Pixel-Composer/scripts/node_ase_layer/node_ase_layer.gml
2024-11-12 09:39:57 +07:00

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function Node_ASE_layer(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "ASE Layer";
newInput(0, nodeValue("ASE data", self, CONNECT_TYPE.input, VALUE_TYPE.object, noone))
.setIcon(s_junc_aseprite, c_white)
.setVisible(false, true)
.rejectArray();
newInput(1, nodeValue_Bool("Crop Output", self, false))
.rejectArray();
newInput(2, nodeValue_Text("Layer name", self, ""))
.rejectArray();
newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
newOutput(1, nodeValue_Output("Layer name", self, VALUE_TYPE.text, ""));
input_display_list = [
0, 2, 1,
];
layer_object = noone;
_name = "";
static onValueFromUpdate = function(index) { findLayer(); }
static findLayer = function() {
layer_object = noone;
var data = getInputDataForce(0);
if(data == noone) return;
var _lname = getInputData(2);
setDisplayName(_lname);
for( var i = 0, n = array_length(data.layers); i < n; i++ ) {
if(data.layers[i].name == _lname)
layer_object = data.layers[i];
}
}
static update = function(frame = CURRENT_FRAME) {
findLayer();
var data = getInputData(0);
var celDim = getInputData(1);
var _lname = getInputData(2);
outputs[1].setValue(_lname);
if(layer_object == noone) {
logNode($"Layer name {_lname} not found.");
return;
}
var cel = layer_object.getCel(CURRENT_FRAME - data._tag_delay);
var ww = data.content[$ "Width"];
var hh = data.content[$ "Height"];
var cw = cel? cel.data[$ "Width"] : 1;
var ch = cel? cel.data[$ "Height"] : 1;
var surf = outputs[0].getValue();
if(celDim) surf = surface_verify(surf, cw, ch);
else surf = surface_verify(surf, ww, hh);
outputs[0].setValue(surf);
print($"Setting layer name {_lname}");
if(cel == 0) { surface_clear(surf); return; }
var _inSurf = cel.getSurface();
var xx = celDim? 0 : cel.data[$ "X"];
var yy = celDim? 0 : cel.data[$ "Y"];
surface_set_shader(surf, noone);
draw_surface_safe(_inSurf, xx, yy);
surface_reset_shader();
}
}