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https://github.com/Ttanasart-pt/Pixel-Composer.git
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28 lines
980 B
Plaintext
28 lines
980 B
Plaintext
function Node_Random(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
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name = "Random";
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color = COLORS.node_blend_number;
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previewable = false;
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w = 96;
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inputs[| 0] = nodeValue(0, "seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, irandom(99999));
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inputs[| 1] = nodeValue(1, "from", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0);
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inputs[| 2] = nodeValue(2, "to", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1);
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outputs[| 0] = nodeValue(0, "Result", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
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function process_data(_output, _data, index = 0) {
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random_set_seed(_data[0]);
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return random_range(_data[1], _data[2]);
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}
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function onDrawNode(xx, yy, _mx, _my, _s) {
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draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text);
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var str = outputs[| 0].getValue();
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var bbox = drawGetBbox(xx, yy, _s);
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var ss = string_scale(str, bbox.w, bbox.h);
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draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
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}
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} |