Pixel-Composer/scripts/node_string_trim/node_string_trim.gml
2023-03-05 13:16:44 +07:00

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function Node_String_Trim(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Trim Text";
previewable = false;
w = 96;
inputs[| 0] = nodeValue("Text", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "")
.setVisible(true, true);
inputs[| 1] = nodeValue("Head", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
inputs[| 2] = nodeValue("Tail", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
outputs[| 0] = nodeValue("Text", self, JUNCTION_CONNECT.output, VALUE_TYPE.text, "");
function process_data(_output, _data, _index = 0) {
var str = _data[0];
str = string_copy(str, 1 + _data[1], string_length(str) - _data[1] - _data[2]);
return str;
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var str = inputs[| 1].getValue();
if(is_array(str) && array_length(str))
str = str[0];
draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text);
var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
}
}