Pixel-Composer/scripts
2023-11-02 20:37:13 +07:00
..
_3d_rotation Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
__3D Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__3d_particle 3d particle 2023-10-28 18:31:13 +07:00
__add_node_item Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
__background_get 1.13.3 2023-02-28 15:43:01 +07:00
__background_get_element 1.13.3 2023-02-28 15:43:01 +07:00
__background_get_internal 1.13.3 2023-02-28 15:43:01 +07:00
__background_set_element 1.13.3 2023-02-28 15:43:01 +07:00
__bbox Pixel Builder 2023-07-21 12:40:20 +02:00
__bone 1.15.2 update 2023-09-18 13:54:55 +02:00
__d3d11 3D instancer 2023-10-28 15:53:11 +07:00
__d3d11_cbuffer - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__d3d11_shader - [3D Camera] Fix render result error when previewing. 2023-09-05 18:05:18 +02:00
__d3d_gizmo Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
__global_object_depths 1.13.3 2023-02-28 15:43:01 +07:00
__init_background 1.13.3 2023-02-28 15:43:01 +07:00
__init_global 1.13.3 2023-02-28 15:43:01 +07:00
__init_view 1.13.3 2023-02-28 15:43:01 +07:00
__initAddon Junction caching 2023-07-25 20:12:40 +02:00
__matrix3 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__matrix4 - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__mesh - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__node Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
__node_3d 1.15.5 2023-10-18 19:58:55 +07:00
__node_3d_combine Fix several VFX bugs 2023-10-09 21:07:33 +07:00
__node_3d_displace Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_export Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_extrude Fluid sim output group. 2023-10-07 21:23:40 +07:00
__node_3d_light Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_mesh Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
__node_3d_modifier Fix text rendering bug. 2023-10-24 07:09:04 +07:00
__node_3d_obj Fix several VFX bugs 2023-10-09 21:07:33 +07:00
__node_3d_object Array composite 2023-10-08 15:46:13 +07:00
__node_3d_plane Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_prim_cone Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_prim_cube Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_prim_cylinder Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_prim_sphere Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_3d_render Fix several VFX bugs 2023-10-09 21:07:33 +07:00
__node_3d_repeat Fix several VFX bugs 2023-10-09 21:07:33 +07:00
__node_3d_transform Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
__node_custom Add more localizable texts. 2023-09-28 18:15:29 +07:00
__node_iterator 1.15.5 2023-10-18 19:58:55 +07:00
__node_module Optimize terrain generation 2023-10-27 18:55:31 +07:00
__node_PCX Dynamic Surface, PCX node group 2023-09-11 16:08:58 +02:00
__node_process_template 1.15.5 2023-10-18 19:58:55 +07:00
__node_template 1.15.5 2023-10-18 19:58:55 +07:00
__node_value_processor Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
__panel_empty String extract 2023-06-04 18:28:29 +02:00
__panel_linear_setting bunch of things 2023-11-01 14:10:25 +07:00
__path - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__pbBox IsoSurf 2023-09-09 13:52:16 +02:00
__polygon - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__rectangle Atlas datatype merging 2023-10-06 16:51:11 +07:00
__shapes - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__strandSim Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
__surface VFX stuffs and array sample node. 2023-10-10 12:12:42 +07:00
__vec2 Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
__vec3 Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
__vec4 Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
__vector - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
__vertex_function Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
__VFX Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
__view_get 1.13.3 2023-02-28 15:43:01 +07:00
_draw_defines [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
_line_drawer Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
_node_fluid_nodes VFX fixes, group cache 2023-10-27 20:42:17 +07:00
_node_strand_affector Fix several VFX bugs 2023-10-09 21:07:33 +07:00
_node_VFX_spawner Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
action_loader - [Node Action] Add expression support. 2023-10-16 15:09:17 +07:00
action_object Expression bug fixes 2023-08-02 19:11:57 +02:00
addon_function Junction caching 2023-07-25 20:12:40 +02:00
addon_lua_constant Fix several VFX bugs 2023-10-09 21:07:33 +07:00
addon_lua_function FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
addon_lua_widget Config setting reset 2023-10-31 21:24:54 +07:00
addonPanel Controller mapper 2023-05-07 20:55:13 +02:00
angle_functions curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
animation_controller FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
animation_curve 1.13.3 2023-02-28 15:43:01 +07:00
append_function Timeline rework 1 2023-10-14 13:00:35 +07:00
area_function New log system, fix array loop/filter, image replace, ase tags. 2023-04-03 11:55:45 +02:00
areaBox Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
argumentRenderer Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
array_functions Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
ase_object Fix several VFX bugs 2023-10-09 21:07:33 +07:00
ase_reader Junction caching 2023-07-25 20:12:40 +02:00
assets_data Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
async_functions Websocket 2023-06-04 12:38:40 +02:00
BBMOD_DualQuaternion Computer migration. Bug fixes. 2023-10-01 11:17:39 +07:00
bbmod_lerp_delta_time Tester 2023-06-17 14:30:49 +02:00
BBMOD_Matrix Tester 2023-06-17 14:30:49 +02:00
BBMOD_Quaternion Computer migration. Bug fixes. 2023-10-01 11:17:39 +07:00
BBMOD_Vec2 Tester 2023-06-17 14:30:49 +02:00
BBMOD_Vec3 3D camera positioning modes 2023-08-19 12:42:50 +02:00
BBMOD_Vec4 Tester 2023-06-17 14:30:49 +02:00
bin_function surface buffer 2023-06-24 22:12:35 +02:00
biterator Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
blurSurface DynaSurf width, height 2023-09-08 21:37:36 +02:00
boneObject 1.13.3 2023-02-28 15:43:01 +07:00
buffer_functions FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
buffer_object surface buffer 2023-06-24 22:12:35 +02:00
button Reduce undo label updater amount. 2023-10-04 16:28:13 +07:00
buttonColor Convert preference to use struct. 2023-10-31 11:30:42 +07:00
buttonGradient Add Phong illumination 2023-08-24 11:59:05 +02:00
buttonGroup Config setting reset 2023-10-31 21:24:54 +07:00
buttonPalette Computer migration. Bug fixes. 2023-10-01 11:17:39 +07:00
byte_reader 1.13.3 2023-02-28 15:43:01 +07:00
byte_writer WAV file export, gifski test 2023-05-28 20:00:51 +02:00
checkbox Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
checkboxGroup - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
collection_data Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
color_function - New 3D terrain node. 2023-10-23 19:33:55 +07:00
color_loader Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
color_selector 1.14.7.2 2023-07-30 13:56:22 +02:00
