mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2025-01-27 05:19:08 +01:00
35 lines
No EOL
1.1 KiB
Text
35 lines
No EOL
1.1 KiB
Text
function Node_Random(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Random";
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color = COLORS.node_blend_number;
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setDimension(96, 48);
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newInput(0, nodeValue_Int("Seed", self, irandom(99999)));
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newInput(1, nodeValue_Float("From", self, 0));
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newInput(2, nodeValue_Float("To", self, 1));
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newInput(3, nodeValue_Bool("Shuffle", self, false));
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newOutput(0, nodeValue_Output("Result", self, VALUE_TYPE.float, 0));
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static processData_prebatch = function() {
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var _shuffle = getSingleValue(3);
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update_on_frame = _shuffle;
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}
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static processData = function(_output, _data, _output_index, _array_index = 0) {
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random_set_seed(_data[0] + _data[3] * CURRENT_FRAME * pi);
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return random_range(_data[1], _data[2]);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
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var str = outputs[0].getValue();
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var bbox = drawGetBbox(xx, yy, _s);
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var ss = string_scale(str, bbox.w, bbox.h);
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draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
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}
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} |