Pixel-Composer/shaders/sh_perlin_extra/sh_perlin_extra.yy

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{
"resourceType": "GMShader",
"resourceVersion": "1.0",
"name": "sh_perlin_extra",
"parent": {
"name": "noise",
"path": "folders/shader/generator/noise.yy",
},
"type": 1,
}