Pixel-Composer/scripts/node_strand_gravity/node_strand_gravity.gml
Tanasart 782e6d8e1a p4
2024-08-20 15:15:53 +07:00

47 lines
1.3 KiB
Plaintext

function Node_Strand_Gravity(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Strand Gravity";
color = COLORS.node_blend_strand;
icon = THEME.strandSim;
setDimension(96, 48);;
manual_ungroupable = false;
newInput(0, nodeValue("Strand", self, CONNECT_TYPE.input, VALUE_TYPE.strands, noone))
.setVisible(true, true);
newInput(1, nodeValue_Float("Gravity", self, 1));
newInput(2, nodeValue_Rotation("Direction", self, 0));
outputs[0] = nodeValue_Output("Strand", self, VALUE_TYPE.strands, noone);
static update = function(frame = CURRENT_FRAME) {
var _str = getInputData(0);
var _gra = getInputData(1);
var _dir = getInputData(2);
if(_str == noone) return;
var __str = _str;
if(!is_array(_str)) __str = [ _str ];
var gx = lengthdir_x(_gra, _dir);
var gy = lengthdir_y(_gra, _dir);
for( var k = 0; k < array_length(__str); k++ )
for( var i = 0, n = array_length(__str[k].hairs); i < n; i++ ) {
var h = __str[k].hairs[i];
for( var j = 1; j < array_length(h.points); j++ ) {
h.points[j].x += gx;
h.points[j].y += gy;
}
}
outputs[0].setValue(_str);
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var bbox = drawGetBbox(xx, yy, _s);
draw_sprite_fit(s_node_strandSim_gravity, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
}
}