mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2025-01-27 05:19:08 +01:00
68 lines
No EOL
1.7 KiB
Text
68 lines
No EOL
1.7 KiB
Text
function Node_Path_SDF(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Path to SDF";
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dimension_index = 1;
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newInput(0, nodeValue_PathNode("Path", self, noone))
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.setVisible(true, true)
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.rejectArray();
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newInput(1, nodeValue_Dimension(self));
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newInput(2, nodeValue_Int("Subdivision", self, 64))
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.setValidator(VV_min(2))
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.rejectArray();
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newInput(3, nodeValue_Float("Max Distance", self, 16));
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newInput(4, nodeValue_Bool("Inverted", self, false));
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newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
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input_display_list = [ 0,
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["Path", false], 1, 2,
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["Render", false], 3, 4,
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]
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attribute_surface_depth();
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temp_surface = [ 0, 0 ];
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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var _path = getInputData(0);
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if(_path && struct_has(_path, "drawOverlay")) _path.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
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}
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static processData = function(_outSurf, _data, _output_index, _array_index) {
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var _path = _data[0];
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var _dim = _data[1];
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var _sub = _data[2];
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var _maxd = _data[3];
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var _inv = _data[4];
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if(_path == noone) return _outSurf;
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var _p = array_create((_sub + 1) * 2);
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var _isb = 1 / _sub;
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var _pp = new __vec2();
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for( var i = 0; i <= _sub; i++ ) {
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var _prog = frac(i * _isb);
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_pp = _path.getPointRatio(_prog, 0, _pp);
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_p[i * 2 + 0] = _pp.x;
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_p[i * 2 + 1] = _pp.y;
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}
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surface_set_shader(_outSurf, sh_path_sdf);
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shader_set_2("dimension", _dim);
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shader_set_i("subdivision", _sub);
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shader_set_f("points", _p);
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shader_set_f("maxDistance", _maxd);
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shader_set_i("inverted", _inv);
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draw_empty();
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surface_reset_shader();
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return _outSurf;
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}
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} |