mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 06:26:42 +01:00
92 lines
No EOL
3.6 KiB
Text
92 lines
No EOL
3.6 KiB
Text
function Node_Twirl(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Twirl";
|
|
|
|
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 1] = nodeValue("Center", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ])
|
|
.setDisplay(VALUE_DISPLAY.vector)
|
|
.setUnitRef(function(index) { return getDimension(index); });
|
|
|
|
inputs[| 2] = nodeValue("Strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 3)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [-10, 10, 0.01] })
|
|
.setMappable(11);
|
|
|
|
inputs[| 3] = nodeValue("Radius", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 16)
|
|
.setMappable(12);
|
|
|
|
inputs[| 4] = nodeValue("Oversample mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0, "How to deal with pixel outside the surface.\n - Empty: Use empty pixel\n - Clamp: Repeat edge pixel\n - Repeat: Repeat texture.")
|
|
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Empty", "Clamp", "Repeat" ]);
|
|
|
|
inputs[| 5] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 6] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
inputs[| 7] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
|
active_index = 7;
|
|
|
|
inputs[| 8] = nodeValue("Channel", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0b1111)
|
|
.setDisplay(VALUE_DISPLAY.toggle, { data: array_create(4, THEME.inspector_channel) });
|
|
|
|
__init_mask_modifier(5); // inputs 9, 10
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inputs[| 11] = nodeValue("Strength map", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone)
|
|
.setVisible(false, false);
|
|
|
|
inputs[| 12] = nodeValue("Radius map", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone)
|
|
.setVisible(false, false);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
input_display_list = [ 7, 8,
|
|
["Surfaces", true], 0, 5, 6, 9, 10,
|
|
["Twirl", false], 1, 2, 11, 3, 12,
|
|
];
|
|
|
|
attribute_surface_depth();
|
|
attribute_oversample();
|
|
attribute_interpolation();
|
|
|
|
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
|
|
PROCESSOR_OVERLAY_CHECK
|
|
|
|
var pos = current_data[1];
|
|
var px = _x + pos[0] * _s;
|
|
var py = _y + pos[1] * _s;
|
|
|
|
inputs[| 1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
|
|
inputs[| 3].drawOverlay(hover, active, px, py, _s, _mx, _my, _snx, _sny, 0, 1, THEME.anchor_scale_hori);
|
|
} #endregion
|
|
|
|
static step = function() { #region
|
|
__step_mask_modifier();
|
|
|
|
inputs[| 2].mappableStep();
|
|
inputs[| 3].mappableStep();
|
|
} #endregion
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
|
|
var sam = struct_try_get(attributes, "oversample");
|
|
|
|
surface_set_shader(_outSurf, sh_twirl);
|
|
shader_set_interpolation(_data[0]);
|
|
shader_set_f("dimension" , surface_get_width_safe(_data[0]), surface_get_height_safe(_data[0]));
|
|
shader_set_f("center" , _data[1]);
|
|
shader_set_f_map("strength", _data[2], _data[11], inputs[| 2]);
|
|
shader_set_f_map("radius" , _data[3], _data[12], inputs[| 3]);
|
|
shader_set_i("sampleMode", sam);
|
|
|
|
draw_surface_safe(_data[0]);
|
|
surface_reset_shader();
|
|
|
|
__process_mask_modifier(_data);
|
|
_outSurf = mask_apply(_data[0], _outSurf, _data[5], _data[6]);
|
|
_outSurf = channel_apply(_data[0], _outSurf, _data[8]);
|
|
|
|
return _outSurf;
|
|
} #endregion
|
|
} |