mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-11 04:54:06 +01:00
94 lines
3.3 KiB
Plaintext
94 lines
3.3 KiB
Plaintext
function Node_create_Blend(_x, _y, _group = -1, _param = "") {
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var node = new Node_Blend(_x, _y, _group);
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switch(_param) {
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case "normal" : node.inputs[| 2].setValue(BLEND_MODE.normal) break;
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case "add" : node.inputs[| 2].setValue(BLEND_MODE.add); break;
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case "subtract" : node.inputs[| 2].setValue(BLEND_MODE.subtract); break;
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case "multiply" : node.inputs[| 2].setValue(BLEND_MODE.multiply); break;
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case "overlay" : node.inputs[| 2].setValue(BLEND_MODE.overlay); break;
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case "screen" : node.inputs[| 2].setValue(BLEND_MODE.screen); break;
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case "maxx" : node.inputs[| 2].setValue(BLEND_MODE.maxx); break;
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case "minn" : node.inputs[| 2].setValue(BLEND_MODE.minn); break;
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}
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return node;
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}
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function Node_Blend(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
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name = "Blend";
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inputs[| 0] = nodeValue(0, "Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, DEF_SURFACE);
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inputs[| 1] = nodeValue(1, "Foreground", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, DEF_SURFACE);
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inputs[| 2] = nodeValue(2, "Blend mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, BLEND_TYPES );
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inputs[| 3] = nodeValue(3, "Opacity", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
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.setDisplay(VALUE_DISPLAY.slider, [ 0, 1, 0.01]);
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inputs[| 4] = nodeValue(4, "Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 5] = nodeValue(5, "Tiling", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Stretch", "Tile" ]);
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inputs[| 6] = nodeValue(6, "Output dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Background", "Forground", "Mask", "Maximum", "Constant" ]);
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inputs[| 7] = nodeValue(7, "Constant dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2)
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.setDisplay(VALUE_DISPLAY.vector);
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
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input_display_list = [
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["Surfaces", true], 0, 1, 4, 6, 7,
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["Blend", false], 2, 3,
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["Transform", false], 5,
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]
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static process_data = function(_outSurf, _data, _output_index, _array_index) {
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var _back = _data[0];
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var _fore = _data[1];
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var _type = _data[2];
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var _opacity = _data[3];
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var _mask = _data[4];
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var _tile = _data[5];
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var _outp = _data[6];
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var _out_dim = _data[7];
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inputs[| 7].setVisible(_outp == 4);
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var ww = 1, hh = 1;
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switch(_outp) {
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case 0 :
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ww = surface_get_width(_back);
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hh = surface_get_height(_back);
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break;
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case 1 :
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ww = surface_get_width(_fore);
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hh = surface_get_height(_fore);
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break;
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case 2 :
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ww = surface_get_width(_mask);
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hh = surface_get_height(_mask);
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break;
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case 3 :
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ww = max(surface_get_width(_back), surface_get_width(_fore), surface_get_width(_mask));
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hh = max(surface_get_height(_back), surface_get_height(_fore), surface_get_height(_mask));
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break;
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case 4 :
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ww = _out_dim[0];
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hh = _out_dim[1];
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break;
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}
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_outSurf = surface_verify(_outSurf, ww, hh);
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surface_set_target(_outSurf);
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draw_clear_alpha(0, 0);
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draw_surface_blend(_back, _fore, _type, _opacity, _mask, _tile);
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surface_reset_target();
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return _outSurf;
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}
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} |