coltovec4 1.13.3 2023-02-28 15:43:01 +07:00
compat_path_array 1.13.3 2023-02-28 15:43:01 +07:00
complex_function Addons API, audio nodes 2023-05-16 21:28:16 +02:00
contextMenu_controller bunch of things 2023-11-01 14:10:25 +07:00
control_function - [Text Inputs] Fix some modifier keys (eg. backspace, tab, etc.) not trigger. 2023-09-08 19:47:48 +02:00
controlPointBox - Add widget choices to localization list. 2023-09-28 20:10:41 +07:00
cornerBox - Add widget choices to localization list. 2023-09-28 20:10:41 +07:00
cross_product 1.13.3 2023-02-28 15:43:01 +07:00
curve_bezier_function [Particle, VFX] Improve curve evaluation performance. 2023-10-02 09:53:30 +07:00
curve_bounce_function 1.13.3 2023-02-28 15:43:01 +07:00
curve_damping_function 1.13.3 2023-02-28 15:43:01 +07:00
curveBox - [Canvas] When using eraser, if the alpha channel is set to true, then the eraser will only erase alpha channel. 2023-11-01 20:13:23 +07:00
d3d_bbox Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_camera SSAO and other things 2023-08-28 12:56:00 +02:00
d3d_camera_object - [L System] Improve generation performance. 2023-09-28 11:31:34 +07:00
d3d_cone Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_cube 3D instancer 2023-10-28 15:53:11 +07:00
d3d_cube_faces 1.15.2 update 2023-09-18 13:54:55 +02:00
d3d_cylinder Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_circle_z Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_line Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_line_dashed Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_gizmo_sphere Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_group 3d anchor 2023-10-08 14:22:01 +07:00
d3d_icosphere Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_light 3d anchor 2023-10-08 14:22:01 +07:00
d3d_light_directional Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
d3d_light_point 3d anchor 2023-10-08 14:22:01 +07:00
d3d_material Audio volume 2023-10-08 09:14:35 +07:00
d3d_object 3D instancer 2023-10-28 15:53:11 +07:00
d3d_object_instancer 3d particle 2023-10-28 18:31:13 +07:00
d3d_plane Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_plane_mesh Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_ray Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
d3d_rot3 Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
d3d_scene 3d anchor 2023-10-08 14:22:01 +07:00
d3d_surface_extrude Audio volume 2023-10-08 09:14:35 +07:00
d3d_terrain Optimize terrain generation 2023-10-27 18:55:31 +07:00
d3d_transformation Fix text rendering bug. 2023-10-24 07:09:04 +07:00
d3d_uvsphere Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
d3d_vertex Fix text rendering bug. 2023-10-24 07:09:04 +07:00
debug Project close fix, area data uncache 2023-08-01 11:16:23 +02:00
delau_helper - [Path] Fix inspector not showing the right anchor list. 2023-08-31 16:58:13 +02:00
delaunay Pack, Color mix 2023-03-19 15:17:39 +07:00
dialog_management Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
directory_functions Surface re-use, particle array fix, rangebox linked. 2023-09-27 19:55:21 +07:00
directory_object Reduce undo label updater amount. 2023-10-04 16:28:13 +07:00
display_refresh Flexible panel 2023-03-11 12:40:34 +07:00
distance_to_line Convert preference to use struct. 2023-10-31 11:30:42 +07:00
distribution_function DynaSurf width, height 2023-09-08 21:37:36 +02:00
draw_arc Addons API, audio nodes 2023-05-16 21:28:16 +02:00
draw_background_stretched 1.13.3 2023-02-28 15:43:01 +07:00
draw_circle_functions Globalize Palette, Gradient data. png palette. 2023-10-16 17:54:20 +07:00
draw_corner Junction caching 2023-07-25 20:12:40 +02:00
draw_enable_alphablend 1.13.3 2023-02-28 15:43:01 +07:00
draw_fit Atlas datatype merging 2023-10-06 16:51:11 +07:00
draw_line_curve Convert preference to use struct. 2023-10-31 11:30:42 +07:00
draw_line_dashed Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
draw_line_elbow Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
draw_line_elbow_diag - Fix error when setting globalvar value. 2023-10-24 16:23:20 +07:00
draw_line_px 1.13.7 2023-03-07 20:29:47 +07:00
draw_line_round rotate, scale, 1.15.0.5 patch 2023-08-15 19:35:31 +02:00
draw_line_width2 Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
draw_line_width_vertex Junction caching 2023-07-25 20:12:40 +02:00
draw_line_zigzag 1.13.6 2023-03-05 13:16:44 +07:00
draw_overlay 1.13.3 2023-02-28 15:43:01 +07:00
draw_rect_border 1.13.3 2023-02-28 15:43:01 +07:00
draw_set_blend_mode 1.13.3 2023-02-28 15:43:01 +07:00
draw_set_blend_mode_ext 1.13.3 2023-02-28 15:43:01 +07:00
draw_set_text 1.13.3 2023-02-28 15:43:01 +07:00
draw_shapes Pack, Color mix 2023-03-19 15:17:39 +07:00
draw_sprite_ext_override Cache group 2023-11-02 18:43:00 +07:00
draw_surface_blend FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
draw_surface_functions IsoSurf 2023-09-09 13:52:16 +02:00
draw_text_delimiter - Add widget choices to localization list. 2023-09-28 20:10:41 +07:00
draw_text_function Atlas datatype merging 2023-10-06 16:51:11 +07:00
draw_text_path export template preview 2023-08-13 13:10:20 +02:00
draw_tooltip Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
draw_UI_scale Reduce undo label updater amount. 2023-10-04 16:28:13 +07:00
ds_list 3d icosphere 2023-08-22 14:35:13 +02:00
ds_list_queue Junction caching 2023-07-25 20:12:40 +02:00
ds_map 1.13.3 2023-02-28 15:43:01 +07:00
ds_priority 1.13.3 2023-02-28 15:43:01 +07:00
dynaSurf export project as a portable zip file. 2023-09-26 19:35:25 +07:00
dynaSurf_3d - Fix connection issues for some dynamic input nodes . 2023-09-16 20:26:35 +02:00
dynaSurf_iso export project as a portable zip file. 2023-09-26 19:35:25 +07:00
event_recorder Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
export_portable bunch of things 2023-11-01 14:10:25 +07:00
fd_draw_self_to_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_draw_sprite_to_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_draw_surface_to_collision_mask_surface IsoSurf 2023-09-09 13:52:16 +02:00
fd_GUIDE 1.13.3 2023-02-28 15:43:01 +07:00
fd_README 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_material 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_material_surface IsoSurf 2023-09-09 13:52:16 +02:00
fd_rectangle_add_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_add_velocity_surface RigidSim fixes 2023-10-07 14:09:18 +07:00
fd_rectangle_assure_surfaces_exist 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_clear RigidSim fixes 2023-10-07 14:09:18 +07:00
fd_rectangle_create 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_create_view 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_destroy 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_draw IsoSurf 2023-09-09 13:52:16 +02:00
fd_rectangle_draw_part IsoSurf 2023-09-09 13:52:16 +02:00
fd_rectangle_draw_stretched IsoSurf 2023-09-09 13:52:16 +02:00
fd_rectangle_draw_view IsoSurf 2023-09-09 13:52:16 +02:00
