mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
83 lines
No EOL
2.2 KiB
Text
83 lines
No EOL
2.2 KiB
Text
function Node_Array_Get(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Array Get";
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previewable = false;
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w = 96;
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h = 32 + 24;
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min_h = h;
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inputs[| 0] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, 0)
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.setVisible(true, true);
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inputs[| 1] = nodeValue("Index", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setVisible(true, true);
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inputs[| 2] = nodeValue("Overflow", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, ["Clamp", "Loop", "Ping Pong"])
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.rejectArray();
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outputs[| 0] = nodeValue("Value", self, JUNCTION_CONNECT.output, VALUE_TYPE.any, 0);
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static step = function() {
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inputs[| 0].type = VALUE_TYPE.any;
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outputs[| 0].type = VALUE_TYPE.any;
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if(inputs[| 0].value_from != noone) {
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inputs[| 0].type = inputs[| 0].value_from.type;
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outputs[| 0].type = inputs[| 0].type;
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}
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}
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static getArray = function(_arr, index, _ovf) {
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if(!is_array(_arr)) return;
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if(is_array(index)) return;
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var _len = array_length(_arr);
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switch(_ovf) {
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case 0 :
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index = clamp(index, 0, _len - 1);
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break;
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case 1 :
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index = safe_mod(index, _len);
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if(index < 0) index = _len + index;
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break;
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case 2 :
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var _pplen = (_len - 1) * 2;
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index = safe_mod(abs(index), _pplen);
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if(index >= _len)
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index = _pplen - index;
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break;
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}
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return array_safe_get(_arr, index);
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}
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static update = function(frame = ANIMATOR.current_frame) {
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var _arr = inputs[| 0].getValue();
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if(!is_array(_arr)) return;
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var index = inputs[| 1].getValue();
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var _ovf = inputs[| 2].getValue();
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var res = is_array(index)? array_create(array_length(index)) : 0;
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if(is_array(index)) {
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for( var i = 0; i < array_length(index); i++ )
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res[i] = getArray(_arr, index[i], _ovf);
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} else
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res = getArray(_arr, index, _ovf);
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outputs[| 0].setValue(res);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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draw_set_text(f_h3, fa_center, fa_center, COLORS._main_text);
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var idx = inputs[| 1].getValue();
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var str = string(idx);
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var bbox = drawGetBbox(xx, yy, _s);
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var ss = string_scale(str, bbox.w, bbox.h);
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draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
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}
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} |