color(c_white);
physics_draw_debug();
surface_reset_target();
cacheCurrentFrame(_outSurf);
} #endregion
}