fd_rectangle_enums 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_a 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_b 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_x 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_acceleration_y 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_sprite 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_sprite_image 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_initial_value_pressure 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_height 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_material_width 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_height 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_iteration_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_pressure_width 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_repeat 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_height 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_velocity_width 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_get_visualization_shader 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_inherit_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_material_surface_was_created 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material_advanced 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_replace_material_surface IsoSurf 2023-09-09 13:52:16 +02:00
fd_rectangle_replace_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_reset_target 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_acceleration 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_collision_mask_sprite 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_collision_mask_surface 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_initial_value_pressure 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_size 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_material_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_pressure_iteration_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_pressure_size 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_repeat 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_target RigidSim fixes 2023-10-07 14:09:18 +07:00
fd_rectangle_set_velocity_dissipation_type 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_dissipation_value 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_maccormack_weight 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_size 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_velocity_time_step 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_set_visualization_shader 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_shift_content 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update_material 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update_velocity 1.13.3 2023-02-28 15:43:01 +07:00
fd_rectangle_update_view 1.13.3 2023-02-28 15:43:01 +07:00
fd_x 1.13.3 2023-02-28 15:43:01 +07:00
fd_y 1.13.3 2023-02-28 15:43:01 +07:00
fft_functions [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
file_functions bunch of things 2023-11-01 14:10:25 +07:00
font_data Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
font_loader Convert preference to use struct. 2023-10-31 11:30:42 +07:00
font_sprite_loader - [Font load] Remove duplicate font_add calls. 2023-10-01 16:56:10 +07:00
fontScrollBox Add Phong illumination 2023-08-24 11:59:05 +02:00
gameframe DynaSurf width, height 2023-09-08 21:37:36 +02:00
gameframe_macros Tester 2023-06-17 14:30:49 +02:00
getGradientData 1.13.3 2023-02-28 15:43:01 +07:00
gif_reader Computer migration. Bug fixes. 2023-10-01 11:17:39 +07:00
globals bunch of things 2023-11-01 14:10:25 +07:00
globalvar_drawer VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
GmlLua Fix several VFX bugs 2023-10-09 21:07:33 +07:00
gradients_function Globalize Palette, Gradient data. png palette. 2023-10-16 17:54:20 +07:00
histogram_drawer DynaSurf width, height 2023-09-08 21:37:36 +02:00
hlsl_draw Unfreeze vertex buffer 2023-09-17 13:23:24 +02:00
hlsl_server Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
hotkey_data Convert preference to use struct. 2023-10-31 11:30:42 +07:00
hyperbolic_function equation 2023-07-11 20:36:44 +02:00
instance_create 1.13.3 2023-02-28 15:43:01 +07:00
instance_variable_set Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
json_file Tester 2023-06-17 14:30:49 +02:00
json_functions Surface size limit. 2023-06-17 18:59:20 +02:00
json_minify 1.13.3 2023-02-28 15:43:01 +07:00
json_prettify Node alignment in graph 2023-05-08 10:50:42 +02:00
key_press Line texture, crashes fix. 2023-04-21 19:08:10 +02:00
lcd_function Pack, Color mix 2023-03-19 15:17:39 +07:00
lerp_float Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
load_function bunch of things 2023-11-01 14:10:25 +07:00
locale_data Convert preference to use struct. 2023-10-31 11:30:42 +07:00
logger Junction caching 2023-07-25 20:12:40 +02:00
luaHighlight Unfreeze vertex buffer 2023-09-17 13:23:24 +02:00
mac_window_init Revert window 2023-07-07 12:20:18 +02:00
mac_window_step Node alignment in graph 2023-05-08 10:50:42 +02:00
mask_function DynaSurf width, height 2023-09-08 21:37:36 +02:00
math_function 1.13.3 2023-02-28 15:43:01 +07:00
matrixGrid - Add widget choices to localization list. 2023-09-28 20:10:41 +07:00
meta_data Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
migration_function Mac attempt 1 2023-03-08 18:14:01 +07:00
mouse_input Convert preference to use struct. 2023-10-31 11:30:42 +07:00
mtl_reader Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix. 2023-10-04 10:52:20 +07:00
node_2d_light Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_3d_camera 1.15.5 2023-10-18 19:58:55 +07:00
node_3d_depth DynaSurf width, height 2023-09-08 21:37:36 +02:00
node_3d_instancer 3D instancer 2023-10-28 15:53:11 +07:00
node_3d_light_directional Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
node_3d_light_point Material 2023-08-24 19:44:12 +02:00
node_3d_material Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_3d_mesh_cone Material 2023-08-24 19:44:12 +02:00
node_3d_mesh_cube Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_3d_mesh_cylinder Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_3d_mesh_extrude Audio volume 2023-10-08 09:14:35 +07:00
node_3d_mesh_icosphere Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_3d_mesh_obj 3d anchor 2023-10-08 14:22:01 +07:00
node_3d_mesh_plane Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_3d_mesh_terrain Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_3d_mesh_uvsphere Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_3d_modify_round - Fix error when setting globalvar value. 2023-10-24 16:23:20 +07:00
node_3d_particle - [Path Builder] Remove connected property. Now use nested vec2 array to define disconnected paths. 2023-10-28 20:28:47 +07:00
node_3d_repeat 3d anchor 2023-10-08 14:22:01 +07:00
node_3d_scene 3d anchor 2023-10-08 14:22:01 +07:00
node_3d_set_material FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
node_3dsurf Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_9slice Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_action_object 1.15.5 2023-10-18 19:58:55 +07:00
node_align_functions Junction caching 2023-07-25 20:12:40 +02:00
