mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-30 17:06:27 +01:00
56 lines
No EOL
5.4 KiB
Text
56 lines
No EOL
5.4 KiB
Text
function Node_Widget_Test(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Widget Test";
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setDimension(96, 32 + 24 * 1);
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draw_padding = 8;
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newInput( 0, nodeValue("textBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY._default))
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newInput( 1, nodeValue("rangeBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.range))
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newInput( 2, nodeValue("vectorBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.vector))
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newInput( 3, nodeValue("vectorRangeBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.vector_range))
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newInput( 4, nodeValue("rotator", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.rotation))
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newInput( 5, nodeValue("rotatorRange", self, CONNECT_TYPE.input, VALUE_TYPE.float, [0, 0]) .setDisplay(VALUE_DISPLAY.rotation_range))
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newInput( 6, nodeValue_Float("rotatorRandom", self, [0, 0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.rotation_random))
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newInput( 7, nodeValue("slider", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.slider))
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newInput( 8, nodeValue("sliderRange", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.slider_range))
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newInput( 9, nodeValue("areaBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, DEF_AREA) .setDisplay(VALUE_DISPLAY.area))
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newInput(10, nodeValue("paddingBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.padding))
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newInput(11, nodeValue("cornerBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.corner))
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newInput(12, nodeValue("controlPointBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.puppet_control))
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newInput(13, nodeValue("scrollBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Choice 1", "Choice 2" ]))
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newInput(14, nodeValue("buttonGroup", self, CONNECT_TYPE.input, VALUE_TYPE.float, 0) .setDisplay(VALUE_DISPLAY.enum_button, [ "Choice 1", "Choice 2" ]))
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newInput(15, nodeValue("matrixGrid", self, CONNECT_TYPE.input, VALUE_TYPE.float, array_create(9)) .setDisplay(VALUE_DISPLAY.matrix, { size: 3 }))
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newInput(16, nodeValue("transformBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.transform))
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newInput(17, nodeValue("transformBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.transform))
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newInput(18, nodeValue("quarternionBox", self, CONNECT_TYPE.input, VALUE_TYPE.float, [ 0, 0, 0, 0 ]) .setDisplay(VALUE_DISPLAY.d3quarternion))
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newInput(19, nodeValue_Bool("checkBox", self, false) .setDisplay(VALUE_DISPLAY._default))
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newInput(20, nodeValue_Color("buttonColor", self, 0) .setDisplay(VALUE_DISPLAY._default))
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newInput(21, nodeValue_Palette("buttonPalette", self, array_clone(DEF_PALETTE)) .setDisplay(VALUE_DISPLAY.palette))
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newInput(22, nodeValue_Gradient("buttonGradient", self, new gradientObject(cola(c_white))) .setDisplay(VALUE_DISPLAY._default))
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newInput(23, nodeValue("pathArrayBox", self, CONNECT_TYPE.input, VALUE_TYPE.path, []) .setDisplay(VALUE_DISPLAY.path_array, { filter: [ "image|*.png;*.jpg", "" ] }))
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newInput(24, nodeValue("pathLoad", self, CONNECT_TYPE.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_load))
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newInput(25, nodeValue("pathSave", self, CONNECT_TYPE.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_save))
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newInput(26, nodeValue("fontScrollBox", self, CONNECT_TYPE.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_font))
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newInput(27, nodeValue_Curve("curveBox", self, CURVE_DEF_11) .setDisplay(VALUE_DISPLAY._default))
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newInput(28, nodeValue_Text("textArea", self, "") .setDisplay(VALUE_DISPLAY._default))
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newInput(29, nodeValue_Text("textBox", self, "") .setDisplay(VALUE_DISPLAY.text_box))
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newInput(30, nodeValue_Text("textArea", self, "") .setDisplay(VALUE_DISPLAY.codeLUA))
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newInput(31, nodeValue_Text("textArea", self, "") .setDisplay(VALUE_DISPLAY.codeHLSL))
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newInput(32, nodeValue_Text("textArrayBox", self, []) .setDisplay(VALUE_DISPLAY.text_array, { data: [ "Choice 1", "Choice 2" ] }))
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newInput(33, nodeValue_Surface("surfaceBox", self) .setDisplay(VALUE_DISPLAY._default))
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input_display_list = [
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["Number", false], 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 18,
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["Boolean", false], 19,
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["Color", false], 20, 21, 22,
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["Path", false], 23, 24, 25, 26,
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["Curve", false], 27,
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["Text", false], 28, 29, 30, 31, 32,
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["Surface", false], 33,
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];
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} |