Pixel-Composer/scripts/node_mk_rain/node_mk_rain.gml

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function Node_MK_Rain(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "MK Rain";
update_on_frame = true;
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
inputs[| 1] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 45)
.setDisplay(VALUE_DISPLAY.rotation);
inputs[| 2] = nodeValue("Density", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 5);
inputs[| 3] = nodeValue("Raindrop width", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 2 ])
.setDisplay(VALUE_DISPLAY.vector_range);
inputs[| 4] = nodeValue("Raindrop length", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 5, 10 ])
.setDisplay(VALUE_DISPLAY.vector_range);
inputs[| 5] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, new gradientObject(c_white));
inputs[| 6] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0.5, 1 ])
.setDisplay(VALUE_DISPLAY.slider_range);
inputs[| 7] = nodeValue("Velocity", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 2 ])
.setDisplay(VALUE_DISPLAY.vector_range);
inputs[| 8] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, irandom_range(100_000, 999_999));
inputs[| 9] = nodeValue("Shape", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Rain", "Snow", "Texture" ]);
inputs[| 10] = nodeValue("Snow size", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 3, 4 ])
.setDisplay(VALUE_DISPLAY.vector_range);
inputs[| 11] = nodeValue("Texture", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
inputs[| 12] = nodeValue("Track extension", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ])
.setDisplay(VALUE_DISPLAY.slider_range, { range: [ 0, 10, 0.01 ] });
input_display_list = [ new Inspector_Sprite(s_MKFX), 0, 8,
["Shape", false], 9, 3, 4, 10, 11,
["Effect", false], 2, 1, 7,
["Render", false], 5, 6,
];
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
static step = function() { #region
var _shap = getSingleValue(9);
inputs[| 3].setVisible(_shap == 0);
inputs[| 4].setVisible(_shap == 0);
inputs[| 10].setVisible(_shap == 1);
inputs[| 11].setVisible(_shap == 2);
} #endregion
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
var _surf = _data[0];
var _dirr = _data[1];
var _dens = _data[2];
var _rwid = _data[3];
var _rhei = _data[4];
var _colr = _data[5];
var _alph = _data[6];
var _velo = _data[7];
var _seed = _data[8];
var _shap = _data[9];
var _snws = _data[10];
var _text = _data[11];
var _trex = _data[12];
if(!is_surface(_surf)) return _outSurf;
if(_shap == 2 && !is_surface(_text)) return _outSurf;
var _sw = surface_get_width_safe(_surf);
var _sh = surface_get_height_safe(_surf);
var _tw = surface_get_width_safe(_text);
var _th = surface_get_height_safe(_text);
var _rad = sqrt(_sw * _sw + _sh * _sh) / 2;
var _rx = _sw / 2;
var _ry = _sh / 2;
var _tr_span_x = lengthdir_x(1, _dirr);
var _tr_span_y = lengthdir_y(1, _dirr);
var _in_span_x = lengthdir_x(1, _dirr + 90);
var _in_span_y = lengthdir_y(1, _dirr + 90);
var prg = CURRENT_FRAME / TOTAL_FRAMES;
var _1c = array_length(_colr.keys) == 1;
var _cc = _1c? _colr.eval(0) : _colr;
draw_set_circle_precision(32);
surface_set_target(_outSurf);
DRAW_CLEAR
draw_surface(_surf, 0, 0);
if(_1c) draw_set_color(_cc);
BLEND_ALPHA_MULP
repeat(_dens) {
random_set_seed(_seed); _seed += 100;
var _velRaw = max(1, random_range(_velo[0], _velo[1]));
var _vel = _velRaw < 1? _velRaw : floor(_velRaw);
var _vex = _velRaw < 1? 0 : frac(_velRaw);
var _ramo = _vel == 0? 1 : max(1, 1 / _vel);
var _rrad = _rad * (1 + _vex);
var _r_shf = random_range( -_rad, _rad);
var _y_shf = random(1);
var _drpW, _drpH, _drpS;
switch(_shap) {
case 0 :
_drpW = irandom_range(_rwid[0], _rwid[1]);
_drpH = irandom_range(_rhei[0], _rhei[1]);
break;
case 1 :
_drpW = random_range(_snws[0], _snws[1]);
_drpH = _drpW;
break;
case 2 :
_drpW = _tw;
_drpH = _th;
break;
}
var _rmx = _rx + _in_span_x * _r_shf;
var _rmy = _ry + _in_span_y * _r_shf;
var _radH = _rrad + _drpH;
var _radHx = _radH * _tr_span_x;
var _radHy = _radH * _tr_span_y;
var _prg = _y_shf + _vel * prg;
_prg = frac(_prg) - 0.5;
if(!_1c) draw_set_color(_colr.eval(random(1)));
draw_set_alpha(random_range(_alph[0], _alph[1]));
for( var j = 0; j < _ramo; j++ ) {
var _drpX = _rmx - (_prg + j / _ramo) * _radHx * 2;
var _drpY = _rmy - (_prg + j / _ramo) * _radHy * 2;
switch(_shap) {
case 0 :
var _tr_span_w = _tr_span_x * _drpH;
var _tr_span_h = _tr_span_y * _drpH;
draw_line_width(
_drpX - _tr_span_w, _drpY - _tr_span_h,
_drpX + _tr_span_w, _drpY + _tr_span_h,
_drpW
);
break;
case 1 :
//draw_circle(round(_drpX), round(_drpY), _drpW, false);
draw_circle(_drpX, _drpY, _drpW, false);
break;
case 2 :
draw_surface_ext(_text, _drpX, _drpY, 1, 1, 0, draw_get_color(), draw_get_alpha());
break;
}
}
}
draw_set_alpha(1);
BLEND_NORMAL
surface_reset_target();
return _outSurf;
} #endregion
}