node_alpha_cutoff Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_alpha_hash Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_alpha_to_grey Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_anim_priority Timeline rework 1 2023-10-14 13:00:35 +07:00
node_animate_curve Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_animation_control Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_area - [PCX] self keyword. 2023-10-12 19:14:08 +07:00
node_armature Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_armature_bind Atlas datatype merging 2023-10-06 16:51:11 +07:00
node_armature_pose Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_armature_sample Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_armature_to_path VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_array Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_array_add Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_array_composite Fix array composite, convolute error when dealing with non array input. 2023-10-10 15:40:36 +07:00
node_array_convolute Fix array composite, convolute error when dealing with non array input. 2023-10-10 15:40:36 +07:00
node_array_copy Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_csv_parse Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_find Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_get Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_insert Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_length Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
node_array_range Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_remove Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_reverse Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_sample VFX stuffs and array sample node. 2023-10-10 12:12:42 +07:00
node_array_set Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_shift Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_shuffle Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_sort Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_array_zip Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
node_ase_file_read Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_ase_layer Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_atlas Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_atlas_draw Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_atlas_get Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_atlas_set Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_attributes - Fix node interpolation not save and load properly. 2023-10-21 20:41:05 +07:00
node_audio_loudness Audio volume 2023-10-08 09:14:35 +07:00
node_audio_window VFX stuffs and array sample node. 2023-10-10 12:12:42 +07:00
node_average Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_base_convert Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_bevel Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blend RigidSim fixes 2023-10-07 14:09:18 +07:00
node_blinker Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_bloom Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur_bokeh Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur_contrast Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur_directional Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur_radial Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur_simple Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_blur_zoom Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_boolean Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_bw Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_cache cache group 2023-11-02 20:37:13 +07:00
node_cache_array cache group 2023-11-02 20:37:13 +07:00
node_cache_base cache group 2023-11-02 20:37:13 +07:00
node_camera Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_canvas - [Canvas] When using eraser, if the alpha channel is set to true, then the eraser will only erase alpha channel. 2023-11-01 20:13:23 +07:00
node_channels Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_channels_hsv Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_checkerboard Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_chromatic_aberration Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_collection cache group 2023-11-02 20:37:13 +07:00
node_color Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_color_adjustment bunch of things 2023-11-01 14:10:25 +07:00
node_color_data Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_color_from_hsv Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_color_from_rgb Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_color_mix Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_color_palette_replacement Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_color_remove Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_color_replacement Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_color_sampler Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_colorize Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_combine_hsv Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_combine_rgb - [RGB combine] Fix output error when input is not a square. 2023-10-01 11:29:53 +07:00
node_compare Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_composite Atlas datatype merging 2023-10-06 16:51:11 +07:00
node_condition Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_convolution Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_corner Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_counter Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_crop Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_crop_content Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_csv_file_read Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_csv_file_write Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_curve Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_data cache group 2023-11-02 20:37:13 +07:00
node_de_corner Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_de_stray Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_dilate Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_displacement Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_display_image Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_display_text Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_dither Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_dust Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_dynamic_surface Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_dynamic_surface_in Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
node_dynamic_surface_out Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_dynamic_surface_out_height Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_dynamic_surface_out_width Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_edge_detect Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_equation Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_erode Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_export bunch of things 2023-11-01 14:10:25 +07:00
node_feedback - Fix error when setting globalvar value. 2023-10-24 16:23:20 +07:00
node_feedback_input Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_feedback_output Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_FFT Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_find_pixel FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
