Pixel-Composer/scripts/preview_overlay_puppet/preview_overlay_puppet.gml
2023-01-17 14:11:55 +07:00

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function preview_overlay_puppet(active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _val = getValue();
var hover = -1;
if(is_array(_val[0])) return hover;
var __ax = _val[PUPPET_CONTROL.cx];
var __ay = _val[PUPPET_CONTROL.cy];
var __ax1 = _val[PUPPET_CONTROL.fx];
var __ay1 = _val[PUPPET_CONTROL.fy];
var _ax = __ax * _s + _x;
var _ay = __ay * _s + _y;
var _ax1 = (__ax + __ax1) * _s + _x;
var _ay1 = (__ay + __ay1) * _s + _y;
draw_set_color(COLORS._main_accent);
switch(_val[PUPPET_CONTROL.mode]) {
case PUPPET_FORCE_MODE.move :
draw_line_width2(_ax, _ay, _ax1, _ay1, 6, 1);
draw_sprite_ui_uniform(THEME.anchor_selector, 0, _ax, _ay);
draw_sprite_ui_uniform(THEME.anchor_selector, 2, _ax1, _ay1);
draw_circle(_ax, _ay, _val[PUPPET_CONTROL.width] * _s, true);
break;
case PUPPET_FORCE_MODE.pinch :
case PUPPET_FORCE_MODE.inflate :
draw_sprite_ui_uniform(THEME.anchor_selector, 0, _ax, _ay);
draw_circle(_ax, _ay, _val[PUPPET_CONTROL.width] * _s, true);
break;
case PUPPET_FORCE_MODE.wind :
var dir = _val[PUPPET_CONTROL.fy];
var rad = _val[PUPPET_CONTROL.width] * _s;
var _l0x = _ax + lengthdir_x(rad, dir + 90);
var _l0y = _ay + lengthdir_y(rad, dir + 90);
var _l1x = _ax + lengthdir_x(rad, dir - 90);
var _l1y = _ay + lengthdir_y(rad, dir - 90);
var _l0x0 = _l0x + lengthdir_x(1000, dir);
var _l0y0 = _l0y + lengthdir_y(1000, dir);
var _l0x1 = _l0x + lengthdir_x(1000, dir + 180);
var _l0y1 = _l0y + lengthdir_y(1000, dir + 180);
var _l1x0 = _l1x + lengthdir_x(1000, dir);
var _l1y0 = _l1y + lengthdir_y(1000, dir);
var _l1x1 = _l1x + lengthdir_x(1000, dir + 180);
var _l1y1 = _l1y + lengthdir_y(1000, dir + 180);
draw_line(_l0x0, _l0y0, _l0x1, _l0y1);
draw_line(_l1x0, _l1y0, _l1x1, _l1y1);
draw_sprite_ui_uniform(THEME.anchor_selector, 0, _ax, _ay);
break;
}
if(drag_type == 1) {
draw_sprite_ui_uniform(THEME.anchor_selector, 1, _ax, _ay);
var _nx = value_snap(drag_sx + (_mx - drag_mx) / _s, _snx);
var _ny = value_snap(drag_sy + (_my - drag_my) / _s, _sny);
if(key_mod_press(CTRL)) {
_val[PUPPET_CONTROL.cx] = round(_nx);
_val[PUPPET_CONTROL.cy] = round(_ny);
} else {
_val[PUPPET_CONTROL.cx] = _nx;
_val[PUPPET_CONTROL.cy] = _ny;
}
if(setValue( _val ))
UNDO_HOLDING = true;
if(mouse_release(mb_left)) {
drag_type = 0;
UNDO_HOLDING = false;
}
} else if(drag_type == 2) {
draw_sprite_ui_uniform(THEME.anchor_selector, 0, _ax1, _ay1);
var _nx = value_snap(drag_sx + (_mx - drag_mx) / _s, _snx);
var _ny = value_snap(drag_sy + (_my - drag_my) / _s, _sny);
if(key_mod_press(CTRL)) {
_val[PUPPET_CONTROL.fx] = round(_nx);
_val[PUPPET_CONTROL.fy] = round(_ny);
} else {
_val[PUPPET_CONTROL.fx] = _nx;
_val[PUPPET_CONTROL.fy] = _ny;
}
if(setValue( _val ))
UNDO_HOLDING = true;
if(mouse_release(mb_left)) {
drag_type = 0;
UNDO_HOLDING = false;
}
}
if(point_in_circle(_mx, _my, _ax, _ay, 8)) {
hover = 1;
draw_sprite_ui_uniform(THEME.anchor_selector, 1, _ax, _ay);
if(mouse_press(mb_left, active)) {
drag_type = 1;
drag_mx = _mx;
drag_my = _my;
drag_sx = __ax;
drag_sy = __ay;
}
}
if(_val[PUPPET_CONTROL.mode] == PUPPET_FORCE_MODE.move && point_in_circle(_mx, _my, _ax1, _ay1, 8)) {
hover = 2;
draw_sprite_ui_uniform(THEME.anchor_selector, 0, _ax1, _ay1);
if(mouse_press(mb_left, active)) {
drag_type = 2;
drag_mx = _mx;
drag_my = _my;
drag_sx = __ax1;
drag_sy = __ay1;
}
}
return hover;
}