Pixel-Composer/scripts/button/button.gml
2023-01-17 14:11:55 +07:00

96 lines
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function button(_onClick, _icon = noone) {
return new buttonClass(_onClick, _icon);
}
function buttonClass(_onClick, _icon = noone) : widget() constructor {
icon = _icon;
icon_blend = c_white;
icon_index = 0;
text = "";
tooltip = "";
onClick = _onClick;
static trigger = function() {
if(!onClick) return;
onClick();
}
static setIcon = function(_icon, _index = 0, _blend = c_white) {
icon = _icon;
icon_index = _index;
icon_blend = _blend;
return self;
}
static setText = function(_text) {
text = _text;
return self;
}
static setTooltip = function(_tip) {
tooltip = _tip;
return self;
}
static draw = function(_x, _y, _w, _h, _m, spr = THEME.button, blend = c_white) {
x = _x;
y = _y;
w = _w;
h = _h;
var click = false;
if(hover && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) {
draw_sprite_stretched_ext(spr, 1, _x, _y, _w, _h, blend, 1);
if(mouse_press(mb_left, active)) {
trigger();
click = true;
}
if(mouse_click(mb_left, active))
draw_sprite_stretched_ext(spr, 2, _x, _y, _w, _h, blend, 1);
if(tooltip != "") TOOLTIP = tooltip;
} else {
draw_sprite_stretched_ext(spr, 0, _x, _y, _w, _h, blend, 1);
if(mouse_press(mb_left)) deactivate();
}
if(icon) draw_sprite_ui_uniform(icon, icon_index, _x + _w / 2, _y + _h / 2,, icon_blend);
if(text != "") {
draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
draw_text(_x + _w / 2, _y + _h / 2, text);
}
if(WIDGET_CURRENT == self)
draw_sprite_stretched(THEME.widget_selecting, 0, _x - ui(3), _y - ui(3), _w + ui(6), _h + ui(6));
resetFocus();
return click;
}
}
function buttonInstant(spr, _x, _y, _w, _h, _m, _act, _hvr, _tip = "", _icon = noone, _icon_index = 0, _icon_blend = COLORS._main_icon, _icon_alpha = 1) {
var res = 0;
if(_hvr && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) {
res = 1;
draw_sprite_stretched(spr, 1, _x, _y, _w, _h);
if(_tip != "")
TOOLTIP = _tip;
if(mouse_press(mb_left, _act))
res = 2;
if(mouse_press(mb_right, _act))
res = 3;
if(mouse_click(mb_left, _act))
draw_sprite_stretched(spr, 2, _x, _y, _w, _h);
} else
draw_sprite_stretched(spr, 0, _x, _y, _w, _h);
if(_icon)
draw_sprite_ui_uniform(_icon, _icon_index, _x + _w / 2, _y + _h / 2, 1, _icon_blend, _icon_alpha);
return res;
}