node_flip Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_flood_fill Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_fluid_add Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_add_collider Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_apply_velo Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_domain Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_domain_queue Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_fluid_render Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_render_output Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
node_fluid_repulse Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_sim VFX fixes, group cache 2023-10-27 20:42:17 +07:00
node_fluid_turbulence Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_update Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_fluid_vortex Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_frame Cache group 2023-11-02 18:43:00 +07:00
node_functions Timeline rework 1 2023-10-14 13:00:35 +07:00
node_FXAA Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_global Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_glow Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_gradient Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_gradient_extract Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_gradient_output Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_gradient_palette Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_gradient_points Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_gradient_replace Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_gradient_shift Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_grey_to_alpha Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_greyscale Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_grid Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_grid_hex Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_grid_tri Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_group Update to 2023.2.0.87 2023-03-08 20:59:54 +07:00
node_group_input Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
node_group_output Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
node_group_thumbnail Atlas datatype merging 2023-10-06 16:51:11 +07:00
node_guide Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_hlsl bunch of things 2023-11-01 14:10:25 +07:00
node_image Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_image_animated Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_image_gif Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_image_sequence Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_image_splice_sheet Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_interpret_number Surface re-use, particle array fix, rangebox linked. 2023-09-27 19:55:21 +07:00
node_invert Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_isosurf Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_iterate 1.15.5 2023-10-18 19:58:55 +07:00
node_iterate_each Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_iterate_filter Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_iterate_sort Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_iterator_each_input 1.15.5 2023-10-18 19:58:55 +07:00
node_iterator_each_output Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_iterator_each_size 1.15.5 2023-10-18 19:58:55 +07:00
node_iterator_filter_input Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_iterator_filter_output Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_iterator_index 1.15.5 2023-10-18 19:58:55 +07:00
node_iterator_input bunch of things 2023-11-01 14:10:25 +07:00
node_iterator_length 1.15.5 2023-10-18 19:58:55 +07:00
node_iterator_output Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_iterator_sort_input Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_iterator_sort_output Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_json_file_read Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_json_file_write Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_keyframe - [Canvas] Add option to use background dimension (on by default). 2023-10-30 20:21:34 +07:00
node_lerp Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_level Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_level_selector Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_line bunch of things 2023-11-01 14:10:25 +07:00
node_local_analyze Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_logic_operate Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_lua_compute Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_lua_global Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_lua_surface Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_math Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_mesh_create_path Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_mesh_to_path Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_mesh_transform Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_mirror Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_module_test Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_morph_surface Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_noise Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_noise_ani Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_cell Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_noise_fbm Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_noise_grid Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_noise_grid_hex Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_grid_tri Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_noise_simplex Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_normal DynaSurf width, height 2023-09-08 21:37:36 +02:00
node_normal_light Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_note Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
node_number Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_onion_skin Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_outline - [Outline] Add option to crop overflow pixel for inside outline. 2023-10-23 16:39:41 +07:00
node_pack_sprites 1.15.5 2023-10-18 19:58:55 +07:00
node_padding Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_palette Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_palette_extract Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_palette_replacement Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_palette_shift Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_palette_sort Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_particle FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
node_path Convert preference to use struct. 2023-10-31 11:30:42 +07:00
node_path_anchor Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_path_array Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_path_blend VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_builder VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_l_system VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_map_area VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_plot VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_reverse VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_sample Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
node_path_shift VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_transform VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_trim VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_path_wave VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_pb Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box Pixel Builder 2023-07-21 12:40:20 +02:00
node_pb_box_contract Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pb_box_divide Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_divide_grid Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_inset Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pb_box_mirror Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_box_split Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pb_box_transform Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_draw_angle Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_blob Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pb_draw_diamond Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_draw_ellipse Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_fill Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_line Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_rectangle Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_roundrectangle Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_pb_draw_semi_ellipse Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_draw_trapezoid Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pb_fx Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_add Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_brick Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_hash Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_highlight Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_intersect Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_fx_outline Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_radial Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_shading Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_stack Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_strip Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_pb_fx_substract Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_pb_layer Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_PCX_array_get Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_array_set Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_condition Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_equation Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_fn_math Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_fn_random Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_fn_surface_height Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_fn_surface_width Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_fn_var Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_PCX_var Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_perlin Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_perlin_smear Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pin Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_pixel_builder Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
node_pixel_cloud Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_pixel_sort Transform, composite optimization 2023-10-03 16:27:36 +07:00
node_plot_linear Audio volume 2023-10-08 09:14:35 +07:00
node_point_move Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_polar Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_polygonal_shape Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_posterize Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_print Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_processor - [Outline] Add option to crop overflow pixel for inside outline. 2023-10-23 16:39:41 +07:00
node_random Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_random_shape DynaSurf width, height 2023-09-08 21:37:36 +02:00
node_rate_remap Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_region_fill Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_registry bunch of things 2023-11-01 14:10:25 +07:00
node_render_sprite_sheet - [Outline] Add option to crop overflow pixel for inside outline. 2023-10-23 16:39:41 +07:00
node_repeat Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_activation Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_force_apply 1.15.5 fixes 2023-10-19 16:34:29 +07:00
node_rigid_global Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_group Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_object Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_object_spawner Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_override Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_render Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_rigid_render_output Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
node_rigid_variable Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_scale Fix scale not outputing 2023-10-10 16:41:39 +07:00
node_scale_algo VFX stuffs and array sample node. 2023-10-10 12:12:42 +07:00
node_scatter Atlas datatype merging 2023-10-06 16:51:11 +07:00
node_scatter_points Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_sdf Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_seperate_shapes Audio volume 2023-10-08 09:14:35 +07:00
node_sequence_to_anim Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_shadow Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_shadow_cast Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_shell Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix. 2023-10-04 10:52:20 +07:00
node_simple_shape - [Outline] Add option to crop overflow pixel for inside outline. 2023-10-23 16:39:41 +07:00
node_skew Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_solid Surface re-use, particle array fix, rangebox linked. 2023-09-27 19:55:21 +07:00
node_sprite_stack Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
node_stack Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_statistic Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_break Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_collision Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_create Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_force_apply Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_gravity Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_length_adjust Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_render Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_strand_render_texture Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_strand_sim Partial rendering for animation. 2023-10-02 15:45:30 +07:00
node_strand_update Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_string Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_get_char Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_join Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_length Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_merge Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_path_separate_folder Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_regex_match Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_regex_replace Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_regex_search Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_split Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_string_trim Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_stripe Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
node_struct Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_struct_get VFX fixes, group cache 2023-10-27 20:42:17 +07:00
node_struct_json_parse Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_struct_set VFX fixes, group cache 2023-10-27 20:42:17 +07:00
node_surface_data Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_surface_from_buffer Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_from_color Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_replace Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_surface_to_buffer Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_surface_to_color Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_switch Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_text Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
node_text_file_read Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_text_file_write Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_texture_remap - Fix deleted node got included in the save file. 2023-10-07 14:26:47 +07:00
node_threshold Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_tile - [Canvas] Add option to use background dimension (on by default). 2023-10-30 20:21:34 +07:00
node_time_remap Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_timeline_preview Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_to_number Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_to_text Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_tool Preference section, tools delay/hotkeys. 2023-10-04 12:21:45 +07:00
node_trail Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_transform Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_transform_array Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_transform_single DynaSurf width, height 2023-09-08 21:37:36 +02:00
node_trigger Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_trigger_bool Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_tunnel_in Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_tunnel_out Optimize terrain generation 2023-10-27 18:55:31 +07:00
node_twirl Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_unicode Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
node_value cache group 2023-11-02 20:37:13 +07:00
node_VCT Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_vector_cross2D Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_vector_cross3D Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_vector_dot Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
node_VFX_effect_accelerate VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_attract VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_destroy VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_oscillate VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_repel VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_turbulence VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_vortex VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effect_wind VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_effector VFX, globalvar reorder, line optim 2023-10-29 12:29:10 +07:00
node_VFX_group VFX fixes, group cache 2023-10-27 20:42:17 +07:00
node_VFX_override Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_VFX_renderer FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
node_VFX_renderer_output FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
node_VFX_spawner FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
node_VFX_trail_path Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
node_VFX_variable - [Path Builder] Remove connected property. Now use nested vec2 array to define disconnected paths. 2023-10-28 20:28:47 +07:00
node_wav_file_read Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_wav_file_write Partial rendering 2023-10-02 19:41:44 +07:00
node_websocket_receiver Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_websocket_sender Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_widget_test FluidSim backward caching 2023-10-03 12:14:28 +07:00
node_wiggler Fix several VFX bugs 2023-10-09 21:07:33 +07:00
node_wrap Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_wrap_area Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
node_wrap_mesh Fluid sim output group. 2023-10-07 21:23:40 +07:00
node_wrap_perspective Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
node_zigzag Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
nodeValue_drawer - [Path Builder] Remove connected property. Now use nested vec2 array to define disconnected paths. 2023-10-28 20:28:47 +07:00
note_data Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
notification_system Convert preference to use struct. 2023-10-31 11:30:42 +07:00
number_function Path anchor, image replace 2023-03-29 20:02:03 +07:00
obj_reader Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
object_get_depth 1.13.3 2023-02-28 15:43:01 +07:00
pack_best_fit Atlas datatype merging 2023-10-06 16:51:11 +07:00
pack_bottom_left Pack, Color mix 2023-03-19 15:17:39 +07:00
pack_corner Junction caching 2023-07-25 20:12:40 +02:00
pack_shelf Pack, Color mix 2023-03-19 15:17:39 +07:00
pack_skyline 1.15.5 2023-10-18 19:58:55 +07:00
paddingBox Fixing stuff 2023-07-30 19:56:53 +02:00
palette_functions Globalize Palette, Gradient data. png palette. 2023-10-16 17:54:20 +07:00
panel_addon Junction caching 2023-07-25 20:12:40 +02:00
panel_animation Cache group 2023-11-02 18:43:00 +07:00
panel_animation_scaler Config setting reset 2023-10-31 21:24:54 +07:00
panel_animation_settings Config setting reset 2023-10-31 21:24:54 +07:00
panel_array_sequence Fix several VFX bugs 2023-10-09 21:07:33 +07:00
panel_collection Convert preference to use struct. 2023-10-31 11:30:42 +07:00
panel_color multi-canvas 2023-10-04 14:49:31 +07:00
panel_console Junction caching 2023-07-25 20:12:40 +02:00
panel_data FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
panel_function Convert preference to use struct. 2023-10-31 11:30:42 +07:00
panel_globalvar - [PCX] Fix expression not evaluate if the junction is connected. 2023-10-12 17:25:38 +07:00
panel_gradient Globalize Palette, Gradient data. png palette. 2023-10-16 17:54:20 +07:00
panel_graph cache group 2023-11-02 20:37:13 +07:00
panel_graph_connection_settings Config setting reset 2023-10-31 21:24:54 +07:00
panel_graph_export_image bunch of things 2023-11-01 14:10:25 +07:00
panel_graph_export_image_dialog IsoSurf 2023-09-09 13:52:16 +02:00
panel_graph_grid_settings Config setting reset 2023-10-31 21:24:54 +07:00
panel_graph_view_settings Config setting reset 2023-10-31 21:24:54 +07:00
panel_history Armature rotation fix 2023-08-08 20:33:17 +02:00
panel_inspector Convert preference to use struct. 2023-10-31 11:30:42 +07:00
panel_menu bunch of things 2023-11-01 14:10:25 +07:00
panel_node_align 1.15rc3 2023-08-06 16:00:59 +02:00
panel_node_credit Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
panel_node_data_gen 1.15.4 update 2023-10-08 18:20:31 +07:00
panel_nodes Multiple project support. 2023-07-06 19:49:16 +02:00
panel_notification Armature pose 2023-06-21 20:36:53 +02:00
panel_palette Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
panel_preview Convert preference to use struct. 2023-10-31 11:30:42 +07:00
panel_preview_3d_setting Config setting reset 2023-10-31 21:24:54 +07:00
panel_preview_grid_setting Config setting reset 2023-10-31 21:24:54 +07:00
panel_preview_onion_setting Config setting reset 2023-10-31 21:24:54 +07:00
panel_preview_snap_setting Config setting reset 2023-10-31 21:24:54 +07:00
panel_preview_window DynaSurf width, height 2023-09-08 21:37:36 +02:00
panel_test 1.15.5 2023-10-18 19:58:55 +07:00
panel_text_editor Unfreeze vertex buffer 2023-09-17 13:23:24 +02:00
panel_tunnels Junction caching 2023-07-25 20:12:40 +02:00
panel_workspace FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
path_function 1.13.3 2023-02-28 15:43:01 +07:00
path_parser Multiple project support. 2023-07-06 19:49:16 +02:00
path_reader Junction caching 2023-07-25 20:12:40 +02:00
pathArrayBox Fixing stuff 2023-07-30 19:56:53 +02:00
pcx_ast 1.15.5 2023-10-18 19:58:55 +07:00
pcx_parse Dynamic Surface, PCX node group 2023-09-11 16:08:58 +02:00
pcx_server - [PCX] self keyword. 2023-10-12 19:14:08 +07:00
perlin_noise 1.13.3 2023-02-28 15:43:01 +07:00
point_direction_positive 1.13.3 2023-02-28 15:43:01 +07:00
point_rect_overlap 1.13.3 2023-02-28 15:43:01 +07:00
point_rotate Fixing array pass by refererence 2023-09-14 16:29:39 +02:00
polygon_points [Mesh warp] Custom mesh 2023-07-31 11:47:18 +02:00
preferences bunch of things 2023-11-01 14:10:25 +07:00
preset_data Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
preview_overlay_area - [Particle, VFX] Fix error when using custom distribution map. 2023-10-08 20:12:20 +07:00
preview_overlay_puppet 1.15.5 2023-10-18 19:58:55 +07:00
preview_overlay_rotation 1.15.5 2023-10-18 19:58:55 +07:00
preview_overlay_scalar 1.15.5 2023-10-18 19:58:55 +07:00
preview_overlay_vector 1.15.5 2023-10-18 19:58:55 +07:00
printer Junction caching 2023-07-25 20:12:40 +02:00
process_functions Tester 2023-06-17 14:30:49 +02:00
project_data bunch of things 2023-11-01 14:10:25 +07:00
project_function - [Graph Panel] Fix view context not resetting when close project. 2023-09-19 14:21:55 +02:00
pseudo_regex Add auto execute separate shape 2023-03-24 11:55:34 +07:00
quarternionBox Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
random_function [Particle, VFX] Improve curve evaluation performance. 2023-10-02 09:53:30 +07:00
rangeBox Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
rectangle_collision 1.13.3 2023-02-28 15:43:01 +07:00
render_data Optimize terrain generation 2023-10-27 18:55:31 +07:00
rotator - Fix connection issues for some dynamic input nodes . 2023-09-16 20:26:35 +02:00
rotatorRandom - Add widget choices to localization list. 2023-09-28 20:10:41 +07:00
rotatorRange Dynamic Surface, PCX node group 2023-09-11 16:08:58 +02:00
safe_operation - [Draw Text] Add letter spacing, line height properties. 2023-10-11 10:17:49 +07:00
sample_projects Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
save_function Convert preference to use struct. 2023-10-31 11:30:42 +07:00
scrollBox Optimize terrain generation 2023-10-27 18:55:31 +07:00
scrollPane Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
shader_functions - Fix node interpolation not save and load properly. 2023-10-21 20:41:05 +07:00
shell_functions bunch of things 2023-11-01 14:10:25 +07:00
slider bunch of things 2023-11-01 14:10:25 +07:00
sliderRange export project as a portable zip file. 2023-09-26 19:35:25 +07:00
sprite_add_functions - Add support for custom node. 2023-09-22 17:01:56 +02:00
sprite_loader Convert preference to use struct. 2023-10-31 11:30:42 +07:00
steam_ugc update objects 2023-02-14 08:51:14 +07:00
steam_ugc_collection 1.15.5 2023-10-18 19:58:55 +07:00
steam_ugc_functions Controller mapper 2023-05-07 20:55:13 +02:00
steam_ugc_project 1.15.5 2023-10-18 19:58:55 +07:00
string_cut Dynamic Surface, PCX node group 2023-09-11 16:08:58 +02:00
string_decimal Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
string_formatting 1.13.3 2023-02-28 15:43:01 +07:00
string_functions FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
string_hexadecimal 1.15.5 2023-10-18 19:58:55 +07:00
string_scale 1.13.3 2023-02-28 15:43:01 +07:00
string_splice Preference section, tools delay/hotkeys. 2023-10-04 12:21:45 +07:00
struct_functions - Fix node interpolation not save and load properly. 2023-10-21 20:41:05 +07:00
surface_draw_functions 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
surface_functions FFMPEG, preference, dialog 2023-10-31 19:33:36 +07:00
surface_get_palette 1.13.3 2023-02-28 15:43:01 +07:00
surface_valid 1.13.3 2023-02-28 15:43:01 +07:00
surfaceBox Atlas datatype merging 2023-10-06 16:51:11 +07:00
testing_script Bug fix or something. 2023-08-04 13:12:32 +02:00
text_file 1.15.5 2023-10-18 19:58:55 +07:00
textArea - [PCX] self keyword. 2023-10-12 19:14:08 +07:00
textArrayBox Add more localizable texts. 2023-09-28 18:15:29 +07:00
textBox FluidSim backward caching 2023-10-03 12:14:28 +07:00
textInput bunch of things 2023-11-01 14:10:25 +07:00
texture_set_interpolation 1.13.3 2023-02-28 15:43:01 +07:00
texture_set_repeat 1.13.3 2023-02-28 15:43:01 +07:00
theme_definition Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
time_source Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
timeline_data - Fix error when setting globalvar value. 2023-10-24 16:23:20 +07:00
timer_function 1.13.3 2023-02-28 15:43:01 +07:00
toggleGroup Add Phong illumination 2023-08-24 11:59:05 +02:00
tooltip_selector_object Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
transformBox - Add widget choices to localization list. 2023-09-28 20:10:41 +07:00
tuple_functions Pack, Color mix 2023-03-19 15:17:39 +07:00
Tweener Tester 2023-06-17 14:30:49 +02:00
type_conversion 1.13.3 2023-02-28 15:43:01 +07:00
value_snap Palette, gradient dialog fix. Line optimize. Sprite stack fix. 2023-10-30 10:18:18 +07:00
var_comparison - [L System] Improve generation performance. 2023-09-28 11:31:34 +07:00
VCT Junction caching 2023-07-25 20:12:40 +02:00
vct_button 1.14.6n9 2023-07-17 19:58:33 +02:00
vct_knob 1.14.6n9 2023-07-17 19:58:33 +02:00
vct_slider 1.14.6n9 2023-07-17 19:58:33 +02:00
vct_toggle 1.14.6n9 2023-07-17 19:58:33 +02:00
vectorBox Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
vectorRangeBox Input prefetct, structurize display data, 2023-10-02 13:57:44 +07:00
wav_file_object - [Audio] Now use audioBit datatype instead of pure array to improve performance. 2023-10-03 09:29:58 +07:00
wav_file_read - [Audio] Now use audioBit datatype instead of pure array to improve performance. 2023-10-03 09:29:58 +07:00
widget multi-canvas 2023-10-04 14:49:31 +07:00
window_functions bunch of things 2023-11-01 14:10:25 +07:00